Player Matchup

Izanami
Izanami
DJKINGPR
Izanami
Level 65
God Stats
7W - 8L
1,511 SR
Queue Stats
182W - 225L
1,348 Elo+
Party 1
Horus
Horus
HaiHai22_SHARP
Horus
Level 47
God Stats
5W - 7L
1,379 SR
Queue Stats
44W - 68L
1,235 Elo+
Solo
Danzaburou
Danzaburou
IbumABSINTHTABU
Danzaburou
Level 63
God Stats
4W - 4L
1,558 SR
Queue Stats
6W - 15L
1,293 Elo+
Solo
Loki
Loki
linadelmar
Loki
Level 66
God Stats
2W - 1L
1,675 SR
Queue Stats
204W - 256L
1,375 Elo+
Party 1
Poseidon
Poseidon
pcd12
Poseidon
Level 98
God Stats
3W - 18L
1,355 SR
Queue Stats
174W - 232L
1,315 Elo+
Solo
Team Averages
Level 68
1,496 SR
1,313 Elo+

VS

Team Averages
Level 90
1,461 SR
1,315 Elo+
Sol
Sol
Candieee
Sol
Level 65
God Stats
35W - 53L
1,350 SR
Queue Stats
133W - 192L
1,231 Elo+
Solo
Izanami
Izanami
CombedAcrobat92
Izanami
Level 102
God Stats
2W - 2L
1,465 SR
Queue Stats
236W - 248L
1,294 Elo+
Solo
Fafnir
Fafnir
ElmoWitaGlok
Fafnir
Level 52
God Stats
2W - 0L
1,708 SR
Queue Stats
81W - 130L
1,295 Elo+
Solo
Erlang Shen
Erlang Shen
Kevkev1996
Erlang Shen
Level 119
God Stats
4W - 2L
1,600 SR
Queue Stats
158W - 161L
1,401 Elo+
Solo
Mercury
Mercury
SrxChewy
Mercury
Level 110
God Stats
1W - 2L
1,179 SR
Queue Stats
21W - 19L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DJKINGPR
Izanami
13
3 / 5 / 2
8,169
511
9,584
13,178
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 6 / 2
7,728
483
6,128
11,375
3,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
IbumABSINTHTABU
Danzaburou
11
1 / 8 / 0
6,628
414
1,656
9,561
5,390
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 4 / 1
6,931
433
3,643
10,477
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
pcd12
Poseidon
13
0 / 7 / 0
7,676
480
5,509
10,992
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 5
9,514
595
4,368
7,287
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
8 / 3 / 4
9,769
611
13,521
14,194
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
13
3 / 2 / 6
9,356
585
4,405
9,955
7,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Kevkev1996
Erlang Shen
19
11 / 0 / 1
11,352
710
8,423
7,304
6,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
SrxChewy
Mercury
15
6 / 2 / 2
9,486
593
7,652
9,427
6,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
7
Kills
30
30
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
8
3
4
3.33
L
Izanami
DJKINGPR
Izanami
3
5
2
0.8
W
Fafnir
3
2
6
3
L
3
6
2
0.67
L
Danzaburou
IbumABSINTHTABU
Danzaburou
1
8
0
0.13
W
Erlang Shen
Kevkev1996
Erlang Shen
11
0
1
11.5
W
Mercury
SrxChewy
Mercury
6
2
2
3.5
L
0
4
1
0.13
L
Poseidon
pcd12
Poseidon
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,520
Damage
38,369
55,583
Taken
48,167
18,933
Mitigated
27,857
12,547
Healing
19,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,368
340
0
5,323
7,287
2,442
1,823
3,853
3,044
51,174
0
W
13,521
8,757
0
7,097
14,194
4,754
1,352
0
14,194
0
70,746
L
Izanami
DJKINGPR
Izanami
9,584
6,336
0
3,577
13,178
3,445
1,050
2,264
10,914
0
46,479
W
Fafnir
4,405
1,557
0
2,652
9,955
7,604
536
0
9,955
19,334
0
L
6,128
3,983
1,063
2,008
11,375
3,695
436
2,235
9,140
0
18,314
L
Danzaburou
IbumABSINTHTABU
Danzaburou
1,656
747
0
646
9,561
5,390
525
1,394
8,167
0
18,749
W
Erlang Shen
Kevkev1996
Erlang Shen
8,423
4,357
0
2,738
7,304
6,807
2,310
92
7,212
8,535
77,667
W
Mercury
SrxChewy
Mercury
7,652
4,357
0
1,450
9,427
6,250
0
1,112
8,253
7,630
51,534
L
3,643
935
0
3,224
10,477
2,794
0
745
9,732
0
42,852
L
Poseidon
pcd12
Poseidon
5,509
872
0
2,029
10,992
3,609
729
3,206
7,786
44,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,132
Gold Earned
49,477
304
Minions Killed
526
0
Camps Cleared
0
1,375,358
Distance Traveled
1,492,745
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,514
595
114
7
0
318,810
0
W
Izanami
9,769
611
127
8
0
286,781
0
L
Izanami
8,169
511
83
5
0
259,425
0
W
Fafnir
9,356
585
18
1
0
258,768
0
L
Horus
7,728
483
24
2
0
261,547
0
L
Danzaburou
6,628
414
31
2
0
253,265
3
W
Erlang Shen
11,352
710
164
10
0
307,233
3
W
Mercury
9,486
593
103
6
0
321,153
4
L
Loki
6,931
433
65
4
0
341,860
0
L
Poseidon
7,676
480
101
6
0
259,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role