Player Matchup

Zeus
Zeus
BTSkimseokjin
Zeus
Level 18
God Stats
3W - 0L
1,780 SR
Queue Stats
43W - 28L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Shota_Royalty
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 75L
1,515 Elo+
Solo
Artemis
Artemis
elayton10
Artemis
Level 27
God Stats
86W - 74L
1,528 SR
Queue Stats
91W - 81L
1,461 Elo+
Solo
Ares
Ares
roug09
Ares
Level 15
God Stats
9W - 5L
1,727 SR
Queue Stats
35W - 23L
1,650 Elo+
Solo
Danzaburou
Danzaburou
xX_H3P4T1T1S_Xx
Danzaburou
Level 16
God Stats
3W - 4L
1,319 SR
Queue Stats
5W - 7L
1,408 Elo+
Solo
Team Averages
Level 21
1,571 SR
1,507 Elo+

VS

Team Averages
Level 26
1,567 SR
1,487 Elo+
Hel
Hel
 
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
D0nBigPaPa
Xbalanque
Level 29
God Stats
50W - 42L
1,583 SR
Queue Stats
58W - 56L
1,482 Elo+
Solo
Merlin
Merlin
Man0sp
Merlin
Level 27
God Stats
65W - 61L
1,529 SR
Queue Stats
129W - 136L
1,420 Elo+
Solo
Nike
Nike
Screebi
Nike
Level 24
God Stats
1W - 4L
1,562 SR
Queue Stats
11W - 13L
1,513 Elo+
Solo
Pele
Pele
SwayZ_R3dRos3
Pele
Level 26
God Stats
14W - 9L
1,663 SR
Queue Stats
106W - 92L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 6
11,891
1,081
13,009
9,019
3,607
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Shota_Royalty
Erlang Shen
16
6 / 2 / 5
11,068
1,006
6,049
7,048
4,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
elayton10
Artemis
19
4 / 2 / 10
12,390
1,126
12,401
14,550
6,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
roug09
Ares
17
1 / 1 / 9
11,240
1,022
5,888
8,993
10,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
xX_H3P4T1T1S_Xx
Danzaburou
17
1 / 3 / 5
10,791
981
7,154
8,649
3,514
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

214

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
1 / 7 / 2
10,833
985
12,657
15,029
7,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
D0nBigPaPa
Xbalanque
14
1 / 0 / 2
9,251
841
986
475
105
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
Man0sp
Merlin
17
1 / 5 / 5
10,900
991
9,855
14,099
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Screebi
Nike
14
0 / 1 / 4
9,296
845
3,017
4,518
2,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

17
8 / 5 / 2
12,447
1,132
16,157
13,628
5,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
18
Kills
11
11
Deaths
18
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
7
2
0.29
W
6
3
6
3
L
Xbalanque
D0nBigPaPa
Xbalanque
1
0
2
2
L
Merlin
Man0sp
Merlin
1
5
5
0.7
L
Nike
Screebi
Nike
0
1
4
2
W
Erlang Shen
Shota_Royalty
Erlang Shen
6
2
5
4.25
L
8
5
2
1.8
W
Artemis
elayton10
Artemis
4
2
10
4.5
W
Ares
roug09
Ares
1
1
9
5.5
W
Danzaburou
xX_H3P4T1T1S_Xx
Danzaburou
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,501
Damage
42,672
48,259
Taken
47,749
29,058
Mitigated
21,255
6,209
Healing
7,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
12,657
886
1,058
3,798
15,029
7,358
0
5,037
9,917
45,403
0
W
13,009
2,273
0
0
9,019
3,607
0
2,740
6,229
34,412
0
L
Xbalanque
D0nBigPaPa
Xbalanque
986
416
0
122
475
105
0
0
475
0
3,423
L
Merlin
Man0sp
Merlin
9,855
177
0
330
14,099
5,616
0
5,983
8,041
40,268
0
L
Nike
Screebi
Nike
3,017
172
0
150
4,518
2,225
0
2,325
2,124
0
4,983
W
Erlang Shen
Shota_Royalty
Erlang Shen
6,049
2,637
0
1,140
7,048
4,873
0
2,706
4,319
29
10,445
L
16,157
4,857
255
1,490
13,628
5,951
0
5,581
7,922
0
33,717
W
Artemis
elayton10
Artemis
12,401
7,137
0
3,774
14,550
6,107
0
8,106
6,369
0
41,226
W
Ares
roug09
Ares
5,888
1,124
0
830
8,993
10,957
0
5,237
3,706
14,917
0
W
Danzaburou
xX_H3P4T1T1S_Xx
Danzaburou
7,154
1,858
0
465
8,649
3,514
0
3,723
4,876
0
22,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,380
Gold Earned
52,727
177
Minions Killed
184
6
Camps Cleared
5
917,820
Distance Traveled
721,411
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,833
985
70
6
1
198,700
0
W
Zeus
11,891
1,081
45
4
1
198,714
0
L
Xbalanque
9,251
841
3
0
0
35,807
0
L
Merlin
10,900
991
73
7
2
194,079
0
L
Nike
9,296
845
3
0
0
88,500
0
W
Erlang Shen
11,068
1,006
14
1
0
148,862
0
L
Pele
12,447
1,132
35
3
2
204,325
0
W
Artemis
12,390
1,126
63
6
2
216,672
2
W
Ares
11,240
1,022
16
1
3
175,352
0
W
Danzaburou
10,791
981
39
4
0
178,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role