Player Matchup

Bellona
Bellona
George1029
Bellona
Level 94
God Stats
2W - 3L
1,499 SR
Queue Stats
532W - 549L
1,352 Elo+
Solo
Bakasura
Bakasura
SRJ S1ayer
Bakasura
Level 62
God Stats
24W - 13L
1,636 SR
Queue Stats
196W - 177L
1,386 Elo+
Solo
Hera
Hera
XxSLICKYNICKIExX
Hera
Level 78
God Stats
30W - 28L
1,533 SR
Queue Stats
284W - 344L
1,391 Elo+
Solo
Hel
Hel
cascadian_druid
Hel
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,436 Elo+
Solo
Danzaburou
Danzaburou
mynamejuancena
Danzaburou
Level 101
God Stats
12W - 12L
1,555 SR
Queue Stats
356W - 385L
1,359 Elo+
Solo
Team Averages
Level 87
1,545 SR
1,385 Elo+

VS

Team Averages
Level 94
1,592 SR
1,404 Elo+
Cupid
Cupid
DreamyFormula74
Cupid
Level 104
God Stats
8W - 9L
1,586 SR
Queue Stats
47W - 52L
1,400 Elo+
Solo
Hera
Hera
FuturePizza6900
Hera
Level 89
God Stats
1W - 0L
1,653 SR
Queue Stats
249W - 287L
1,433 Elo+
Solo
Thanatos
Thanatos
GrandMasterKoop
Thanatos
Level 86
God Stats
125W - 117L
1,529 SR
Queue Stats
319W - 347L
1,358 Elo+
Solo
Kumbhakarna
Kumbhakarna
JoshelGrande7
Kumbhakarna
Level 82
God Stats
3W - 1L
1,560 SR
Queue Stats
167W - 138L
1,421 Elo+
Solo
Chaac
Chaac
hulklover123830
Chaac
Level 109
God Stats
8W - 2L
1,632 SR
Queue Stats
83W - 93L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
George1029
Bellona
15
6 / 3 / 1
9,422
554
13,947
13,241
13,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
SRJ S1ayer
Bakasura
15
6 / 1 / 1
9,172
540
6,004
9,553
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 3
8,312
489
7,694
8,114
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
5,808
342
679
3,835
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
mynamejuancena
Danzaburou
14
2 / 5 / 1
8,307
489
6,469
14,346
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 2
9,107
536
8,811
7,029
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 4 / 3
9,122
537
7,506
8,467
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
16
5 / 1 / 2
9,498
559
3,877
11,316
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
JoshelGrande7
Kumbhakarna
11
1 / 3 / 7
6,986
411
4,376
11,136
5,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 6 / 2
8,435
496
6,575
16,143
13,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
15
Kills
17
17
Deaths
15
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
W
2
4
3
0.88
L
Bellona
George1029
Bellona
6
3
1
2.17
W
Thanatos
5
1
2
6
W
Kumbhakarna
JoshelGrande7
Kumbhakarna
1
3
7
1.5
L
Bakasura
SRJ S1ayer
Bakasura
6
1
1
6.5
L
1
6
3
0.42
L
0
2
0
0
W
1
6
2
0.33
L
Danzaburou
mynamejuancena
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,793
Damage
31,145
49,089
Taken
54,091
28,858
Mitigated
29,149
15,133
Healing
21,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,811
4,989
232
2,683
7,029
2,396
784
907
5,908
0
43,692
W
7,506
1,561
0
1,155
8,467
2,657
978
2,628
5,698
61,791
0
L
Bellona
George1029
Bellona
13,947
6,753
0
3,731
13,241
13,914
0
812
11,989
6,560
47,456
W
Thanatos
3,877
1,434
0
11,543
11,316
4,664
0
2,397
8,839
0
65,827
W
Kumbhakarna
JoshelGrande7
Kumbhakarna
4,376
478
286
1,102
11,136
5,540
32
2,574
7,989
17,060
0
L
Bakasura
SRJ S1ayer
Bakasura
6,004
3,208
0
2,082
9,553
6,388
770
1,243
8,310
9,108
53,061
L
7,694
2,032
0
530
8,114
2,918
510
4,020
4,094
48,732
0
L
679
131
1,298
1,544
3,835
844
0
1,007
2,828
9,914
0
W
6,575
2,064
0
4,613
16,143
13,892
816
1,411
14,460
0
47,332
L
Danzaburou
mynamejuancena
Danzaburou
6,469
1,910
0
5,948
14,346
4,794
0
4,800
9,546
0
51,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,021
Gold Earned
43,148
409
Minions Killed
438
0
Camps Cleared
0
1,361,759
Distance Traveled
1,536,605
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,107
536
88
5
0
250,776
1
W
Hera
9,122
537
121
7
0
327,116
0
L
Bellona
9,422
554
90
5
0
322,739
1
W
Thanatos
9,498
559
111
7
0
380,148
5
W
Kumbhakarna
6,986
411
24
1
0
298,137
3
L
Bakasura
9,172
540
119
7
0
362,756
0
L
Hera
8,312
489
93
5
0
246,207
0
L
Hel
5,808
342
12
1
0
216,557
1
W
Chaac
8,435
496
94
6
0
280,428
0
L
Danzaburou
8,307
489
95
6
0
213,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role