Player Matchup

Sun Wukong
Sun Wukong
ELMONDOSTROY
Sun Wukong
Level 120
God Stats
3W - 1L
1,763 SR
Queue Stats
84W - 71L
1,575 Elo+
Party 2
Cernunnos
Cernunnos
Frans0015
Cernunnos
Level 145
God Stats
19W - 7L
1,893 SR
Queue Stats
79W - 73L
1,593 Elo+
Party 2
Set
Set
KingBooty
Set
Level 124
God Stats
4W - 2L
1,628 SR
Queue Stats
67W - 66L
1,552 Elo+
Party 2
Janus
Janus
Th3B3stKill3r
Janus
Level 159
God Stats
1W - 2L
1,402 SR
Queue Stats
49W - 42L
1,591 Elo+
Solo
Ymir
Ymir
rutger54
Ymir
Level 100
God Stats
13W - 8L
1,713 SR
Queue Stats
70W - 70L
1,581 Elo+
Party 2
Team Averages
Level 130
1,680 SR
1,578 Elo+

VS

Team Averages
Level 131
1,635 SR
1,480 Elo+
Vamana
Vamana
DBaena96
Vamana
Level 149
God Stats
2W - 3L
1,546 SR
Queue Stats
359W - 323L
1,561 Elo+
Party 1
Kali
Kali
DanknessBlazer
Kali
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
SirCeroy
Ymir
Level 70
God Stats
0W - 1L
1,838 SR
Queue Stats
1W - 3L
1,496 Elo+
Party 3
Zeus
Zeus
TrapatoniLT
Zeus
Level 160
God Stats
0W - 1L
1,606 SR
Queue Stats
0W - 2L
1,322 Elo+
Solo
Cupid
Cupid
manuamores
Cupid
Level 141
God Stats
2W - 2L
1,684 SR
Queue Stats
266W - 237L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ELMONDOSTROY
Sun Wukong
12
1 / 1 / 0
7,026
540
6,647
9,620
4,669
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Frans0015
Cernunnos
12
7 / 2 / 2
7,882
606
9,209
7,597
2,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 2 / 6
7,359
566
6,206
7,143
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 1 / 1
8,816
678
7,026
6,053
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
11
2 / 1 / 11
7,067
544
3,250
6,668
2,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DBaena96
Vamana
12
0 / 0 / 1
6,761
520
7,052
10,393
9,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 5 / 0
7,825
602
3,101
11,887
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
8
0 / 6 / 3
5,871
452
1,604
9,194
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 6 / 3
5,237
403
2,351
5,621
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
10
2 / 4 / 1
6,612
509
5,354
7,466
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
21
Kills
6
7
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vamana
DBaena96
Vamana
0
0
1
0.5
L
4
5
0
0.8
W
Sun Wukong
ELMONDOSTROY
Sun Wukong
1
1
0
1
W
Cernunnos
Frans0015
Cernunnos
7
2
2
4
W
5
2
6
4
L
Ymir
0
6
3
0.25
W
6
1
1
6.5
L
0
6
3
0.25
L
Cupid
2
4
1
0.63
W
Ymir
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,338
Damage
19,462
37,081
Taken
44,561
14,391
Mitigated
21,100
11,596
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
DBaena96
Vamana
7,052
2,476
0
5,515
10,393
9,857
0
1,398
8,939
0
45,439
L
3,101
1,019
0
3,930
11,887
3,989
0
3,425
8,312
0
31,350
W
Sun Wukong
ELMONDOSTROY
Sun Wukong
6,647
1,385
0
2,010
9,620
4,669
0
597
8,573
0
45,612
W
Cernunnos
Frans0015
Cernunnos
9,209
4,690
0
3,160
7,597
2,457
1,166
1,019
6,578
0
44,521
W
6,206
2,493
0
3,869
7,143
2,632
0
350
6,668
0
38,933
L
Ymir
1,604
227
0
507
9,194
4,094
217
1,928
7,266
10,729
0
W
7,026
625
0
1,389
6,053
2,028
278
641
5,362
68,181
0
L
2,351
202
0
716
5,621
1,330
683
1,718
3,805
16,368
0
L
Cupid
5,354
2,964
324
1,569
7,466
1,830
396
1,493
5,963
0
35,566
W
Ymir
3,250
64
0
1,168
6,668
2,605
372
1,348
5,320
15,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,150
Gold Earned
32,306
408
Minions Killed
285
0
Camps Cleared
0
1,287,775
Distance Traveled
1,166,317
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,761
520
96
7
0
263,124
3
L
Kali
7,825
602
67
5
0
242,738
4
W
Sun Wukong
7,026
540
92
7
0
242,729
2
W
Cernunnos
7,882
606
87
7
0
215,102
4
W
Set
7,359
566
67
5
0
270,980
2
L
Ymir
5,871
452
20
2
0
236,945
1
W
Janus
8,816
678
148
11
0
276,994
5
L
Zeus
5,237
403
33
3
0
183,002
4
L
Cupid
6,612
509
69
5
0
240,508
4
W
Ymir
7,067
544
14
1
0
281,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role