Player Matchup

Thor
Thor
GhostReaper777
Thor
Level 57
God Stats
4W - 1L
1,396 SR
Queue Stats
17W - 15L
1,449 Elo+
Party 1
Cerberus
Cerberus
GotSkilla
Cerberus
Level 126
God Stats
7W - 3L
1,593 SR
Queue Stats
37W - 29L
1,563 Elo+
Party 1
Zeus
Zeus
Mαgi
Zeus
Level 155
God Stats
2W - 1L
1,501 SR
Queue Stats
8W - 6L
1,554 Elo+
Party 1
Athena
Athena
SanderBe
Athena
Level 152
God Stats
4W - 3L
1,510 SR
Queue Stats
214W - 205L
1,641 Elo+
Party 1
Chiron
Chiron
VooKa
Chiron
Level 160
God Stats
7W - 6L
1,617 SR
Queue Stats
408W - 218L
1,631 Elo+
Party 1
Team Averages
Level 130
1,524 SR
1,568 Elo+

VS

Team Averages
Level 137
1,680 SR
1,584 Elo+
Freya
Freya
Doge0verlord
Freya
Level 144
God Stats
1W - 3L
1,453 SR
Queue Stats
96W - 74L
1,618 Elo+
Party 2
Anubis
Anubis
Done4Cheap
Anubis
Level 109
God Stats
10W - 7L
1,698 SR
Queue Stats
120W - 100L
1,587 Elo+
Party 2
Apollo
Apollo
Ma2T3RM
Apollo
Level 153
God Stats
3W - 2L
1,615 SR
Queue Stats
145W - 126L
1,554 Elo+
Party 3
Sobek
Sobek
NotCrazy
Sobek
Level 158
God Stats
2W - 1L
2,007 SR
Queue Stats
156W - 143L
1,593 Elo+
Party 3
Osiris
Osiris
saides
Osiris
Level 119
God Stats
13W - 9L
1,627 SR
Queue Stats
183W - 163L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,425
584
3,111
4,110
1,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
GotSkilla
Cerberus
9
0 / 1 / 6
5,961
542
2,654
6,323
2,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
Mαgi
Zeus
14
5 / 2 / 1
8,304
755
6,459
5,770
1,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Athena
SanderBe
Athena
13
6 / 0 / 5
8,127
739
7,576
8,387
7,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
VooKa
Chiron
10
1 / 1 / 4
6,187
562
4,611
3,751
1,015
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,556
596
2,414
7,517
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anubis
Done4Cheap
Anubis
10
0 / 4 / 2
6,207
564
3,386
6,809
3,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Ma2T3RM
Apollo
11
1 / 1 / 1
6,221
566
3,397
5,200
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
NotCrazy
Sobek
9
1 / 3 / 1
5,137
467
2,418
9,493
3,810
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
saides
Osiris
10
0 / 4 / 0
6,164
560
2,831
6,819
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
4
4
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Anubis
Done4Cheap
Anubis
0
4
2
0.25
W
3
0
3
4.5
W
Cerberus
GotSkilla
Cerberus
0
1
6
3
L
Apollo
Ma2T3RM
Apollo
1
1
1
1.5
W
Zeus
Mαgi
Zeus
5
2
1
2.75
L
Sobek
NotCrazy
Sobek
1
3
1
0.5
W
Athena
SanderBe
Athena
6
0
5
8.5
W
Chiron
VooKa
Chiron
1
1
4
3
L
Osiris
saides
Osiris
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,411
Damage
14,446
28,341
Taken
35,838
13,799
Mitigated
17,363
11,676
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,414
811
0
1,852
7,517
4,090
0
3,478
3,973
31,925
0
L
Anubis
Done4Cheap
Anubis
3,386
0
0
2,058
6,809
3,595
0
4,897
1,912
32,914
0
W
3,111
875
0
1,703
4,110
1,145
0
134
3,976
0
29,178
W
Cerberus
GotSkilla
Cerberus
2,654
29
0
2,714
6,323
2,310
0
2,206
4,117
16,520
0
L
Apollo
Ma2T3RM
Apollo
3,397
2,574
0
2,504
5,200
1,328
0
846
4,329
0
39,563
W
Zeus
Mαgi
Zeus
6,459
1,875
0
1,383
5,770
1,456
0
4,056
1,714
58,018
0
L
Sobek
NotCrazy
Sobek
2,418
198
142
3,188
9,493
3,810
0
2,290
7,178
16,020
0
W
Athena
SanderBe
Athena
7,576
2,625
0
3,590
8,387
7,873
43
1,417
6,970
47,339
0
W
Chiron
VooKa
Chiron
4,611
2,701
1,188
1,098
3,751
1,015
0
872
2,814
0
38,107
L
Osiris
saides
Osiris
2,831
1,040
0
2,080
6,819
4,540
901
4,718
1,757
4,275
26,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,004
Gold Earned
30,285
393
Minions Killed
345
0
Camps Cleared
0
1,153,693
Distance Traveled
1,073,902
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,556
596
68
6
0
212,402
1
L
Anubis
6,207
564
74
7
0
189,453
2
W
Thor
6,425
584
48
4
0
241,078
2
W
Cerberus
5,961
542
30
3
0
229,066
1
L
Apollo
6,221
566
101
9
0
219,163
1
W
Zeus
8,304
755
131
12
0
208,982
3
L
Sobek
5,137
467
24
2
0
227,608
4
W
Athena
8,127
739
99
9
0
266,440
5
W
Chiron
6,187
562
85
8
0
208,127
2
L
Osiris
6,164
560
78
7
0
225,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role