Player Matchup

Olorun
Olorun
AliSaf_
Olorun
Level 40
God Stats
0W - 1L
1,486 SR
Queue Stats
7W - 4L
1,601 Elo+
Party 1
Erlang Shen
Erlang Shen
DarkGrimm
Erlang Shen
Level 85
God Stats
4W - 3L
1,621 SR
Queue Stats
117W - 67L
1,588 Elo+
Party 1
Chronos
Chronos
XBlackDiamondX
Chronos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 71
1,536 SR
1,563 Elo+

VS

Team Averages
Level 118
1,546 SR
1,503 Elo+
Janus
Janus
CruiseVII
Janus
Level 68
God Stats
3W - 2L
1,582 SR
Queue Stats
23W - 12L
1,567 Elo+
Solo
Ares
Ares
ak16
Ares
Level 126
God Stats
2W - 3L
1,556 SR
Queue Stats
19W - 23L
1,443 Elo+
Party 2
Neith
Neith
sikhsukh
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AliSaf_
Olorun
8
0 / 3 / 1
6,273
627
1,578
4,751
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
DarkGrimm
Erlang Shen
10
1 / 6 / 0
6,480
648
5,542
12,780
8,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 0
6,087
609
3,981
9,291
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CruiseVII
Janus
10
2 / 1 / 8
7,232
723
6,776
3,384
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
ak16
Ares
10
2 / 0 / 10
7,310
731
4,766
7,191
5,662
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
sikhsukh
Neith
12
8 / 0 / 4
8,637
864
10,745
6,553
2,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
12
12
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Olorun
AliSaf_
Olorun
0
3
1
0.17
W
Janus
CruiseVII
Janus
2
1
8
6
L
Erlang Shen
DarkGrimm
Erlang Shen
1
6
0
0.17
L
0
3
0
0
W
Ares
ak16
Ares
2
0
10
7
W
Neith
sikhsukh
Neith
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,101
Damage
22,287
26,822
Taken
17,128
13,700
Mitigated
9,290
5,748
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AliSaf_
Olorun
1,578
1,215
0
524
4,751
1,546
0
1,875
2,802
13,897
0
W
Janus
CruiseVII
Janus
6,776
692
0
0
3,384
1,107
722
847
2,537
29,096
0
L
Erlang Shen
DarkGrimm
Erlang Shen
5,542
2,138
0
3,402
12,780
8,154
0
5,054
7,426
3,836
25,332
L
3,981
1,086
0
1,822
9,291
4,000
0
4,112
5,024
22,501
0
W
Ares
ak16
Ares
4,766
107
0
500
7,191
5,662
259
3,247
3,944
7,968
0
W
Neith
sikhsukh
Neith
10,745
5,993
0
3,854
6,553
2,521
1,864
1,985
4,568
0
36,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,840
Gold Earned
23,179
100
Minions Killed
118
0
Camps Cleared
0
517,604
Distance Traveled
534,205
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,273
627
22
2
0
136,849
0
W
Janus
7,232
723
48
5
0
175,519
2
L
Erlang Shen
6,480
648
40
4
0
179,028
2
L
Chronos
6,087
609
38
4
0
201,727
1
W
Ares
7,310
731
7
1
0
192,347
4
W
Neith
8,637
864
63
6
0
166,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role