Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HellGuy_x2001x_
Ah Muzen Cab
Level 27
God Stats
3W - 3L
1,510 SR
Queue Stats
72W - 68L
1,443 Elo+
Solo
Hades
Hades
IMaChocoBanana
Hades
Level 29
God Stats
50W - 44L
1,492 SR
Queue Stats
88W - 103L
1,316 Elo+
Solo
Osiris
Osiris
Shorlong
Osiris
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,403 Elo+
Solo
Cthulhu
Cthulhu
VyprExp
Cthulhu
Level 26
God Stats
3W - 0L
1,717 SR
Queue Stats
60W - 53L
1,404 Elo+
Solo
Thanatos
Thanatos
Y S0 oSalTy
Thanatos
Level 27
God Stats
2W - 1L
1,761 SR
Queue Stats
12W - 10L
1,400 Elo+
Solo
Team Averages
Level 25
1,596 SR
1,393 Elo+

VS

Team Averages
Level 21
1,679 SR
1,411 Elo+
Izanami
Izanami
DAVEhuty
Izanami
Level 16
God Stats
6W - 8L
1,481 SR
Queue Stats
23W - 29L
1,391 Elo+
Solo
Cthulhu
Cthulhu
Geist lif
Cthulhu
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
77W - 66L
1,436 Elo+
Solo
Chaac
Chaac
RayneUmbraUwU
Chaac
Level 30
God Stats
1W - 1L
1,714 SR
Queue Stats
61W - 49L
1,392 Elo+
Solo
Pele
Pele
Strqpz4Sale-
Pele
Level 17
God Stats
0W - 1L
1,685 SR
Queue Stats
10W - 13L
1,433 Elo+
Solo
Raijin
Raijin
brunauld
Raijin
Level 13
God Stats
2W - 1L
1,801 SR
Queue Stats
14W - 13L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HellGuy_x2001x_
Ah Muzen Cab
8
2 / 2 / 1
4,992
555
3,586
5,888
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 0
5,942
660
4,197
4,255
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
Shorlong
Osiris
9
1 / 1 / 1
5,170
574
1,940
3,105
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Cthulhu
VyprExp
Cthulhu
7
1 / 3 / 3
4,872
541
2,415
7,780
3,039
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thanatos
Y S0 oSalTy
Thanatos
7
2 / 0 / 3
4,911
546
2,593
4,197
1,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DAVEhuty
Izanami
8
2 / 2 / 2
5,143
571
5,705
6,014
1,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Geist lif
Cthulhu
7
2 / 4 / 2
5,040
560
3,818
6,496
2,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 3 / 0
4,429
492
1,400
5,821
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

2
0 / 0 / 0
3,436
382
11
758
121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Raijin
brunauld
Raijin
8
1 / 0 / 1
4,937
549
1,485
1,926
518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
9
Kills
6
7
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
DAVEhuty
Izanami
2
2
2
1.5
L
Cthulhu
Geist lif
Cthulhu
2
4
2
0.75
W
Ah Muzen Cab
HellGuy_x2001x_
Ah Muzen Cab
2
2
1
1.25
W
3
1
0
3
L
1
3
0
0.33
W
Osiris
Shorlong
Osiris
1
1
1
1.5
L
0
0
0
0
W
Cthulhu
VyprExp
Cthulhu
1
3
3
0.83
W
Thanatos
Y S0 oSalTy
Thanatos
2
0
3
3.5
L
Raijin
brunauld
Raijin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,731
Damage
12,419
25,225
Taken
21,015
10,087
Mitigated
6,935
9,701
Healing
5,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DAVEhuty
Izanami
5,705
4,467
111
2,974
6,014
1,477
0
1,619
4,395
0
24,248
L
Cthulhu
Geist lif
Cthulhu
3,818
198
0
576
6,496
2,669
0
1,897
4,599
13,701
0
W
Ah Muzen Cab
HellGuy_x2001x_
Ah Muzen Cab
3,586
1,173
0
2,384
5,888
1,577
352
1,208
4,680
0
17,953
W
4,197
456
178
2,484
4,255
2,301
649
1,200
3,055
30,997
0
L
1,400
165
0
1,540
5,821
2,150
0
3,008
2,813
0
11,502
W
Osiris
Shorlong
Osiris
1,940
641
0
700
3,105
2,111
172
1,414
1,691
4,189
18,008
L
11
0
0
312
758
121
0
0
758
0
2,127
W
Cthulhu
VyprExp
Cthulhu
2,415
102
314
345
7,780
3,039
0
1,046
6,734
12,495
0
W
Thanatos
Y S0 oSalTy
Thanatos
2,593
898
0
3,296
4,197
1,059
0
435
3,762
0
16,577
L
Raijin
brunauld
Raijin
1,485
393
0
428
1,926
518
300
466
1,460
18,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,887
Gold Earned
22,985
204
Minions Killed
138
0
Camps Cleared
0
779,461
Distance Traveled
667,098
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,143
571
55
6
0
160,720
2
L
Cthulhu
5,040
560
18
2
0
173,218
4
W
Ah Muzen Cab
4,992
555
38
4
0
162,644
0
W
Hades
5,942
660
72
8
0
124,244
2
L
Chaac
4,429
492
17
2
0
142,791
1
W
Osiris
5,170
574
50
6
0
146,338
4
L
Pele
3,436
382
10
1
0
37,957
0
W
Cthulhu
4,872
541
13
1
0
157,933
0
W
Thanatos
4,911
546
31
3
0
188,302
0
L
Raijin
4,937
549
38
4
0
152,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role