Player Matchup

Tsukuyomi
Tsukuyomi
AyeMikeyy
Tsukuyomi
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Interfete
Ymir
Level 14
God Stats
0W - 1L
1,320 SR
Queue Stats
17W - 24L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
PPStinker
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,368 Elo+
Party 2
The Morrigan
The Morrigan
SlimJimmy25
The Morrigan
Level 48
God Stats
2W - 2L
1,688 SR
Queue Stats
82W - 62L
1,558 Elo+
Party 2
King Arthur
King Arthur
camelot1612
King Arthur
Level 42
God Stats
1W - 4L
1,500 SR
Queue Stats
206W - 166L
1,605 Elo+
Solo
Team Averages
Level 34
1,502 SR
1,484 Elo+

VS

Team Averages
Level 80
1,717 SR
1,598 Elo+
The Morrigan
The Morrigan
BabyBoy11
The Morrigan
Level 47
God Stats
9W - 6L
1,552 SR
Queue Stats
24W - 31L
1,473 Elo+
Solo
Poseidon
Poseidon
BakaDotExe
Poseidon
Level 106
God Stats
7W - 2L
1,742 SR
Queue Stats
123W - 79L
1,635 Elo+
Party 1
Ganesha
Ganesha
MeowingtonAngel
Ganesha
Level 156
God Stats
36W - 19L
1,694 SR
Queue Stats
158W - 98L
1,731 Elo+
Party 1
Skadi
Skadi
PinyaPi
Skadi
Level 40
God Stats
16W - 9L
1,609 SR
Queue Stats
226W - 150L
1,587 Elo+
Party 1
Tsukuyomi
Tsukuyomi
yosoytl
Tsukuyomi
Level 49
God Stats
3W - 0L
1,987 SR
Queue Stats
46W - 41L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AyeMikeyy
Tsukuyomi
16
3 / 8 / 6
9,918
992
14,000
14,222
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
14
1 / 7 / 2
8,689
869
1,846
17,432
8,121
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
PPStinker
Cthulhu
16
1 / 4 / 5
9,187
919
5,666
12,086
12,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
SlimJimmy25
The Morrigan
16
4 / 4 / 5
10,178
1,018
13,644
7,015
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
camelot1612
King Arthur
15
2 / 5 / 5
9,549
955
12,465
21,308
19,183
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

130

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BabyBoy11
The Morrigan
17
6 / 0 / 16
10,863
1,086
9,132
5,833
2,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
BakaDotExe
Poseidon
16
5 / 3 / 15
10,323
1,032
20,820
7,863
3,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 2 / 26
11,296
1,130
9,526
11,441
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
PinyaPi
Skadi
16
11 / 2 / 10
11,556
1,156
12,794
12,777
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tsukuyomi
yosoytl
Tsukuyomi
16
6 / 4 / 16
10,601
1,060
11,665
13,139
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
111
11
Kills
28
28
Deaths
11
23
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AyeMikeyy
Tsukuyomi
3
8
6
0.75
W
The Morrigan
BabyBoy11
The Morrigan
6
0
16
14
W
Poseidon
BakaDotExe
Poseidon
5
3
15
4.17
L
Ymir
1
7
2
0.29
W
0
2
26
6.5
L
Cthulhu
PPStinker
Cthulhu
1
4
5
0.88
W
Skadi
PinyaPi
Skadi
11
2
10
8
L
The Morrigan
SlimJimmy25
The Morrigan
4
4
5
1.63
L
King Arthur
camelot1612
King Arthur
2
5
5
0.9
W
Tsukuyomi
yosoytl
Tsukuyomi
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,621
Damage
63,937
72,063
Taken
51,053
47,491
Mitigated
29,100
7,074
Healing
3,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AyeMikeyy
Tsukuyomi
14,000
2,453
231
633
14,222
5,131
0
4,520
9,284
0
26,115
W
The Morrigan
BabyBoy11
The Morrigan
9,132
1,453
0
243
5,833
2,662
0
1,977
3,834
17,682
3,548
W
Poseidon
BakaDotExe
Poseidon
20,820
3,074
0
0
7,863
3,103
0
2,033
5,805
49,523
0
L
Ymir
1,846
352
474
934
17,432
8,121
0
13,037
4,273
5,498
0
W
9,526
1,043
0
1,621
11,441
10,231
0
6,219
4,742
26,163
0
L
Cthulhu
PPStinker
Cthulhu
5,666
361
495
350
12,086
12,174
0
7,822
4,223
16,445
0
W
Skadi
PinyaPi
Skadi
12,794
6,452
0
1,320
12,777
5,355
0
4,691
7,866
0
28,494
L
The Morrigan
SlimJimmy25
The Morrigan
13,644
625
842
0
7,015
2,882
0
3,154
3,810
35,423
0
L
King Arthur
camelot1612
King Arthur
12,465
417
0
3,115
21,308
19,183
0
8,107
12,981
161
34,796
W
Tsukuyomi
yosoytl
Tsukuyomi
11,665
2,550
0
607
13,139
7,749
0
5,339
7,489
0
27,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,521
Gold Earned
54,639
152
Minions Killed
201
3
Camps Cleared
8
906,940
Distance Traveled
918,596
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,918
992
14
1
0
218,927
0
W
The Morrigan
10,863
1,086
54
5
3
200,963
1
W
Poseidon
10,323
1,032
79
8
3
190,398
2
L
Ymir
8,689
869
5
1
0
116,760
0
W
Ganesha
11,296
1,130
2
0
0
176,194
0
L
Cthulhu
9,187
919
26
3
1
168,594
1
W
Skadi
11,556
1,156
20
2
1
180,252
1
L
The Morrigan
10,178
1,018
56
6
1
196,169
0
L
King Arthur
9,549
955
51
5
1
206,490
0
W
Tsukuyomi
10,601
1,060
46
5
1
170,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role