Player Matchup

Erlang Shen
Erlang Shen
DreadedFlare
Erlang Shen
Level 36
God Stats
15W - 6L
1,620 SR
Queue Stats
147W - 119L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
IamDuckYM0M0
Baron Samedi
Level 146
God Stats
8W - 0L
1,666 SR
Queue Stats
45W - 25L
1,635 Elo+
Party 3
Zeus
Zeus
Omidus
Zeus
Level 40
God Stats
1W - 2L
1,215 SR
Queue Stats
220W - 172L
1,510 Elo+
Solo
Hel
Hel
Targaryen747
Hel
Level 49
God Stats
17W - 18L
1,581 SR
Queue Stats
289W - 243L
1,635 Elo+
Solo
Hercules
Hercules
vrtew
Hercules
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,433 Elo+
Party 3
Team Averages
Level 57
1,517 SR
1,544 Elo+

VS

Team Averages
Level 53
1,540 SR
1,506 Elo+
Yemoja
Yemoja
AmberRamsy
Yemoja
Level 18
God Stats
19W - 17L
1,557 SR
Queue Stats
23W - 26L
1,497 Elo+
Party 2
Hun Batz
Hun Batz
Cheese6283
Hun Batz
Level 49
God Stats
9W - 4L
1,643 SR
Queue Stats
190W - 171L
1,445 Elo+
Party 1
Janus
Janus
MemeComp
Janus
Level 49
God Stats
3W - 3L
1,488 SR
Queue Stats
214W - 167L
1,585 Elo+
Solo
Amaterasu
Amaterasu
NovoProcaine
Amaterasu
Level 104
God Stats
2W - 1L
1,874 SR
Queue Stats
165W - 150L
1,525 Elo+
Party 2
Thanatos
Thanatos
Nugget42069
Thanatos
Level 46
God Stats
0W - 4L
1,139 SR
Queue Stats
172W - 152L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DreadedFlare
Erlang Shen
20
4 / 0 / 14
14,346
956
14,934
17,703
12,705
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
IamDuckYM0M0
Baron Samedi
20
7 / 9 / 10
14,734
982
21,725
21,176
10,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
Omidus
Zeus
20
9 / 6 / 13
15,891
1,059
30,358
20,026
7,322
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 2 / 11
14,962
997
9,520
9,890
4,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
vrtew
Hercules
20
4 / 1 / 15
14,202
947
13,413
18,010
11,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AmberRamsy
Yemoja
20
0 / 3 / 12
14,717
981
9,820
17,765
23,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
Cheese6283
Hun Batz
19
4 / 11 / 4
13,364
891
14,152
22,106
8,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
MemeComp
Janus
20
4 / 1 / 13
14,919
995
29,345
7,790
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
NovoProcaine
Amaterasu
20
5 / 7 / 8
14,415
961
17,144
27,481
29,911
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Nugget42069
Thanatos
20
5 / 8 / 6
14,908
994
13,465
20,236
8,265
Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
61
30
Kills
18
18
Deaths
30
63
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AmberRamsy
Yemoja
0
3
12
2
L
Hun Batz
Cheese6283
Hun Batz
4
11
4
0.55
W
Erlang Shen
DreadedFlare
Erlang Shen
4
0
14
11
W
Baron Samedi
IamDuckYM0M0
Baron Samedi
7
9
10
1.33
L
Janus
MemeComp
Janus
4
1
13
10.5
L
Amaterasu
NovoProcaine
Amaterasu
5
7
8
1.29
L
Thanatos
Nugget42069
Thanatos
5
8
6
1
W
Zeus
Omidus
Zeus
9
6
13
2.58
W
6
2
11
5.75
W
Hercules
vrtew
Hercules
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,950
Damage
83,926
86,805
Taken
95,378
45,858
Mitigated
72,560
29,741
Healing
18,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AmberRamsy
Yemoja
9,820
698
2,263
2,360
17,765
23,695
0
9,805
7,338
34,827
0
L
Hun Batz
Cheese6283
Hun Batz
14,152
3,003
0
412
22,106
8,389
0
12,799
9,053
0
31,067
W
Erlang Shen
DreadedFlare
Erlang Shen
14,934
7,542
0
1,942
17,703
12,705
0
8,406
8,938
0
26,734
W
Baron Samedi
IamDuckYM0M0
Baron Samedi
21,725
1,532
985
2,720
21,176
10,251
0
9,686
11,168
41,833
0
L
Janus
MemeComp
Janus
29,345
1,490
122
950
7,790
2,300
0
5,779
1,919
53,450
0
L
Amaterasu
NovoProcaine
Amaterasu
17,144
3,792
0
4,855
27,481
29,911
0
20,629
6,418
1,264
46,205
L
Thanatos
Nugget42069
Thanatos
13,465
3,930
0
7,304
20,236
8,265
0
11,679
8,217
0
36,170
W
Zeus
Omidus
Zeus
30,358
2,889
675
1,858
20,026
7,322
0
11,225
8,353
71,783
0
W
9,520
487
12,855
4,943
9,890
4,450
0
4,217
5,603
39,453
0
W
Hercules
vrtew
Hercules
13,413
1,576
0
3,763
18,010
11,130
0
5,523
12,314
0
22,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,135
Gold Earned
72,323
284
Minions Killed
275
7
Camps Cleared
14
1,440,184
Distance Traveled
1,516,994
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,717
981
53
4
1
296,089
0
L
Hun Batz
13,364
891
37
2
0
231,048
4
W
Erlang Shen
14,346
956
40
3
0
279,281
0
W
Baron Samedi
14,734
982
49
3
1
257,857
2
L
Janus
14,919
995
73
5
1
332,290
1
L
Amaterasu
14,415
961
67
4
3
351,548
0
L
Thanatos
14,908
994
45
3
9
306,019
1
W
Zeus
15,891
1,059
101
7
0
271,062
1
W
Hel
14,962
997
71
5
3
320,364
1
W
Hercules
14,202
947
23
2
3
311,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role