Player Matchup

Cu Chulainn
Cu Chulainn
Cajun22
Cu Chulainn
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,406 Elo+
Solo
Nu Wa
Nu Wa
EtrnlDreamer
Nu Wa
Level 121
God Stats
24W - 20L
1,594 SR
Queue Stats
414W - 443L
1,348 Elo+
Solo
Ullr
Ullr
Inmula
Ullr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,411 Elo+
Party 1
Fafnir
Fafnir
Senpai Thomas
Fafnir
Level 129
God Stats
1W - 0L
1,746 SR
Queue Stats
12W - 18L
1,385 Elo+
Party 1
Set
Set
ShadowWalker417
Set
Level 108
God Stats
7W - 3L
1,614 SR
Queue Stats
465W - 461L
1,402 Elo+
Solo
Team Averages
Level 114
1,591 SR
1,391 Elo+

VS

Team Averages
Level 90
1,513 SR
1,446 Elo+
Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CaseCasey0204
Sylvanus
Level 121
God Stats
2W - 7L
1,388 SR
Queue Stats
75W - 91L
1,377 Elo+
Solo
Chang'e
Chang'e
Hippykid42
Chang'e
Level 100
God Stats
0W - 1L
1,676 SR
Queue Stats
99W - 133L
1,354 Elo+
Solo
Bellona
Bellona
TrueVideoGamer
Bellona
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TubeS0ck
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cajun22
Cu Chulainn
15
0 / 3 / 2
7,768
647
11,783
11,372
7,247
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 2 / 0
8,571
714
9,377
5,733
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Inmula
Ullr
14
2 / 6 / 1
8,553
713
7,881
11,926
4,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 4 / 1
8,099
675
6,942
9,499
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 2 / 1
7,387
616
3,627
4,711
1,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
5 / 1 / 7
10,117
843
8,341
13,710
13,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
CaseCasey0204
Sylvanus
15
3 / 0 / 12
9,952
829
4,539
11,860
8,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Hippykid42
Chang'e
17
6 / 0 / 8
10,305
859
12,021
11,474
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 0 / 0
6,943
579
508
2,332
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
TubeS0ck
Danzaburou
17
3 / 3 / 8
10,204
850
11,736
12,012
4,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
17
17
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
1
7
8.5
W
Cu Chulainn
Cajun22
Cu Chulainn
0
3
2
0.33
L
Sylvanus
CaseCasey0204
Sylvanus
3
0
12
9
W
2
2
0
1
L
Chang'e
Hippykid42
Chang'e
6
0
8
10
W
Ullr
Inmula
Ullr
2
6
1
0.42
W
0
4
1
0.13
W
0
2
1
0.25
L
0
0
0
0
L
Danzaburou
TubeS0ck
Danzaburou
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,610
Damage
37,145
43,241
Taken
51,388
26,227
Mitigated
33,761
6,630
Healing
31,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,341
2,213
1,434
3,669
13,710
13,411
466
3,674
9,724
0
21,770
W
Cu Chulainn
Cajun22
Cu Chulainn
11,783
1,170
727
2,044
11,372
7,247
0
5,164
5,921
2,921
37,814
L
Sylvanus
CaseCasey0204
Sylvanus
4,539
817
7,646
5,484
11,860
8,949
125
5,572
6,056
16,014
0
W
9,377
2,791
0
250
5,733
2,125
2
1,217
4,460
30,532
0
L
Chang'e
Hippykid42
Chang'e
12,021
1,446
3,778
5,350
11,474
5,292
600
2,912
8,428
39,115
0
W
Ullr
Inmula
Ullr
7,881
3,953
0
862
11,926
4,576
0
4,838
6,908
0
23,161
W
6,942
1,204
0
2,172
9,499
10,513
0
3,594
5,799
12,301
0
W
3,627
929
0
575
4,711
1,766
0
1,253
3,320
0
16,581
L
508
193
0
496
2,332
1,205
0
629
1,655
0
9,525
L
Danzaburou
TubeS0ck
Danzaburou
11,736
4,572
0
3,862
12,012
4,904
1,528
3,921
7,899
0
53,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,378
Gold Earned
47,521
238
Minions Killed
266
5
Camps Cleared
10
946,999
Distance Traveled
837,870
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,117
843
34
3
0
196,610
0
W
Cu Chulainn
7,768
647
71
6
1
208,860
2
L
Sylvanus
9,952
829
27
2
0
164,193
0
W
Nu Wa
8,571
714
74
6
3
203,112
2
L
Chang'e
10,305
859
75
6
5
228,764
2
W
Ullr
8,553
713
44
4
0
178,236
1
W
Fafnir
8,099
675
20
2
1
202,749
0
W
Set
7,387
616
29
2
0
154,042
1
L
Bellona
6,943
579
16
1
3
58,324
0
L
Danzaburou
10,204
850
114
10
2
189,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role