Player Matchup

Ne Zha
Ne Zha
Helsvell
Ne Zha
Level 156
God Stats
30W - 17L
1,627 SR
Queue Stats
374W - 394L
1,448 Elo+
Solo
King Arthur
King Arthur
Teename
King Arthur
Level 89
God Stats
2W - 0L
1,661 SR
Queue Stats
65W - 67L
1,454 Elo+
Solo
Merlin
Merlin
elfiiii
Merlin
Level 159
God Stats
2W - 3L
1,464 SR
Queue Stats
272W - 237L
1,499 Elo+
Solo
Medusa
Medusa
oleboink
Medusa
Level 106
God Stats
3W - 2L
1,664 SR
Queue Stats
44W - 34L
1,527 Elo+
Party 1
Ganesha
Ganesha
snajlehus
Ganesha
Level 91
God Stats
3W - 0L
1,905 SR
Queue Stats
6W - 4L
1,493 Elo+
Party 1
Team Averages
Level 120
1,664 SR
1,484 Elo+

VS

Team Averages
Level 106
1,535 SR
1,497 Elo+
Aphrodite
Aphrodite
MadalinPS
Aphrodite
Level 65
God Stats
15W - 13L
1,553 SR
Queue Stats
124W - 139L
1,467 Elo+
Solo
Neith
Neith
OneKofDamage
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
SelectiveGrey
Erlang Shen
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,516 Elo+
Solo
Ymir
Ymir
Wenas
Ymir
Level 109
God Stats
2W - 3L
1,624 SR
Queue Stats
18W - 16L
1,501 Elo+
Solo
Set
Set
bajouj
Set
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Helsvell
Ne Zha
11
2 / 1 / 2
6,300
573
4,341
6,343
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Teename
King Arthur
10
1 / 2 / 0
6,110
555
3,386
5,134
4,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
elfiiii
Merlin
11
0 / 0 / 1
6,212
565
2,415
3,148
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
oleboink
Medusa
11
8 / 0 / 0
6,998
636
7,277
6,416
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
snajlehus
Ganesha
10
0 / 1 / 8
6,653
605
2,757
6,085
3,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MadalinPS
Aphrodite
8
0 / 2 / 0
5,082
462
1,436
5,810
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 5 / 1
5,057
460
2,641
4,966
1,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
SelectiveGrey
Erlang Shen
10
2 / 2 / 0
5,469
497
2,265
5,191
2,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Wenas
Ymir
8
1 / 2 / 1
5,441
495
1,397
6,466
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Set
bajouj
Set
11
0 / 0 / 1
5,931
539
2,105
6,852
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
4
4
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Helsvell
Ne Zha
2
1
2
3
L
Aphrodite
MadalinPS
Aphrodite
0
2
0
0
L
1
5
1
0.3
L
Erlang Shen
SelectiveGrey
Erlang Shen
2
2
0
1
W
King Arthur
Teename
King Arthur
1
2
0
0.5
L
Ymir
Wenas
Ymir
1
2
1
0.75
L
Set
bajouj
Set
0
0
1
0.5
W
Merlin
elfiiii
Merlin
0
0
1
0.5
W
Medusa
oleboink
Medusa
8
0
0
8
W
Ganesha
snajlehus
Ganesha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,176
Damage
9,844
27,126
Taken
29,285
13,044
Mitigated
11,644
11,808
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Helsvell
Ne Zha
4,341
1,047
0
2,919
6,343
2,053
0
666
5,625
0
36,911
L
Aphrodite
MadalinPS
Aphrodite
1,436
123
105
3,141
5,810
1,511
0
1,961
3,591
20,111
0
L
2,641
1,302
0
476
4,966
1,100
0
449
4,517
0
18,662
L
Erlang Shen
SelectiveGrey
Erlang Shen
2,265
793
0
312
5,191
2,948
0
269
4,639
0
20,518
W
King Arthur
Teename
King Arthur
3,386
401
0
990
5,134
4,641
26
0
5,134
2,307
24,628
L
Ymir
Wenas
Ymir
1,397
289
0
1,559
6,466
4,003
0
1,819
4,647
16,951
0
L
Set
bajouj
Set
2,105
787
0
1,688
6,852
2,082
0
821
5,968
0
38,616
W
Merlin
elfiiii
Merlin
2,415
191
0
1,087
3,148
831
558
878
2,186
25,932
0
W
Medusa
oleboink
Medusa
7,277
3,708
0
4,762
6,416
1,995
659
385
6,031
0
43,924
W
Ganesha
snajlehus
Ganesha
2,757
442
0
2,050
6,085
3,524
64
768
5,317
17,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,273
Gold Earned
26,980
294
Minions Killed
244
0
Camps Cleared
0
947,352
Distance Traveled
956,581
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,300
573
68
6
0
206,889
2
L
Aphrodite
5,082
462
53
5
0
191,987
2
L
Neith
5,057
460
47
4
0
159,304
5
L
Erlang Shen
5,469
497
39
4
0
197,009
4
W
King Arthur
6,110
555
66
6
0
174,078
4
L
Ymir
5,441
495
30
3
0
197,541
4
L
Set
5,931
539
75
7
0
210,740
0
W
Merlin
6,212
565
65
6
0
185,856
4
W
Medusa
6,998
636
94
9
0
184,407
5
W
Ganesha
6,653
605
1
0
0
196,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role