Player Matchup

Skadi
Skadi
Alexsandr1
Skadi
Level 45
God Stats
1W - 2L
1,405 SR
Queue Stats
50W - 48L
1,443 Elo+
Party 1
Bastet
Bastet
Flying_Fox89
Bastet
Level 126
God Stats
6W - 9L
1,394 SR
Queue Stats
538W - 562L
1,449 Elo+
Solo
Zeus
Zeus
GoodKillerCZE
Zeus
Level 96
God Stats
5W - 0L
1,798 SR
Queue Stats
60W - 45L
1,504 Elo+
Solo
Bellona
Bellona
Quantus1
Bellona
Level 89
God Stats
4W - 1L
1,686 SR
Queue Stats
390W - 401L
1,456 Elo+
Solo
Hel
Hel
RaidenMK3Troll
Hel
Level 128
God Stats
11W - 5L
1,632 SR
Queue Stats
839W - 801L
1,544 Elo+
Party 1
Team Averages
Level 97
1,583 SR
1,479 Elo+

VS

Team Averages
Level 107
1,422 SR
1,494 Elo+
Danzaburou
Danzaburou
JiyuKitora
Danzaburou
Level 129
God Stats
0W - 2L
1,292 SR
Queue Stats
514W - 533L
1,511 Elo+
Party 2
Jormungandr
Jormungandr
Merlin808
Jormungandr
Level 68
God Stats
0W - 3L
1,194 SR
Queue Stats
179W - 191L
1,458 Elo+
Solo
Mercury
Mercury
TaCaZoO
Mercury
Level 160
God Stats
10W - 7L
1,609 SR
Queue Stats
989W - 1,017L
1,492 Elo+
Solo
Persephone
Persephone
UmaruSan
Persephone
Level 48
God Stats
3W - 4L
1,547 SR
Queue Stats
117W - 141L
1,471 Elo+
Party 2
Ra
Ra
justRaiser
Ra
Level 128
God Stats
3W - 2L
1,467 SR
Queue Stats
275W - 282L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
6 / 5 / 13
12,843
714
14,967
19,326
10,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
17
5 / 7 / 14
12,105
673
14,817
18,082
8,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
14 / 3 / 18
15,004
834
49,656
23,904
13,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Quantus1
Bellona
20
8 / 3 / 14
12,882
716
14,751
41,745
43,817
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
1 / 2 / 20
12,158
675
5,966
21,911
22,465
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JiyuKitora
Danzaburou
20
4 / 4 / 4
12,714
706
22,126
16,772
7,763
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Merlin808
Jormungandr
20
1 / 7 / 15
11,698
650
20,090
32,650
46,552
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
TaCaZoO
Mercury
16
1 / 11 / 10
10,466
581
7,629
21,147
9,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
UmaruSan
Persephone
20
3 / 4 / 9
11,987
666
22,219
14,169
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
9 / 8 / 5
13,725
763
21,610
23,883
12,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
61
34
Kills
18
20
Deaths
34
79
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Skadi
6
5
13
2.5
W
Bastet
5
7
14
1.71
W
14
3
18
7.67
L
Danzaburou
JiyuKitora
Danzaburou
4
4
4
1.5
L
Jormungandr
Merlin808
Jormungandr
1
7
15
1.21
W
Bellona
Quantus1
Bellona
8
3
14
5
W
1
2
20
5.5
L
Mercury
TaCaZoO
Mercury
1
11
10
0.55
L
Persephone
UmaruSan
Persephone
3
4
9
1.88
L
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,157
Damage
93,674
124,968
Taken
108,621
98,033
Mitigated
81,700
74,773
Healing
41,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
14,967
4,532
2,703
2,050
19,326
10,106
1,587
12,400
6,926
0
40,110
W
Bastet
14,817
3,638
1,336
1,809
18,082
8,437
186
9,025
9,057
0
18,690
W
49,656
3,768
3,057
1,941
23,904
13,208
3,057
12,455
11,449
96,237
0
L
Danzaburou
JiyuKitora
Danzaburou
22,126
5,038
2,037
4,095
16,772
7,763
839
11,008
5,764
0
43,893
L
Jormungandr
Merlin808
Jormungandr
20,090
4,291
1,856
3,078
32,650
46,552
221
14,589
18,061
37,537
0
W
Bellona
Quantus1
Bellona
14,751
1,480
3,984
15,795
41,745
43,817
351
19,309
22,436
0
35,326
W
5,966
552
27,969
14,129
21,911
22,465
656
10,730
11,181
16,745
0
L
Mercury
TaCaZoO
Mercury
7,629
1,102
1,533
1,995
21,147
9,304
269
9,254
11,893
0
16,871
L
Persephone
UmaruSan
Persephone
22,219
1,303
1,518
3,283
14,169
6,062
0
8,826
5,339
47,889
0
L
21,610
1,296
12,728
9,609
23,883
12,019
703
11,944
11,939
37,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,992
Gold Earned
60,590
211
Minions Killed
207
0
Camps Cleared
0
1,590,334
Distance Traveled
1,411,312
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,843
714
54
3
0
300,627
0
W
Bastet
12,105
673
6
0
0
331,976
3
W
Zeus
15,004
834
100
6
0
281,622
2
L
Danzaburou
12,714
706
48
3
0
276,593
0
L
Jormungandr
11,698
650
48
3
0
251,556
0
W
Bellona
12,882
716
28
2
0
321,880
0
W
Hel
12,158
675
23
1
0
354,229
3
L
Mercury
10,466
581
9
1
0
301,827
7
L
Persephone
11,987
666
65
4
0
309,102
0
L
Ra
13,725
763
37
2
0
272,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role