Player Matchup

Cthulhu
Cthulhu
Danielmar
Cthulhu
Level 28
God Stats
1W - 0L
1,164 SR
Queue Stats
13W - 7L
1,594 Elo+
Solo
Erlang Shen
Erlang Shen
KingTaco3078
Erlang Shen
Level 29
God Stats
9W - 3L
1,748 SR
Queue Stats
79W - 53L
1,570 Elo+
Solo
Raijin
Raijin
LilDad420
Raijin
Level 25
God Stats
1W - 1L
1,329 SR
Queue Stats
36W - 34L
1,570 Elo+
Solo
Chronos
Chronos
MikeBrown6ftDwn
Chronos
Level 25
God Stats
5W - 0L
1,805 SR
Queue Stats
32W - 8L
1,855 Elo+
Party 2
Rama
Rama
jeovs
Rama
Level 28
God Stats
6W - 1L
1,829 SR
Queue Stats
55W - 18L
1,737 Elo+
Party 2
Team Averages
Level 27
1,575 SR
1,665 Elo+

VS

Team Averages
Level 18
1,544 SR
1,633 Elo+
Tsukuyomi
Tsukuyomi
IsbigLilP
Tsukuyomi
Level 24
God Stats
2W - 3L
1,573 SR
Queue Stats
54W - 45L
1,631 Elo+
Solo
Ares
Ares
JACKLIAGAR
Ares
Level 5
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 2L
1,646 Elo+
Party 1
Thor
Thor
Miark082
Thor
Level 4
God Stats
1W - 2L
1,472 SR
Queue Stats
2W - 2L
1,646 Elo+
Party 1
Anhur
Anhur
Onixme
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 45L
1,611 Elo+
Solo
Ra
Ra
jtnskill
Ra
Level 29
God Stats
6W - 9L
1,481 SR
Queue Stats
87W - 67L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Danielmar
Cthulhu
12
4 / 3 / 15
8,726
671
7,158
8,491
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
KingTaco3078
Erlang Shen
14
6 / 0 / 9
8,954
689
5,420
8,922
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
LilDad420
Raijin
14
13 / 1 / 7
9,963
766
11,207
7,750
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 1
9,729
748
4,753
6,945
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
jeovs
Rama
14
14 / 3 / 7
9,646
742
10,430
10,836
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IsbigLilP
Tsukuyomi
11
0 / 7 / 0
6,449
496
6,579
11,097
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 11 / 0
5,649
435
1,943
12,546
5,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
6
2 / 10 / 0
4,997
384
2,340
9,384
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Onixme
Anhur
12
4 / 8 / 1
7,799
600
7,589
11,670
3,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

7
0 / 5 / 2
5,074
390
2,768
6,030
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
10
41
Kills
7
7
Deaths
41
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Danielmar
Cthulhu
4
3
15
3.83
L
Tsukuyomi
IsbigLilP
Tsukuyomi
0
7
0
0
L
1
11
0
0.09
W
Erlang Shen
KingTaco3078
Erlang Shen
6
0
9
10.5
W
Raijin
LilDad420
Raijin
13
1
7
16.5
L
Thor
2
10
0
0.2
W
4
0
1
4.5
L
Anhur
Onixme
Anhur
4
8
1
0.56
W
Rama
jeovs
Rama
14
3
7
5.83
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,968
Damage
21,219
42,944
Taken
50,727
17,538
Mitigated
16,584
17,819
Healing
4,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Danielmar
Cthulhu
7,158
490
85
958
8,491
5,425
763
1,546
6,945
29,183
0
L
Tsukuyomi
IsbigLilP
Tsukuyomi
6,579
1,693
0
2,608
11,097
3,503
0
2,207
8,890
0
46,020
L
1,943
337
0
240
12,546
5,556
0
8,330
4,216
4,873
0
W
Erlang Shen
KingTaco3078
Erlang Shen
5,420
2,648
0
5,062
8,922
3,773
696
521
8,401
0
41,838
W
Raijin
LilDad420
Raijin
11,207
1,180
233
1,455
7,750
2,604
1,680
445
7,305
52,533
0
L
Thor
2,340
540
0
0
9,384
2,359
0
3,890
5,494
0
6,237
W
4,753
2,212
0
4,426
6,945
2,622
5,640
399
6,546
64,193
0
L
Anhur
Onixme
Anhur
7,589
2,433
0
40
11,670
3,698
0
6,798
4,872
0
37,307
W
Rama
jeovs
Rama
10,430
7,534
0
5,600
10,836
3,114
3,986
1,800
9,036
0
47,222
L
2,768
718
244
1,565
6,030
1,468
0
1,893
4,137
23,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,018
Gold Earned
29,968
456
Minions Killed
195
0
Camps Cleared
0
1,241,857
Distance Traveled
1,092,421
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,726
671
39
3
0
261,896
3
L
Tsukuyomi
6,449
496
91
7
0
243,971
0
L
Ares
5,649
435
5
0
0
216,658
0
W
Erlang Shen
8,954
689
87
7
0
284,481
2
W
Raijin
9,963
766
107
8
0
238,379
2
L
Thor
4,997
384
6
0
0
243,281
0
W
Chronos
9,729
748
146
11
0
252,203
1
L
Anhur
7,799
600
61
5
0
203,662
2
W
Rama
9,646
742
77
6
0
204,898
0
L
Ra
5,074
390
32
2
0
184,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role