Player Matchup

Nemesis
Nemesis
Bonchí
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Fernnn
Nike
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
IITorrezII
Janus
Level 160
God Stats
24W - 8L
1,691 SR
Queue Stats
359W - 225L
1,663 Elo+
Solo
Heimdallr
Heimdallr
VitoRicardoBr0
Heimdallr
Level 145
God Stats
0W - 1L
1,710 SR
Queue Stats
76W - 74L
1,520 Elo+
Solo
Ymir
Ymir
torino2
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 141
1,580 SR
1,537 Elo+

VS

Team Averages
Level 130
1,544 SR
1,551 Elo+
Thor
Thor
DarckCheer
Thor
Level 160
God Stats
5W - 3L
1,460 SR
Queue Stats
287W - 190L
1,681 Elo+
Party 2
Chang'e
Chang'e
LastDoc
Chang'e
Level 103
God Stats
1W - 0L
1,726 SR
Queue Stats
51W - 45L
1,506 Elo+
Party 1
Hou Yi
Hou Yi
NeozII
Hou Yi
Level 157
God Stats
5W - 8L
1,532 SR
Queue Stats
558W - 466L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
Vyper4
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
henribiladeiro
Horus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bonchí
Nemesis
13
3 / 2 / 4
7,622
544
7,974
10,185
6,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
Fernnn
Nike
13
2 / 4 / 3
7,600
543
7,393
9,594
7,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Janus
13
4 / 4 / 2
8,004
572
5,541
8,973
3,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
VitoRicardoBr0
Heimdallr
12
2 / 5 / 3
7,761
554
7,140
10,562
3,743
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
torino2
Ymir
10
0 / 2 / 7
6,693
478
3,882
8,838
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 4
8,651
618
8,563
8,826
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
LastDoc
Chang'e
12
1 / 3 / 3
7,038
503
6,055
9,228
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
NeozII
Hou Yi
15
4 / 1 / 6
8,090
578
8,131
11,779
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Vyper4
Sun Wukong
15
5 / 2 / 6
8,692
621
9,115
13,168
6,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 3 / 4
6,029
431
3,239
9,057
5,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
11
Kills
17
17
Deaths
11
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bonchí
Nemesis
3
2
4
2.5
W
7
2
4
4.5
L
Nike
Fernnn
Nike
2
4
3
0.88
L
Janus
4
4
2
1.25
W
Chang'e
LastDoc
Chang'e
1
3
3
0.83
W
Hou Yi
NeozII
Hou Yi
4
1
6
7
L
Heimdallr
VitoRicardoBr0
Heimdallr
2
5
3
0.7
W
Sun Wukong
Vyper4
Sun Wukong
5
2
6
4
W
0
3
4
0.67
L
Ymir
torino2
Ymir
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,930
Damage
35,103
48,152
Taken
52,058
27,068
Mitigated
21,909
9,540
Healing
22,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bonchí
Nemesis
7,974
3,197
0
1,315
10,185
6,773
70
905
9,269
6,501
46,682
W
8,563
2,543
0
3,715
8,826
3,292
0
1,534
7,267
0
54,985
L
Nike
Fernnn
Nike
7,393
1,543
0
1,078
9,594
7,403
620
187
9,369
0
48,564
L
Janus
5,541
764
0
3,026
8,973
3,646
0
2,007
6,799
42,221
0
W
Chang'e
LastDoc
Chang'e
6,055
390
1,024
2,836
9,228
3,046
630
3,993
5,235
45,256
0
W
Hou Yi
NeozII
Hou Yi
8,131
4,432
0
6,549
11,779
4,196
89
1,107
10,647
0
59,641
L
Heimdallr
VitoRicardoBr0
Heimdallr
7,140
3,095
0
2,899
10,562
3,743
0
466
10,042
0
42,698
W
Sun Wukong
Vyper4
Sun Wukong
9,115
2,101
0
5,494
13,168
6,143
176
480
12,363
0
53,889
W
3,239
1,742
582
2,068
9,057
5,232
0
2,842
6,190
0
12,217
L
Ymir
torino2
Ymir
3,882
687
0
1,222
8,838
5,503
0
2,036
6,618
19,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,680
Gold Earned
38,500
371
Minions Killed
421
0
Camps Cleared
0
1,371,728
Distance Traveled
1,413,434
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,622
544
82
6
0
299,438
3
W
Thor
8,651
618
107
8
0
301,167
0
L
Nike
7,600
543
107
8
0
261,329
4
L
Janus
8,004
572
75
5
0
294,032
7
W
Chang'e
7,038
503
98
7
0
271,958
1
W
Hou Yi
8,090
578
93
7
0
239,447
2
L
Heimdallr
7,761
554
81
6
0
242,227
3
W
Sun Wukong
8,692
621
113
8
0
293,674
5
W
Horus
6,029
431
10
1
0
307,188
7
L
Ymir
6,693
478
26
2
0
274,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role