Player Matchup

Nemesis
Nemesis
Chrom7u7
Nemesis
Level 22
God Stats
6W - 10L
1,459 SR
Queue Stats
27W - 21L
1,509 Elo+
Solo
Chang'e
Chang'e
Lxnxn
Chang'e
Level 22
God Stats
3W - 4L
1,586 SR
Queue Stats
48W - 43L
1,496 Elo+
Solo
Izanami
Izanami
igoryamba_4
Izanami
Level 7
God Stats
1W - 2L
1,532 SR
Queue Stats
3W - 3L
1,564 Elo+
Solo
Set
Set
jaqweqwe
Set
Level 28
God Stats
0W - 1L
1,269 SR
Queue Stats
28W - 20L
1,662 Elo+
Solo
Aphrodite
Aphrodite
lucasbragacamp
Aphrodite
Level 16
God Stats
7W - 4L
1,613 SR
Queue Stats
17W - 17L
1,345 Elo+
Solo
Team Averages
Level 19
1,492 SR
1,515 Elo+

VS

Team Averages
Level 20
1,499 SR
1,536 Elo+
Danzaburou
Danzaburou
Dragz FaTal
Danzaburou
Level 17
God Stats
1W - 0L
1,286 SR
Queue Stats
19W - 15L
1,485 Elo+
Solo
Bellona
Bellona
DrugQueen
Bellona
Level 25
God Stats
5W - 5L
1,436 SR
Queue Stats
52W - 45L
1,556 Elo+
Solo
Ra
Ra
Over9000zZzwWw
Ra
Level 29
God Stats
9W - 7L
1,584 SR
Queue Stats
105W - 94L
1,582 Elo+
Solo
Loki
Loki
jesseBASIK
Loki
Level 25
God Stats
3W - 2L
1,688 SR
Queue Stats
16W - 13L
1,558 Elo+
Solo
Cthulhu
Cthulhu
tk11212015
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chrom7u7
Nemesis
12
1 / 4 / 4
7,073
472
1,758
10,249
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Lxnxn
Chang'e
12
3 / 7 / 4
7,812
521
9,894
11,485
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
igoryamba_4
Izanami
11
1 / 5 / 6
6,686
446
2,343
9,474
2,524
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 4 / 4
7,885
526
7,323
10,931
7,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
lucasbragacamp
Aphrodite
11
2 / 1 / 2
7,000
467
1,674
6,295
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dragz FaTal
Danzaburou
12
3 / 2 / 3
7,887
526
5,804
7,171
2,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
DrugQueen
Bellona
14
7 / 1 / 3
8,586
572
11,374
10,333
8,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 4 / 4
6,873
458
3,186
11,061
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
10 / 4 / 0
8,693
580
11,842
10,508
6,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
tk11212015
Cthulhu
5
0 / 6 / 0
5,399
360
146
5,001
2,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
12
Kills
20
21
Deaths
17
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Chrom7u7
Nemesis
1
4
4
0.75
W
Danzaburou
Dragz FaTal
Danzaburou
3
2
3
2.25
W
Bellona
DrugQueen
Bellona
7
1
3
8.5
L
Chang'e
Lxnxn
Chang'e
3
7
4
0.71
W
0
4
4
0.5
L
Izanami
igoryamba_4
Izanami
1
5
6
0.8
L
5
4
4
1.75
W
10
4
0
2.5
L
Aphrodite
lucasbragacamp
Aphrodite
2
1
2
3
W
Cthulhu
tk11212015
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,992
Damage
32,352
48,434
Taken
44,074
21,697
Mitigated
23,413
13,507
Healing
11,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Chrom7u7
Nemesis
1,758
472
0
3,066
10,249
3,417
370
60
10,139
0
32,964
W
Danzaburou
Dragz FaTal
Danzaburou
5,804
2,458
0
1,125
7,171
2,394
2,005
1,814
5,357
0
34,728
W
Bellona
DrugQueen
Bellona
11,374
4,746
255
2,278
10,333
8,866
2,206
3,092
7,241
0
46,650
L
Chang'e
Lxnxn
Chang'e
9,894
1,058
544
3,094
11,485
3,719
0
1,550
9,885
39,721
0
W
3,186
628
271
4,882
11,061
3,608
352
4,026
7,035
31,370
0
L
Izanami
igoryamba_4
Izanami
2,343
1,143
0
1,960
9,474
2,524
422
378
8,858
0
22,790
L
7,323
2,821
0
2,305
10,931
7,483
256
1,242
9,601
4,276
32,828
W
11,842
3,822
0
2,605
10,508
6,500
0
2,542
7,966
4,884
39,150
L
Aphrodite
lucasbragacamp
Aphrodite
1,674
441
292
2,246
6,295
4,554
1,087
502
5,743
23,720
0
W
Cthulhu
tk11212015
Cthulhu
146
0
0
36
5,001
2,045
224
422
4,579
3,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,456
Gold Earned
37,438
284
Minions Killed
252
0
Camps Cleared
0
1,302,754
Distance Traveled
1,245,332
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,073
472
65
4
0
270,828
0
W
Danzaburou
7,887
526
48
3
0
251,885
1
W
Bellona
8,586
572
79
5
0
316,172
1
L
Chang'e
7,812
521
69
5
0
239,822
6
W
Ra
6,873
458
58
4
0
269,850
2
L
Izanami
6,686
446
51
3
0
278,910
0
L
Set
7,885
526
55
4
0
296,972
2
W
Loki
8,693
580
63
4
0
264,822
1
L
Aphrodite
7,000
467
44
3
0
216,222
0
W
Cthulhu
5,399
360
4
0
0
142,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role