Player Matchup

Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
FurryLife42
Heimdallr
Level 148
God Stats
22W - 11L
1,590 SR
Queue Stats
171W - 172L
1,337 Elo+
Party 2
Olorun
Olorun
TotalBurrito177
Olorun
Level 48
God Stats
4W - 4L
1,372 SR
Queue Stats
89W - 130L
1,273 Elo+
Solo
Pele
Pele
UndeadBan_Greed
Pele
Level 80
God Stats
11W - 7L
1,605 SR
Queue Stats
385W - 423L
1,338 Elo+
Solo
Ymir
Ymir
nachitoking1510
Ymir
Level 64
God Stats
1W - 5L
1,302 SR
Queue Stats
88W - 103L
1,330 Elo+
Solo
Team Averages
Level 98
1,474 SR
1,356 Elo+

VS

Team Averages
Level 68
1,397 SR
1,309 Elo+
Aphrodite
Aphrodite
Joyful J2004
Aphrodite
Level 37
God Stats
1W - 3L
1,127 SR
Queue Stats
97W - 123L
1,245 Elo+
Solo
Amaterasu
Amaterasu
MarcoIous
Amaterasu
Level 88
God Stats
3W - 3L
1,521 SR
Queue Stats
40W - 50L
1,348 Elo+
Party 1
Fenrir
Fenrir
Poptart Toes
Fenrir
Level 88
God Stats
8W - 4L
1,506 SR
Queue Stats
109W - 131L
1,339 Elo+
Party 1
Anhur
Anhur
Tren1on
Anhur
Level 61
God Stats
18W - 16L
1,469 SR
Queue Stats
164W - 162L
1,320 Elo+
Solo
Zeus
Zeus
skeetz21217
Zeus
Level 68
God Stats
3W - 4L
1,361 SR
Queue Stats
146W - 223L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 5 / 3
9,001
450
6,480
14,438
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
FurryLife42
Heimdallr
13
3 / 6 / 0
8,146
407
9,717
13,229
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 7 / 1
9,913
496
6,995
13,959
4,936
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 7 / 1
10,648
532
17,319
13,222
9,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

5
0 / 2 / 0
6,060
303
298
3,216
825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Joyful J2004
Aphrodite
16
0 / 2 / 12
9,024
451
4,442
11,861
5,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
MarcoIous
Amaterasu
19
4 / 2 / 3
12,271
614
6,387
29,206
18,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
19
11 / 4 / 5
12,422
621
17,437
18,987
8,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
Tren1on
Anhur
18
10 / 1 / 5
11,357
568
12,857
11,962
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 1
8,307
415
3,698
7,143
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
13
Kills
26
27
Deaths
14
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
3
0.7
L
Heimdallr
FurryLife42
Heimdallr
3
6
0
0.5
W
Aphrodite
Joyful J2004
Aphrodite
0
2
12
3
W
Amaterasu
MarcoIous
Amaterasu
4
2
3
2.75
W
Fenrir
11
4
5
3.38
L
4
7
1
0.64
W
Anhur
Tren1on
Anhur
10
1
5
12.5
L
4
7
1
0.64
L
0
2
0
0
W
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,809
Damage
44,821
58,064
Taken
79,159
22,434
Mitigated
40,386
11,618
Healing
48,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,480
4,106
207
3,523
14,438
4,060
981
1,456
12,982
0
45,715
L
Heimdallr
FurryLife42
Heimdallr
9,717
4,503
99
3,280
13,229
3,427
49
2,252
10,977
0
39,256
W
Aphrodite
Joyful J2004
Aphrodite
4,442
967
4,707
7,877
11,861
5,911
444
298
11,563
39,166
0
W
Amaterasu
MarcoIous
Amaterasu
6,387
3,638
0
21,090
29,206
18,981
1,967
1,356
27,850
0
74,862
W
Fenrir
17,437
6,068
396
8,387
18,987
8,995
773
3,210
15,777
0
92,229
L
6,995
2,893
0
2,132
13,959
4,936
1,212
3,341
10,618
44,534
0
W
Anhur
Tren1on
Anhur
12,857
4,728
126
4,372
11,962
4,243
2,196
332
11,630
0
74,615
L
17,319
7,474
0
1,825
13,222
9,186
637
357
12,865
4,575
75,860
L
298
124
111
441
3,216
825
0
734
2,482
4,143
0
W
3,698
836
0
1,189
7,143
2,256
501
3,546
3,597
32,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,768
Gold Earned
53,381
379
Minions Killed
530
0
Camps Cleared
0
1,381,588
Distance Traveled
1,634,475
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,001
450
100
5
0
343,949
0
L
Heimdallr
8,146
407
58
3
0
321,426
0
W
Aphrodite
9,024
451
54
3
0
382,703
5
W
Amaterasu
12,271
614
148
7
0
347,564
6
W
Fenrir
12,422
621
133
7
0
411,378
0
L
Olorun
9,913
496
82
4
0
280,225
0
W
Anhur
11,357
568
133
7
0
334,170
1
L
Pele
10,648
532
132
7
0
349,178
3
L
Ymir
6,060
303
7
0
0
86,810
0
W
Zeus
8,307
415
62
3
0
158,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role