Player Matchup

Hun Batz
Hun Batz
AlberyvanJ
Hun Batz
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,255 Elo+
Party 1
Hel
Hel
ElMaldini
Hel
Level 27
God Stats
1W - 0L
1,312 SR
Queue Stats
10W - 8L
1,503 Elo+
Solo
Heimdallr
Heimdallr
ObeliskGold
Heimdallr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,790 Elo+
Solo
Hercules
Hercules
iAfonso
Hercules
Level 27
God Stats
37W - 27L
1,585 SR
Queue Stats
55W - 56L
1,433 Elo+
Solo
Cthulhu
Cthulhu
lukawara
Cthulhu
Level 8
God Stats
1W - 1L
1,276 SR
Queue Stats
8W - 13L
1,262 Elo+
Party 1
Team Averages
Level 19
1,435 SR
1,449 Elo+

VS

Team Averages
Level 21
1,506 SR
1,404 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AlBuQuEqUeSaMuEl
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,416 Elo+
Solo
Chang'e
Chang'e
Ryu1997ST
Chang'e
Level 15
God Stats
3W - 2L
1,624 SR
Queue Stats
19W - 27L
1,307 Elo+
Solo
Yemoja
Yemoja
mumia_ousada429
Yemoja
Level 24
God Stats
0W - 5L
1,270 SR
Queue Stats
55W - 76L
1,365 Elo+
Solo
Discordia
Discordia
starfireblue
Discordia
Level 27
God Stats
13W - 8L
1,636 SR
Queue Stats
95W - 97L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlberyvanJ
Hun Batz
19
7 / 6 / 14
12,880
991
20,800
18,733
7,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 5 / 12
14,348
1,104
27,737
23,573
9,171
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
ObeliskGold
Heimdallr
20
3 / 1 / 22
13,096
1,007
16,523
11,463
4,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
iAfonso
Hercules
20
13 / 0 / 18
14,726
1,133
17,899
18,492
23,241
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
lukawara
Cthulhu
20
2 / 3 / 22
12,422
956
18,104
21,025
22,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
0 / 6 / 10
11,624
894
15,292
27,572
19,247
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
7 / 7 / 3
14,301
1,100
27,404
22,022
8,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Ryu1997ST
Chang'e
17
3 / 12 / 5
11,852
912
17,532
23,584
9,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 6 / 4
11,146
857
5,983
20,276
11,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Discordia
starfireblue
Discordia
18
3 / 4 / 7
12,400
954
13,058
11,471
4,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
43
35
Kills
14
15
Deaths
35
88
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
6
10
0.83
L
7
7
3
1.21
W
Hun Batz
AlberyvanJ
Hun Batz
7
6
14
2.33
W
10
5
12
3.2
W
Heimdallr
ObeliskGold
Heimdallr
3
1
22
14
L
Chang'e
Ryu1997ST
Chang'e
3
12
5
0.46
W
Hercules
iAfonso
Hercules
13
0
18
22
W
Cthulhu
lukawara
Cthulhu
2
3
22
4.33
L
1
6
4
0.5
L
Discordia
starfireblue
Discordia
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,063
Damage
79,269
93,286
Taken
104,925
67,126
Mitigated
53,538
35,170
Healing
17,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
15,292
4,460
745
1,953
27,572
19,247
0
11,613
15,609
0
24,301
L
27,404
1,698
0
2,508
22,022
8,529
0
9,412
12,510
79,784
0
W
Hun Batz
AlberyvanJ
Hun Batz
20,800
8,190
0
883
18,733
7,238
0
11,801
6,418
0
29,583
W
27,737
3,589
11,659
9,614
23,573
9,171
0
16,808
6,498
53,799
0
W
Heimdallr
ObeliskGold
Heimdallr
16,523
4,694
0
1,045
11,463
4,594
0
8,654
2,789
0
58,893
L
Chang'e
Ryu1997ST
Chang'e
17,532
3,879
2,794
3,651
23,584
9,341
0
10,668
12,716
26,755
0
W
Hercules
iAfonso
Hercules
17,899
3,096
2,053
8,070
18,492
23,241
0
10,533
7,662
0
24,944
W
Cthulhu
lukawara
Cthulhu
18,104
858
1,061
785
21,025
22,882
0
15,128
5,622
35,919
0
L
5,983
2,159
3,505
1,996
20,276
11,961
0
8,402
11,749
12,206
0
L
Discordia
starfireblue
Discordia
13,058
2,159
0
175
11,471
4,460
0
4,871
6,500
27,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,472
Gold Earned
61,323
249
Minions Killed
220
3
Camps Cleared
4
1,277,573
Distance Traveled
1,074,042
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,624
894
22
2
0
261,601
0
L
Thoth
14,301
1,100
131
10
3
219,132
3
W
Hun Batz
12,880
991
26
2
1
232,676
0
W
Hel
14,348
1,104
72
6
1
230,375
0
W
Heimdallr
13,096
1,007
118
9
1
244,276
0
L
Chang'e
11,852
912
24
2
0
158,777
0
W
Hercules
14,726
1,133
9
1
0
297,078
0
W
Cthulhu
12,422
956
24
2
0
273,168
1
L
Yemoja
11,146
857
7
1
0
198,155
0
L
Discordia
12,400
954
36
3
1
236,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role