Player Matchup

Bastet
Bastet
Desire__Blood
Bastet
Level 25
God Stats
1W - 2L
1,471 SR
Queue Stats
85W - 58L
1,526 Elo+
Solo
Neith
Neith
GPRF21
Neith
Level 14
God Stats
1W - 7L
1,159 SR
Queue Stats
11W - 17L
1,342 Elo+
Party 2
Hercules
Hercules
RicharOTriste
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,556 Elo+
Party 1
Nemesis
Nemesis
ovelhapura1701
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,447 Elo+
Party 1
Sol
Sol
pr_indiosolari98
Sol
Level 13
God Stats
3W - 8L
1,354 SR
Queue Stats
9W - 16L
1,330 Elo+
Party 2
Team Averages
Level 16
1,397 SR
1,440 Elo+

VS

Team Averages
Level 16
1,484 SR
1,466 Elo+
Bellona
Bellona
FERA-JHOO
Bellona
Level 22
God Stats
3W - 1L
1,807 SR
Queue Stats
15W - 7L
1,572 Elo+
Solo
Thanatos
Thanatos
IldoJr1
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,582 Elo+
Solo
Agni
Agni
TAINSHØCK
Agni
Level 27
God Stats
6W - 5L
1,526 SR
Queue Stats
85W - 60L
1,455 Elo+
Solo
Heimdallr
Heimdallr
XeroVerdee
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,369 Elo+
Solo
Sylvanus
Sylvanus
lMisa
Sylvanus
Level 18
God Stats
2W - 5L
1,089 SR
Queue Stats
21W - 23L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
7,034
469
9,639
10,925
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
GPRF21
Neith
11
2 / 4 / 1
6,670
445
4,534
6,106
2,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
RicharOTriste
Hercules
12
2 / 2 / 2
7,110
474
6,322
12,760
9,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 2
7,288
486
2,890
12,800
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 1
6,684
446
4,248
10,681
3,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FERA-JHOO
Bellona
12
2 / 2 / 3
7,621
508
7,707
8,632
5,653
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
IldoJr1
Thanatos
10
0 / 2 / 2
6,736
449
2,358
9,653
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 0 / 2
10,202
680
11,550
4,992
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
XeroVerdee
Heimdallr
13
4 / 3 / 4
7,637
509
5,852
12,369
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
lMisa
Sylvanus
12
3 / 1 / 4
7,856
524
4,598
12,496
10,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
17
18
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Bellona
FERA-JHOO
Bellona
2
2
3
1.75
L
Neith
GPRF21
Neith
2
4
1
0.63
W
Thanatos
IldoJr1
Thanatos
0
2
2
0.5
L
Hercules
RicharOTriste
Hercules
2
2
2
1.5
W
8
0
2
9
W
Heimdallr
XeroVerdee
Heimdallr
4
3
4
2
W
Sylvanus
lMisa
Sylvanus
3
1
4
5
L
1
5
2
0.4
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,633
Damage
32,065
53,272
Taken
48,142
24,373
Mitigated
27,147
16,978
Healing
27,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,639
2,194
0
2,020
10,925
4,234
0
2,837
8,026
0
30,440
W
Bellona
FERA-JHOO
Bellona
7,707
3,350
0
2,056
8,632
5,653
598
731
7,576
0
30,966
L
Neith
GPRF21
Neith
4,534
1,675
528
1,336
6,106
2,006
38
2,348
3,705
0
27,381
W
Thanatos
IldoJr1
Thanatos
2,358
901
0
8,425
9,653
3,210
0
446
9,157
0
34,166
L
Hercules
RicharOTriste
Hercules
6,322
2,829
0
4,850
12,760
9,878
690
1,233
11,493
0
30,800
W
11,550
455
0
2,159
4,992
1,934
1,610
630
4,362
71,757
0
W
Heimdallr
XeroVerdee
Heimdallr
5,852
2,519
0
3,484
12,369
5,404
1,839
1,107
11,212
0
32,180
W
Sylvanus
lMisa
Sylvanus
4,598
757
3,835
7,706
12,496
10,946
851
1,334
11,112
20,055
0
L
2,890
803
0
4,966
12,800
4,966
0
3,829
8,825
0
43,330
L
4,248
199
0
3,278
10,681
3,289
0
5,188
5,075
34,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,786
Gold Earned
40,052
332
Minions Killed
370
0
Camps Cleared
0
1,382,898
Distance Traveled
1,371,443
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,034
469
39
3
0
302,304
0
W
Bellona
7,621
508
51
3
0
305,749
0
L
Neith
6,670
445
71
5
0
245,061
1
W
Thanatos
6,736
449
74
5
0
278,541
4
L
Hercules
7,110
474
63
4
0
231,779
0
W
Agni
10,202
680
143
10
0
304,030
3
W
Heimdallr
7,637
509
70
5
0
224,689
0
W
Sylvanus
7,856
524
32
2
0
258,434
3
L
Nemesis
7,288
486
102
7
0
306,428
0
L
Sol
6,684
446
57
4
0
297,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role