Player Matchup

Fenrir
Fenrir
AceMonty
Fenrir
Level 109
God Stats
1W - 0L
1,470 SR
Queue Stats
4W - 4L
1,418 Elo+
Solo
Cupid
Cupid
CursesVVGS
Cupid
Level 120
God Stats
5W - 6L
1,562 SR
Queue Stats
221W - 249L
1,493 Elo+
Solo
Poseidon
Poseidon
Jorgenkill
Poseidon
Level 68
God Stats
3W - 1L
1,612 SR
Queue Stats
161W - 159L
1,443 Elo+
Party 1
Chaac
Chaac
Karsten04
Chaac
Level 68
God Stats
3W - 3L
1,443 SR
Queue Stats
122W - 127L
1,416 Elo+
Party 1
Ra
Ra
SMITEROMANIA1
Ra
Level 106
God Stats
15W - 12L
1,535 SR
Queue Stats
244W - 259L
1,422 Elo+
Solo
Team Averages
Level 94
1,524 SR
1,438 Elo+

VS

Team Averages
Level 83
1,544 SR
1,449 Elo+
Neith
Neith
MisterCreat
Neith
Level 64
God Stats
61W - 49L
1,605 SR
Queue Stats
299W - 315L
1,466 Elo+
Solo
Ares
Ares
Nakanaf
Ares
Level 67
God Stats
0W - 1L
1,284 SR
Queue Stats
123W - 140L
1,376 Elo+
Party 2
Bellona
Bellona
TryMyBottom
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Za5kuats
Awilix
Level 86
God Stats
0W - 1L
1,702 SR
Queue Stats
54W - 62L
1,410 Elo+
Party 2
Vulcan
Vulcan
ghost2018
Vulcan
Level 109
God Stats
3W - 2L
1,630 SR
Queue Stats
229W - 225L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AceMonty
Fenrir
16
9 / 5 / 6
10,771
567
10,997
17,739
6,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
16
9 / 5 / 5
10,094
531
8,272
16,468
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Jorgenkill
Poseidon
17
4 / 5 / 5
10,215
538
7,009
10,216
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Karsten04
Chaac
17
5 / 1 / 9
10,859
572
11,542
17,677
17,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 3 / 9
10,530
554
11,774
13,513
4,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 2
12,319
648
13,134
9,705
6,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Nakanaf
Ares
10
1 / 9 / 2
7,540
397
4,243
18,325
13,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
TryMyBottom
Bellona
15
2 / 9 / 0
9,514
501
11,429
18,493
17,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Za5kuats
Awilix
15
2 / 5 / 3
9,352
492
6,791
13,390
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
ghost2018
Vulcan
15
3 / 8 / 2
9,389
494
10,179
10,528
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
33
Kills
16
19
Deaths
34
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AceMonty
Fenrir
9
5
6
2.4
W
Cupid
9
5
5
2.3
W
Poseidon
Jorgenkill
Poseidon
4
5
5
1.3
W
Chaac
Karsten04
Chaac
5
1
9
9.5
L
8
3
2
3
L
Ares
Nakanaf
Ares
1
9
2
0.22
W
6
3
9
3.5
L
Bellona
TryMyBottom
Bellona
2
9
0
0.22
L
Awilix
Za5kuats
Awilix
2
5
3
0.7
L
Vulcan
ghost2018
Vulcan
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,594
Damage
45,776
75,613
Taken
70,441
36,828
Mitigated
46,639
32,673
Healing
11,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AceMonty
Fenrir
10,997
3,089
0
6,405
17,739
6,702
16
2,109
15,600
0
48,132
W
Cupid
8,272
5,246
418
7,356
16,468
5,011
1,112
6,284
9,930
0
45,831
W
Poseidon
Jorgenkill
Poseidon
7,009
1,108
0
2,065
10,216
2,946
0
2,624
7,554
65,829
0
W
Chaac
Karsten04
Chaac
11,542
2,491
0
10,151
17,677
17,589
450
3,690
13,949
0
63,883
L
13,134
6,757
0
1,979
9,705
6,631
2,760
2,331
7,352
4,884
87,574
L
Ares
Nakanaf
Ares
4,243
775
0
2,067
18,325
13,139
450
6,498
11,777
14,710
0
W
11,774
2,103
1,125
5,153
13,513
4,580
438
4,874
8,549
79,317
0
L
Bellona
TryMyBottom
Bellona
11,429
4,338
0
3,064
18,493
17,979
692
1,620
16,323
4,206
54,227
L
Awilix
Za5kuats
Awilix
6,791
3,484
0
3,084
13,390
4,945
0
3,199
10,166
0
45,885
L
Vulcan
ghost2018
Vulcan
10,179
3,747
0
1,500
10,528
3,945
848
5,135
5,343
58,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,469
Gold Earned
48,114
506
Minions Killed
476
0
Camps Cleared
0
1,773,702
Distance Traveled
1,681,103
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,771
567
67
4
0
384,479
2
W
Cupid
10,094
531
71
4
0
327,830
3
W
Poseidon
10,215
538
108
6
0
363,113
1
W
Chaac
10,859
572
136
7
0
327,306
1
L
Neith
12,319
648
173
9
0
297,419
5
L
Ares
7,540
397
13
1
0
306,616
1
W
Ra
10,530
554
124
7
0
370,974
6
L
Bellona
9,514
501
114
6
0
327,181
0
L
Awilix
9,352
492
82
4
0
409,810
0
L
Vulcan
9,389
494
94
5
0
340,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role