Player Matchup

Da Ji
Da Ji
Joao20084169
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,246 Elo+
Solo
Ratatoskr
Ratatoskr
Wervigon
Ratatoskr
Level 27
God Stats
3W - 4L
1,433 SR
Queue Stats
22W - 24L
1,341 Elo+
Solo
Bastet
Bastet
edmilsonmatos
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 78L
1,293 Elo+
Solo
Hou Yi
Hou Yi
hunkslasher
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,359 Elo+
Solo
Cthulhu
Cthulhu
xwindax_x
Cthulhu
Level 26
God Stats
2W - 2L
1,599 SR
Queue Stats
47W - 66L
1,366 Elo+
Solo
Team Averages
Level 22
1,506 SR
1,321 Elo+

VS

Team Averages
Level 23
1,678 SR
1,452 Elo+
Artemis
Artemis
Doc_Gate
Artemis
Level 29
God Stats
35W - 20L
1,625 SR
Queue Stats
96W - 92L
1,379 Elo+
Solo
Sylvanus
Sylvanus
Jujubyzz
Sylvanus
Level 17
God Stats
6W - 6L
1,407 SR
Queue Stats
15W - 20L
1,273 Elo+
Solo
Eset
Eset
Puguguca
Eset
Level 25
God Stats
8W - 4L
1,675 SR
Queue Stats
33W - 18L
1,573 Elo+
Party 1
Bellona
Bellona
quettt
Bellona
Level 8
God Stats
1W - 2L
1,740 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Awilix
Awilix
xDarkin
Awilix
Level 34
God Stats
4W - 0L
1,944 SR
Queue Stats
74W - 50L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 0
4,078
408
2,119
7,349
1,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ratatoskr
Wervigon
Ratatoskr
1
0 / 0 / 0
3,348
335
0
0
0
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 6 / 2
4,189
419
1,661
6,515
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
9
1 / 1 / 0
5,507
551
2,733
5,678
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
xwindax_x
Cthulhu
7
0 / 0 / 1
4,732
473
2,642
5,897
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Doc_Gate
Artemis
9
1 / 0 / 4
5,489
549
2,724
2,260
676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sylvanus
Jujubyzz
Sylvanus
9
2 / 0 / 5
5,991
599
2,519
4,788
2,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
10
0 / 1 / 3
5,840
584
3,605
3,643
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
quettt
Bellona
10
4 / 0 / 0
6,463
646
4,599
3,291
3,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
xDarkin
Awilix
11
8 / 1 / 0
6,777
678
3,973
5,136
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
1
Kills
15
15
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
Doc_Gate
Artemis
1
0
4
3
L
0
8
0
0
W
Sylvanus
Jujubyzz
Sylvanus
2
0
5
4.5
W
Eset
0
1
3
1.5
L
Ratatoskr
Wervigon
Ratatoskr
0
0
0
0
L
0
6
2
0.17
L
Hou Yi
1
1
0
1
W
Bellona
quettt
Bellona
4
0
0
4
W
Awilix
xDarkin
Awilix
8
1
0
8
L
Cthulhu
xwindax_x
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,155
Damage
17,420
25,439
Taken
19,118
7,871
Mitigated
8,669
3,325
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Doc_Gate
Artemis
2,724
1,884
0
40
2,260
676
1,323
450
1,810
0
18,737
L
2,119
755
0
106
7,349
1,595
0
1,283
5,891
0
8,137
W
Sylvanus
Jujubyzz
Sylvanus
2,519
1,169
1,400
2,258
4,788
2,048
1,049
808
3,980
13,104
0
W
Eset
3,605
738
0
893
3,643
1,252
710
1,384
2,259
29,149
0
L
Ratatoskr
Wervigon
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
L
1,661
644
369
340
6,515
1,693
0
1,831
4,684
0
10,484
L
Hou Yi
2,733
1,292
0
1,895
5,678
1,609
135
1,115
4,463
0
23,007
W
Bellona
quettt
Bellona
4,599
1,019
0
318
3,291
3,128
83
0
3,291
0
23,517
W
Awilix
xDarkin
Awilix
3,973
1,511
0
2,682
5,136
1,565
678
0
5,136
0
31,733
L
Cthulhu
xwindax_x
Cthulhu
2,642
259
0
615
5,897
2,974
0
1,895
4,002
16,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,854
Gold Earned
30,560
127
Minions Killed
246
0
Camps Cleared
0
735,011
Distance Traveled
863,100
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,489
549
53
5
0
121,259
1
L
Da Ji
4,078
408
11
1
0
183,631
1
W
Sylvanus
5,991
599
16
2
0
169,501
2
W
Eset
5,840
584
52
5
0
173,314
1
L
Ratatoskr
3,348
335
0
0
0
0
0
L
Bastet
4,189
419
26
3
0
205,503
3
L
Hou Yi
5,507
551
62
6
0
162,309
1
W
Bellona
6,463
646
47
5
0
206,822
0
W
Awilix
6,777
678
78
8
0
192,204
1
L
Cthulhu
4,732
473
28
3
0
183,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role