Player Matchup

Danzaburou
Danzaburou
Danielbz123
Danzaburou
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 133L
1,453 Elo+
Solo
King Arthur
King Arthur
ELDestrutor
King Arthur
Level 109
God Stats
22W - 33L
1,402 SR
Queue Stats
349W - 418L
1,426 Elo+
Solo
Geb
Geb
Sedistic Shloy
Geb
Level 89
God Stats
15W - 7L
1,610 SR
Queue Stats
345W - 316L
1,498 Elo+
Party 1
Set
Set
Sinfuldtd
Set
Level 100
God Stats
3W - 4L
1,454 SR
Queue Stats
502W - 487L
1,457 Elo+
Party 1
Anubis
Anubis
luis120703
Anubis
Level 62
God Stats
1W - 0L
1,913 SR
Queue Stats
14W - 6L
1,661 Elo+
Solo
Team Averages
Level 84
1,576 SR
1,499 Elo+

VS

Team Averages
Level 101
1,520 SR
1,453 Elo+
Izanami
Izanami
AegisLiger
Izanami
Level 105
God Stats
8W - 10L
1,489 SR
Queue Stats
29W - 44L
1,339 Elo+
Party 2
Baron Samedi
Baron Samedi
Parpar003
Baron Samedi
Level 122
God Stats
6W - 4L
1,670 SR
Queue Stats
181W - 162L
1,556 Elo+
Party 3
Persephone
Persephone
QueenSmiley
Persephone
Level 115
God Stats
1W - 2L
1,443 SR
Queue Stats
51W - 55L
1,496 Elo+
Party 2
Loki
Loki
SithfulReaper56
Loki
Level 98
God Stats
8W - 9L
1,602 SR
Queue Stats
131W - 118L
1,512 Elo+
Party 3
Guan Yu
Guan Yu
chronnos26
Guan Yu
Level 63
God Stats
8W - 12L
1,398 SR
Queue Stats
205W - 303L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danielbz123
Danzaburou
10
0 / 3 / 7
7,575
473
2,852
5,985
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
ELDestrutor
King Arthur
16
2 / 0 / 2
9,557
597
6,412
9,843
7,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 0 / 13
8,582
536
5,781
11,246
7,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
15 / 0 / 3
11,034
690
12,737
9,579
7,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
luis120703
Anubis
16
9 / 0 / 8
10,177
636
14,044
9,740
4,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AegisLiger
Izanami
12
1 / 5 / 1
7,398
462
5,205
13,102
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Parpar003
Baron Samedi
10
1 / 7 / 2
6,796
425
5,600
13,193
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
QueenSmiley
Persephone
11
0 / 7 / 0
7,099
444
4,084
10,035
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 7 / 0
6,546
409
4,800
10,353
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
chronnos26
Guan Yu
15
1 / 1 / 0
8,487
530
4,694
9,274
8,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
27
Kills
3
3
Deaths
27
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
AegisLiger
Izanami
1
5
1
0.3
W
Danzaburou
Danielbz123
Danzaburou
0
3
7
1.17
W
King Arthur
ELDestrutor
King Arthur
2
0
2
3
L
Baron Samedi
Parpar003
Baron Samedi
1
7
2
0.29
L
Persephone
QueenSmiley
Persephone
0
7
0
0
W
1
0
13
7.5
W
15
0
3
16.5
L
0
7
0
0
L
Guan Yu
chronnos26
Guan Yu
1
1
0
1
W
Anubis
luis120703
Anubis
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,826
Damage
24,383
46,393
Taken
55,957
28,116
Mitigated
23,639
17,405
Healing
14,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AegisLiger
Izanami
5,205
2,630
0
3,466
13,102
3,731
1,135
4,229
8,703
0
52,480
W
Danzaburou
Danielbz123
Danzaburou
2,852
478
0
773
5,985
1,600
222
1,878
4,107
0
28,879
W
King Arthur
ELDestrutor
King Arthur
6,412
622
0
4,720
9,843
7,134
0
599
9,244
0
59,560
L
Baron Samedi
Parpar003
Baron Samedi
5,600
807
1,068
2,829
13,193
6,971
275
6,855
6,313
15,659
0
L
Persephone
QueenSmiley
Persephone
4,084
597
0
1,117
10,035
2,158
0
5,261
4,772
39,090
0
W
5,781
725
0
4,305
11,246
7,899
756
2,919
8,327
30,866
0
W
12,737
4,243
0
1,646
9,579
7,406
0
2,143
7,436
6,795
79,208
L
4,800
512
0
2,548
10,353
2,670
0
3,852
6,476
0
32,985
L
Guan Yu
chronnos26
Guan Yu
4,694
1,539
0
3,447
9,274
8,109
808
0
8,878
4,232
52,228
W
Anubis
luis120703
Anubis
14,044
886
0
5,961
9,740
4,077
2,331
2,499
7,241
66,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,925
Gold Earned
36,326
474
Minions Killed
374
0
Camps Cleared
0
1,510,011
Distance Traveled
1,320,374
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,398
462
113
7
0
222,299
4
W
Danzaburou
7,575
473
54
3
0
227,824
0
W
King Arthur
9,557
597
126
8
0
310,537
4
L
Baron Samedi
6,796
425
9
1
0
291,574
4
L
Persephone
7,099
444
72
5
0
248,301
1
W
Geb
8,582
536
45
3
0
337,796
5
W
Set
11,034
690
121
8
0
336,160
4
L
Loki
6,546
409
56
4
0
275,154
3
L
Guan Yu
8,487
530
124
8
0
283,046
1
W
Anubis
10,177
636
128
8
0
297,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role