Player Matchup

Ymir
Ymir
AdrianGamerr
Ymir
Level 27
God Stats
9W - 7L
1,467 SR
Queue Stats
64W - 70L
1,447 Elo+
Solo
Kukulkan
Kukulkan
Arean9
Kukulkan
Level 29
God Stats
2W - 0L
1,685 SR
Queue Stats
2W - 0L
1,672 Elo+
Solo
Chaac
Chaac
Jeyonic
Chaac
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 59L
1,384 Elo+
Solo
Loki
Loki
fioufix
Loki
Level 26
God Stats
2W - 2L
1,446 SR
Queue Stats
2W - 2L
1,356 Elo+
Solo
Neith
Neith
joaopmgg06
Neith
Level 28
God Stats
4W - 1L
1,708 SR
Queue Stats
15W - 11L
1,590 Elo+
Solo
Team Averages
Level 27
1,561 SR
1,490 Elo+

VS

Team Averages
Level 14
1,443 SR
1,338 Elo+
Sylvanus
Sylvanus
DatMilfshake
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 1
Scylla
Scylla
Diamonds45
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ElCanelitaaa
Cu Chulainn
Level 20
God Stats
10W - 12L
1,560 SR
Queue Stats
32W - 30L
1,537 Elo+
Solo
Medusa
Medusa
ПавелФлориан
Medusa
Level 14
God Stats
0W - 5L
1,179 SR
Queue Stats
10W - 16L
1,232 Elo+
Party 2
Arachne
Arachne
Форгон
Arachne
Level 17
God Stats
9W - 9L
1,477 SR
Queue Stats
15W - 19L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 14
11,695
450
9,278
20,749
15,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Arean9
Kukulkan
18
3 / 2 / 3
12,398
477
13,524
9,414
4,598
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Jeyonic
Chaac
20
5 / 2 / 8
13,141
505
18,652
29,565
33,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
fioufix
Loki
17
4 / 6 / 2
11,575
445
8,888
20,553
7,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
20
15 / 0 / 9
14,101
542
23,191
17,741
8,350
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DatMilfshake
Sylvanus
15
0 / 4 / 2
10,145
390
10,806
19,976
22,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Diamonds45
Scylla
17
2 / 8 / 2
11,003
423
15,589
12,930
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ElCanelitaaa
Cu Chulainn
16
3 / 5 / 1
11,129
428
16,149
24,636
25,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 1
10,559
406
5,730
14,576
5,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Форгон
Arachne
16
6 / 7 / 0
11,279
434
10,035
26,062
9,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
29
Kills
13
14
Deaths
29
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
4
14
2.25
W
Kukulkan
Arean9
Kukulkan
3
2
3
2.25
L
Sylvanus
DatMilfshake
Sylvanus
0
4
2
0.25
L
Scylla
Diamonds45
Scylla
2
8
2
0.38
L
Cu Chulainn
ElCanelitaaa
Cu Chulainn
3
5
1
0.7
W
Chaac
Jeyonic
Chaac
5
2
8
4.5
W
Loki
fioufix
Loki
4
6
2
0.83
W
Neith
15
0
9
19.5
L
2
5
1
0.5
L
Arachne
Форгон
Arachne
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,533
Damage
58,309
98,022
Taken
98,180
69,727
Mitigated
68,779
40,711
Healing
26,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,278
2,699
0
2,752
20,749
15,717
746
10,416
10,283
34,986
0
W
Kukulkan
Arean9
Kukulkan
13,524
1,741
0
2,184
9,414
4,598
388
523
8,841
97,487
0
L
Sylvanus
DatMilfshake
Sylvanus
10,806
4,473
3,322
5,667
19,976
22,135
0
5,948
13,780
33,905
0
L
Scylla
Diamonds45
Scylla
15,589
2,041
0
527
12,930
5,506
665
2,712
10,218
65,363
0
L
Cu Chulainn
ElCanelitaaa
Cu Chulainn
16,149
3,281
0
6,787
24,636
25,526
0
1,401
23,235
9,604
58,205
W
Chaac
Jeyonic
Chaac
18,652
3,787
0
18,419
29,565
33,841
0
9,155
19,460
0
91,667
W
Loki
fioufix
Loki
8,888
4,294
0
4,596
20,553
7,221
1,594
3,338
17,091
0
86,055
W
Neith
23,191
14,181
0
12,760
17,741
8,350
1,315
7,420
10,296
0
124,880
L
5,730
2,385
0
2,621
14,576
5,768
0
5,365
9,211
0
53,133
L
Arachne
Форгон
Arachne
10,035
7,049
0
7,865
26,062
9,844
538
7,128
18,934
0
73,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,910
Gold Earned
54,115
674
Minions Killed
460
0
Camps Cleared
0
2,231,793
Distance Traveled
2,227,750
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,695
450
77
3
0
435,606
5
W
Kukulkan
12,398
477
157
6
0
401,435
6
L
Sylvanus
10,145
390
45
2
0
406,458
6
L
Scylla
11,003
423
112
4
0
416,013
6
L
Cu Chulainn
11,129
428
101
4
0
505,246
2
W
Chaac
13,141
505
157
6
0
421,572
0
W
Loki
11,575
445
97
4
0
487,957
0
W
Neith
14,101
542
186
7
0
485,223
5
L
Medusa
10,559
406
98
4
0
401,668
0
L
Arachne
11,279
434
104
4
0
498,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role