Player Matchup

Cerberus
Cerberus
Dark_chedd
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,417 Elo+
Solo
Danzaburou
Danzaburou
GoldenDustyD
Danzaburou
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
SlimJefe
Kali
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,580 Elo+
Solo
Nox
Nox
Trolling Hitman
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,386 Elo+
Solo
Nemesis
Nemesis
du1eyebutybandit
Nemesis
Level 6
God Stats
1W - 1L
1,281 SR
Queue Stats
2W - 2L
1,449 Elo+
Solo
Team Averages
Level 14
1,456 SR
1,466 Elo+

VS

Team Averages
Level 22
1,581 SR
1,515 Elo+
Kumbhakarna
Kumbhakarna
Eqayter
Kumbhakarna
Level 22
God Stats
2W - 2L
1,355 SR
Queue Stats
18W - 14L
1,430 Elo+
Solo
Ymir
Ymir
Im_A_Loki_Main
Ymir
Level 29
God Stats
3W - 0L
1,870 SR
Queue Stats
46W - 40L
1,552 Elo+
Solo
Nemesis
Nemesis
Salohicn
Nemesis
Level 29
God Stats
12W - 9L
1,614 SR
Queue Stats
114W - 105L
1,589 Elo+
Solo
Danzaburou
Danzaburou
SedrisDiggory
Danzaburou
Level 23
God Stats
24W - 15L
1,567 SR
Queue Stats
36W - 33L
1,365 Elo+
Solo
Scylla
Scylla
coccnball
Scylla
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dark_chedd
Cerberus
2
0 / 4 / 0
3,042
435
271
2,777
1,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
GoldenDustyD
Danzaburou
7
2 / 4 / 1
4,265
609
2,055
4,660
1,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
4
0 / 3 / 0
3,323
475
194
2,799
611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
1 / 3 / 1
3,629
518
1,705
3,919
1,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

5
0 / 3 / 0
3,335
476
0
2,684
573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Eqayter
Kumbhakarna
1
0 / 0 / 0
1,537
220
0
0
0
7
3 / 1 / 1
4,717
674
2,291
4,328
2,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Salohicn
Nemesis
9
5 / 0 / 1
5,420
774
1,704
3,120
790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
SedrisDiggory
Danzaburou
7
4 / 2 / 1
4,753
679
2,378
3,909
1,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Scylla
coccnball
Scylla
8
3 / 0 / 3
5,149
736
2,057
1,710
619
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
15
17
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dark_chedd
Cerberus
0
4
0
0
W
Kumbhakarna
Eqayter
Kumbhakarna
0
0
0
0
L
Danzaburou
GoldenDustyD
Danzaburou
2
4
1
0.63
W
3
1
1
3.5
W
Nemesis
Salohicn
Nemesis
5
0
1
5.5
W
Danzaburou
SedrisDiggory
Danzaburou
4
2
1
2.25
L
Kali
0
3
0
0
L
1
3
1
0.5
W
Scylla
coccnball
Scylla
3
0
3
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,225
Damage
8,430
16,839
Taken
13,067
5,082
Mitigated
4,768
2,442
Healing
3,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dark_chedd
Cerberus
271
45
0
21
2,777
1,130
0
821
1,956
1,226
0
W
Kumbhakarna
Eqayter
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
GoldenDustyD
Danzaburou
2,055
1,464
0
1,093
4,660
1,318
0
1,412
3,248
0
16,706
W
2,291
665
0
1,732
4,328
2,181
0
605
3,723
13,783
0
W
Nemesis
Salohicn
Nemesis
1,704
912
0
230
3,120
790
0
222
2,898
0
29,345
W
Danzaburou
SedrisDiggory
Danzaburou
2,378
1,204
0
1,037
3,909
1,178
199
1,100
2,809
0
16,052
L
Kali
194
141
0
48
2,799
611
0
578
2,221
0
6,435
L
1,705
362
0
926
3,919
1,450
0
879
3,040
4,297
0
W
Scylla
coccnball
Scylla
2,057
692
0
751
1,710
619
168
49
1,661
18,930
0
L
0
0
0
354
2,684
573
151
658
2,026
0
3,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,594
Gold Earned
21,576
67
Minions Killed
153
0
Camps Cleared
0
494,409
Distance Traveled
494,629
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,042
435
4
1
0
79,385
0
W
Kumbhakarna
1,537
220
0
0
0
0
0
L
Danzaburou
4,265
609
36
5
0
122,085
0
W
Ymir
4,717
674
35
5
0
127,781
0
W
Nemesis
5,420
774
56
8
0
133,648
1
W
Danzaburou
4,753
679
25
4
0
121,284
1
L
Kali
3,323
475
9
1
0
109,390
0
L
Nox
3,629
518
10
1
0
104,211
2
W
Scylla
5,149
736
37
5
0
111,916
2
L
Nemesis
3,335
476
8
1
0
79,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role