Player Matchup

Horus
Horus
ChumChumJ
Horus
Level 125
God Stats
18W - 16L
1,660 SR
Queue Stats
502W - 427L
1,594 Elo+
Solo
Nu Wa
Nu Wa
DqbillosPC
Nu Wa
Level 158
God Stats
7W - 1L
1,744 SR
Queue Stats
249W - 234L
1,603 Elo+
Solo
Sobek
Sobek
Evadnei
Sobek
Level 141
God Stats
7W - 3L
1,713 SR
Queue Stats
128W - 119L
1,657 Elo+
Solo
Freya
Freya
Ghost aloud58
Freya
Level 131
God Stats
3W - 4L
1,548 SR
Queue Stats
372W - 322L
1,623 Elo+
Solo
Nemesis
Nemesis
Pattyfurg
Nemesis
Level 152
God Stats
8W - 5L
1,653 SR
Queue Stats
181W - 168L
1,586 Elo+
Solo
Team Averages
Level 141
1,664 SR
1,613 Elo+

VS

Team Averages
Level 129
1,630 SR
1,600 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Aegislasher
Agni
Level 124
God Stats
6W - 8L
1,508 SR
Queue Stats
272W - 303L
1,625 Elo+
Solo
Hades
Hades
Bosh1201
Hades
Level 137
God Stats
2W - 3L
1,512 SR
Queue Stats
404W - 293L
1,637 Elo+
Solo
Erlang Shen
Erlang Shen
HORN3YRaMeN
Erlang Shen
Level 144
God Stats
18W - 10L
1,775 SR
Queue Stats
355W - 330L
1,623 Elo+
Solo
Danzaburou
Danzaburou
iiartistik
Danzaburou
Level 120
God Stats
8W - 3L
1,856 SR
Queue Stats
344W - 277L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ChumChumJ
Horus
7
0 / 2 / 3
4,785
479
3,056
8,171
3,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nu Wa
11
2 / 0 / 3
6,144
614
4,572
2,408
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Evadnei
Sobek
11
2 / 1 / 2
6,021
602
4,224
7,612
5,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 0 / 2
5,780
578
2,176
3,858
1,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Pattyfurg
Nemesis
9
3 / 1 / 2
5,558
556
1,944
6,272
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
0 / 0 / 0
5,181
518
0
4,215
1,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 1
5,417
542
3,577
3,604
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
Bosh1201
Hades
9
1 / 3 / 1
5,215
522
2,703
6,548
2,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
HORN3YRaMeN
Erlang Shen
7
1 / 4 / 1
4,554
455
2,590
6,842
1,725
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
iiartistik
Danzaburou
9
1 / 2 / 1
5,279
528
2,940
4,690
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
4
4
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
L
1
0
1
1.5
L
Hades
Bosh1201
Hades
1
3
1
0.5
W
Horus
ChumChumJ
Horus
0
2
3
0.75
W
Nu Wa
2
0
3
3.5
W
Sobek
Evadnei
Sobek
2
1
2
3
W
2
0
2
3
L
Erlang Shen
HORN3YRaMeN
Erlang Shen
1
4
1
0.38
W
Nemesis
Pattyfurg
Nemesis
3
1
2
4
L
Danzaburou
iiartistik
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,972
Damage
11,810
28,321
Taken
25,899
13,069
Mitigated
9,077
13,085
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
0
0
0
2,802
4,215
1,183
0
588
3,521
0
28,296
L
3,577
526
0
500
3,604
988
0
876
2,620
31,535
0
L
Hades
Bosh1201
Hades
2,703
1,162
124
2,606
6,548
2,818
0
4,616
1,835
21,178
0
W
Horus
ChumChumJ
Horus
3,056
1,359
408
2,206
8,171
3,262
0
1,866
6,201
0
13,951
W
Nu Wa
4,572
808
0
572
2,408
673
243
943
1,345
37,204
0
W
Sobek
Evadnei
Sobek
4,224
1,051
0
5,065
7,612
5,614
172
2,538
5,016
28,634
0
W
2,176
972
0
2,036
3,858
1,934
16
286
3,535
28,374
0
L
Erlang Shen
HORN3YRaMeN
Erlang Shen
2,590
831
247
876
6,842
1,725
0
3,426
3,266
0
11,335
W
Nemesis
Pattyfurg
Nemesis
1,944
919
0
2,798
6,272
1,586
348
636
5,620
0
23,594
L
Danzaburou
iiartistik
Danzaburou
2,940
1,209
0
1,556
4,690
2,363
0
957
3,685
2,919
22,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,288
Gold Earned
25,646
263
Minions Killed
269
0
Camps Cleared
0
951,206
Distance Traveled
901,294
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,181
518
69
7
0
212,863
2
L
Agni
5,417
542
75
8
0
186,614
2
L
Hades
5,215
522
53
5
0
142,808
1
W
Horus
4,785
479
17
2
0
195,151
4
W
Nu Wa
6,144
614
75
8
0
181,960
2
W
Sobek
6,021
602
49
5
0
177,910
2
W
Freya
5,780
578
65
7
0
188,647
4
L
Erlang Shen
4,554
455
15
2
0
191,602
3
W
Nemesis
5,558
556
57
6
0
207,538
4
L
Danzaburou
5,279
528
57
6
0
167,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role