Player Matchup

Olorun
Olorun
Raja12745
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ScarredBear
Fenrir
Level 25
God Stats
6W - 2L
1,628 SR
Queue Stats
41W - 50L
1,271 Elo+
Solo
Izanami
Izanami
bonecell1
Izanami
Level 16
God Stats
8W - 4L
1,513 SR
Queue Stats
15W - 21L
1,178 Elo+
Party 2
Chang'e
Chang'e
inLove_with_Rin
Chang'e
Level 28
God Stats
3W - 1L
1,411 SR
Queue Stats
71W - 62L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
itsKilianico
Cthulhu
Level 16
God Stats
2W - 2L
1,427 SR
Queue Stats
12W - 16L
1,323 Elo+
Solo
Team Averages
Level 18
1,496 SR
1,329 Elo+

VS

Team Averages
Level 12
1,430 SR
1,158 Elo+
Ares
Ares
Azgladwin92
Ares
Level 4
God Stats
1W - 4L
1,313 SR
Queue Stats
1W - 4L
1,187 Elo+
Solo
Cthulhu
Cthulhu
Daviidend
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
915 Elo+
Party 1
Cerberus
Cerberus
Malax19
Cerberus
Level 27
God Stats
2W - 3L
1,489 SR
Queue Stats
23W - 20L
1,408 Elo+
Solo
Neith
Neith
PulzJunior
Neith
Level 18
God Stats
10W - 14L
1,348 SR
Queue Stats
16W - 17L
1,237 Elo+
Solo
Kukulkan
Kukulkan
SCRRI94
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,043 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Raja12745
Olorun
7
0 / 2 / 1
5,009
385
178
1,968
622
Fenrir
13
6 / 0 / 0
7,474
575
6,112
7,370
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Izanami
bonecell1
Izanami
11
5 / 1 / 4
6,677
514
4,338
4,276
1,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 1 / 5
6,530
502
4,860
7,929
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
itsKilianico
Cthulhu
12
2 / 0 / 2
7,066
544
3,816
5,283
3,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
4,543
349
1,002
4,277
1,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Daviidend
Cthulhu
11
0 / 1 / 0
6,143
473
3,360
8,463
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
Malax19
Cerberus
9
1 / 4 / 0
5,481
422
593
7,000
4,043
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
9
1 / 5 / 0
5,354
412
3,688
5,422
1,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
SCRRI94
Kukulkan
8
1 / 4 / 0
5,224
402
1,107
6,165
1,768
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
3
4
Deaths
16
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Cthulhu
Daviidend
Cthulhu
0
1
0
0
L
Cerberus
Malax19
Cerberus
1
4
0
0.25
L
Neith
1
5
0
0.2
W
Olorun
Raja12745
Olorun
0
2
1
0.25
L
Kukulkan
SCRRI94
Kukulkan
1
4
0
0.25
W
Fenrir
6
0
0
6
W
Izanami
bonecell1
Izanami
5
1
4
7
W
3
1
5
5.5
W
Cthulhu
itsKilianico
Cthulhu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,304
Damage
9,750
26,826
Taken
31,327
10,907
Mitigated
13,172
11,773
Healing
2,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,002
190
0
249
4,277
1,613
0
960
3,292
8,032
0
L
Cthulhu
Daviidend
Cthulhu
3,360
311
0
72
8,463
4,118
550
1,510
6,838
29,264
0
L
Cerberus
Malax19
Cerberus
593
91
0
1,539
7,000
4,043
364
1,725
5,275
12,278
0
L
Neith
3,688
1,285
0
788
5,422
1,630
0
2,462
2,960
0
24,498
W
Olorun
Raja12745
Olorun
178
102
51
28
1,968
622
378
296
1,672
5,809
0
L
Kukulkan
SCRRI94
Kukulkan
1,107
587
0
0
6,165
1,768
0
1,807
4,108
13,489
0
W
Fenrir
6,112
2,525
0
2,748
7,370
2,737
1,064
1,987
5,383
0
37,585
W
Izanami
bonecell1
Izanami
4,338
2,907
0
650
4,276
1,296
714
363
3,913
0
24,182
W
4,860
389
1,753
4,608
7,929
2,964
948
843
7,086
32,076
0
W
Cthulhu
itsKilianico
Cthulhu
3,816
368
0
1,935
5,283
3,288
1,239
2,573
2,710
31,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,756
Gold Earned
26,745
227
Minions Killed
176
0
Camps Cleared
0
964,800
Distance Traveled
931,255
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,543
349
18
1
0
97,958
1
L
Cthulhu
6,143
473
58
4
0
233,487
0
L
Cerberus
5,481
422
26
2
0
199,383
1
L
Neith
5,354
412
41
3
0
191,483
2
W
Olorun
5,009
385
4
0
0
56,401
0
L
Kukulkan
5,224
402
33
3
0
208,944
0
W
Fenrir
7,474
575
75
6
0
226,101
0
W
Izanami
6,677
514
41
3
0
216,386
1
W
Chang'e
6,530
502
55
4
0
229,367
3
W
Cthulhu
7,066
544
52
4
0
236,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role