Player Matchup

Chaac
Chaac
Bobby H11L
Chaac
Level 80
God Stats
0W - 2L
1,600 SR
Queue Stats
14W - 24L
1,343 Elo+
Solo
Thanatos
Thanatos
Gods Chos3n One
Thanatos
Level 128
God Stats
0W - 1L
1,462 SR
Queue Stats
27W - 25L
1,412 Elo+
Party 1
Rama
Rama
Kchner
Rama
Level 85
God Stats
6W - 3L
1,638 SR
Queue Stats
29W - 32L
1,451 Elo+
Solo
Yemoja
Yemoja
Lokey Swauce
Yemoja
Level 89
God Stats
0W - 3L
970 SR
Queue Stats
32W - 40L
1,411 Elo+
Party 1
Hera
Hera
ix CLAMPS xi
Hera
Level 85
God Stats
12W - 3L
1,872 SR
Queue Stats
148W - 152L
1,458 Elo+
Solo
Team Averages
Level 93
1,508 SR
1,415 Elo+

VS

Team Averages
Level 101
1,404 SR
1,416 Elo+
King Arthur
King Arthur
 
King Arthur
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Caddyisback69
Apollo
Level 100
God Stats
6W - 9L
1,370 SR
Queue Stats
340W - 354L
1,437 Elo+
Party 2
Da Ji
Da Ji
ChinchySnake200
Da Ji
Level 102
God Stats
9W - 11L
1,419 SR
Queue Stats
88W - 110L
1,363 Elo+
Solo
Kuzenbo
Kuzenbo
Wyso810
Kuzenbo
Level 105
God Stats
12W - 16L
1,425 SR
Queue Stats
296W - 309L
1,376 Elo+
Party 2
Eset
Eset
theironboss
Eset
Level 63
God Stats
1W - 1L
1,309 SR
Queue Stats
142W - 157L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
1
0 / 0 / 0
1,041
208
0
0
0
Thanatos
7
2 / 2 / 0
3,951
790
1,529
4,629
1,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Rama
Kchner
Rama
3
0 / 2 / 0
2,793
559
625
2,269
289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
6
2 / 0 / 1
3,570
714
1,846
3,327
1,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
1 / 2 / 2
3,563
713
2,335
2,106
377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
2 / 1 / 1
4,102
820
2,140
3,227
1,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 1 / 0
3,839
768
2,916
4,019
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 2 / 1
3,518
704
878
3,532
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kuzenbo
Wyso810
Kuzenbo
5
0 / 1 / 1
3,266
653
1,175
3,519
1,848
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 0 / 2
3,630
726
242
1,261
437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
5
6
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
1
2.5
L
Chaac
0
0
0
0
W
2
1
0
2
W
1
2
1
0.75
L
Thanatos
2
2
0
1
L
Rama
Kchner
Rama
0
2
0
0
L
Yemoja
2
0
1
2.5
W
Kuzenbo
Wyso810
Kuzenbo
0
1
1
0.5
L
1
2
2
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,335
Damage
7,351
12,331
Taken
15,558
3,455
Mitigated
5,345
5,387
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,140
749
0
1,170
3,227
1,068
117
275
2,952
0
16,121
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
2,916
1,873
0
2,129
4,019
1,059
642
1,322
2,697
0
16,924
W
878
208
0
1,202
3,532
933
0
500
3,032
0
8,136
L
Thanatos
1,529
502
0
3,048
4,629
1,203
0
61
4,544
0
15,323
L
Rama
Kchner
Rama
625
599
0
561
2,269
289
0
319
1,950
0
3,235
L
Yemoja
1,846
466
172
1,606
3,327
1,586
0
854
2,473
7,992
0
W
Kuzenbo
Wyso810
Kuzenbo
1,175
549
414
1,672
3,519
1,848
368
1,067
2,452
6,747
0
L
2,335
622
0
0
2,106
377
0
119
1,947
10,935
0
W
242
0
0
380
1,261
437
371
1,017
244
12,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,918
Gold Earned
18,355
69
Minions Killed
128
0
Camps Cleared
0
364,485
Distance Traveled
514,726
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,102
820
30
6
0
113,463
1
L
Chaac
1,041
208
0
0
0
0
0
W
Apollo
3,839
768
32
6
0
97,105
0
W
Da Ji
3,518
704
23
5
0
106,842
0
L
Thanatos
3,951
790
32
6
0
95,664
0
L
Rama
2,793
559
7
1
0
56,824
0
L
Yemoja
3,570
714
11
2
0
101,438
2
W
Kuzenbo
3,266
653
15
3
0
99,979
0
L
Hera
3,563
713
19
4
0
110,559
2
W
Eset
3,630
726
28
6
0
97,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role