Player Matchup

Janus
Janus
Bronze III
EMiTrK
Janus
Bronze III
Level 126
God Stats
2W - 0L
1,466 SR
Queue Stats
332W - 312L
1,815 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
Joesus88
Tsukuyomi
Bronze III
Level 107
God Stats
3W - 1L
1,575 SR
Queue Stats
27W - 37L
606 MMR
Solo
Apollo
Apollo
Bronze III
KsFliper
Apollo
Bronze III
Level 118
God Stats
2W - 8L
1,544 SR
Queue Stats
314W - 281L
1,846 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
Paradox aG
Xing Tian
Bronze III
Level 155
God Stats
1W - 0L
1,538 SR
Queue Stats
31W - 27L
1,739 MMR
Party 2
Bellona
Bellona
Bronze III
Ste4lth Snippzz
Bellona
Bronze III
Level 147
God Stats
3W - 1L
1,499 SR
Queue Stats
100W - 99L
1,244 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,525 SR
1,450 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,545 SR
1,196 MMR
Thor
Thor
Bronze III
DeadlyDrip-
Thor
Bronze III
Level 127
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 14L
1,067 MMR
Party 3
Ymir
Ymir
Bronze III
Diisliked
Ymir
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,739 MMR
Party 3
Skadi
Skadi
Bronze III
Nachte Tod
Skadi
Bronze III
Level 103
God Stats
25W - 23L
1,556 SR
Queue Stats
302W - 325L
666 MMR
Solo
Osiris
Osiris
Bronze III
SizzleDonDaDa
Osiris
Bronze III
Level 153
God Stats
10W - 12L
1,568 SR
Queue Stats
435W - 441L
1,529 MMR
Solo
Hera
Hera
Bronze III
gIgIxM95
Hera
Bronze III
Level 98
God Stats
3W - 1L
1,818 SR
Queue Stats
53W - 52L
977 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EMiTrK
Janus
15
3 / 1 / 10
9,742
649
6,589
7,835
2,705
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Joesus88
Tsukuyomi
13
4 / 6 / 9
8,500
567
6,120
11,901
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
KsFliper
Apollo
15
17 / 2 / 9
10,310
687
15,958
14,044
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
Paradox aG
Xing Tian
13
4 / 2 / 20
9,135
609
8,436
16,894
13,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 2 / 7
8,849
590
5,979
11,840
11,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
CthulhuArachneHadesDanzaburouChaac

VS

Bans
AwilixCu ChulainnThanatosKing ArthurBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
7,921
528
3,724
13,603
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
12
2 / 3 / 0
7,737
516
6,793
9,683
5,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
9
3 / 9 / 0
6,359
424
4,405
10,766
2,738
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 7 / 5
6,441
429
4,607
12,701
9,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
12
5 / 5 / 0
7,764
518
9,254
9,805
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
22
29
Kills
12
13
Deaths
29
55
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
Ymir
2
3
0
0.67
W
Janus
EMiTrK
Janus
3
1
10
8
W
Tsukuyomi
Joesus88
Tsukuyomi
4
6
9
1.42
W
Apollo
KsFliper
Apollo
17
2
9
10.75
L
Skadi
3
9
0
0.33
W
Xing Tian
Paradox aG
Xing Tian
4
2
20
7
L
0
7
5
0.36
W
1
2
7
2.25
L
Hera
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,082
Damage
28,783
62,514
Taken
56,558
36,752
Mitigated
26,623
27,498
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,724
822
0
3,277
13,603
4,908
0
2,478
10,998
0
37,618
L
Ymir
6,793
2,277
0
1,084
9,683
5,996
0
485
8,704
38,208
0
W
Janus
EMiTrK
Janus
6,589
633
0
2,589
7,835
2,705
123
1,436
6,346
71,478
0
W
Tsukuyomi
Joesus88
Tsukuyomi
6,120
1,246
0
3,093
11,901
4,301
135
5,626
6,027
0
41,494
W
Apollo
KsFliper
Apollo
15,958
9,076
0
9,266
14,044
5,081
1,369
2,375
11,228
0
63,339
L
Skadi
4,405
2,583
0
1,535
10,766
2,738
1,002
4,078
6,688
0
26,625
W
Xing Tian
Paradox aG
Xing Tian
8,436
839
1,197
5,785
16,894
13,144
0
2,799
13,726
27,766
0
L
4,607
1,045
258
2,919
12,701
9,738
0
4,600
7,989
0
16,185
W
5,979
2,400
0
5,568
11,840
11,521
397
6,345
5,430
0
42,457
L
Hera
9,254
3,534
0
1,980
9,805
3,243
0
2,998
6,596
44,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,536
Gold Earned
36,222
399
Minions Killed
298
0
Camps Cleared
0
1,494,074
Distance Traveled
1,343,812
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,921
528
73
5
0
291,760
3
L
Ymir
7,737
516
85
6
0
239,765
2
W
Janus
9,742
649
122
8
0
321,359
4
W
Tsukuyomi
8,500
567
68
5
0
305,616
1
W
Apollo
10,310
687
73
5
0
289,708
2
L
Skadi
6,359
424
36
2
0
231,740
2
W
Xing Tian
9,135
609
32
2
0
309,323
4
L
Osiris
6,441
429
25
2
0
306,433
4
W
Bellona
8,849
590
104
7
0
268,068
0
L
Hera
7,764
518
79
5
0
274,114
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role