Player Matchup

Cu Chulainn
Cu Chulainn
JusstSS
Cu Chulainn
Level 23
God Stats
3W - 2L
1,618 SR
Queue Stats
36W - 40L
1,268 Elo+
Solo
Heimdallr
Heimdallr
KoRuPTeD DNA114
Heimdallr
Level 28
God Stats
2W - 1L
1,457 SR
Queue Stats
23W - 32L
1,313 Elo+
Solo
Bakasura
Bakasura
Plumpvenus
Bakasura
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,240 Elo+
Solo
Medusa
Medusa
Santy130604
Medusa
Level 18
God Stats
13W - 12L
1,433 SR
Queue Stats
16W - 16L
1,262 Elo+
Party 3
Bellona
Bellona
lapulguita2911
Bellona
Level 28
God Stats
2W - 1L
1,677 SR
Queue Stats
22W - 21L
1,240 Elo+
Party 3
Team Averages
Level 22
1,537 SR
1,264 Elo+

VS

Team Averages
Level 13
1,547 SR
1,250 Elo+
Nemesis
Nemesis
Jake Attack 18
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
MouraBolt
Yemoja
Level 29
God Stats
6W - 2L
1,753 SR
Queue Stats
126W - 121L
1,269 Elo+
Party 2
Cerberus
Cerberus
Sono31B
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,007 Elo+
Party 1
Danzaburou
Danzaburou
UndeadObi
Danzaburou
Level 10
God Stats
1W - 1L
1,557 SR
Queue Stats
1W - 4L
1,168 Elo+
Party 1
Izanami
Izanami
W7M_Kaneki
Izanami
Level 16
God Stats
3W - 5L
1,425 SR
Queue Stats
15W - 18L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JusstSS
Cu Chulainn
12
8 / 0 / 0
7,513
683
5,572
5,664
1,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
KoRuPTeD DNA114
Heimdallr
10
3 / 1 / 5
6,322
575
6,152
4,745
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Plumpvenus
Bakasura
15
11 / 0 / 0
8,579
780
8,224
8,024
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
11
3 / 3 / 3
6,652
605
4,331
4,999
1,472
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 0 / 5
5,357
487
4,766
4,900
3,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 9 / 0
4,494
409
1,915
8,036
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
MouraBolt
Yemoja
8
0 / 3 / 1
5,227
475
2,534
8,442
3,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
Sono31B
Cerberus
9
2 / 4 / 0
5,558
505
2,945
7,116
4,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
UndeadObi
Danzaburou
8
0 / 7 / 1
5,045
459
3,209
9,022
2,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Izanami
W7M_Kaneki
Izanami
8
1 / 2 / 0
4,830
439
2,468
6,753
1,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
25
Kills
4
4
Deaths
25
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
W
Cu Chulainn
JusstSS
Cu Chulainn
8
0
0
8
W
Heimdallr
KoRuPTeD DNA114
Heimdallr
3
1
5
5.5
L
Yemoja
MouraBolt
Yemoja
0
3
1
0.17
W
Bakasura
Plumpvenus
Bakasura
11
0
0
11
W
Medusa
3
3
3
1.5
L
Cerberus
Sono31B
Cerberus
2
4
0
0.5
L
Danzaburou
UndeadObi
Danzaburou
0
7
1
0.07
L
Izanami
W7M_Kaneki
Izanami
1
2
0
0.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,045
Damage
13,071
28,332
Taken
39,369
11,558
Mitigated
13,481
10,254
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,915
1,127
0
247
8,036
1,786
0
0
8,011
0
6,592
W
Cu Chulainn
JusstSS
Cu Chulainn
5,572
1,702
0
0
5,664
1,977
0
754
4,910
0
36,671
W
Heimdallr
KoRuPTeD DNA114
Heimdallr
6,152
2,634
0
750
4,745
1,531
667
1,056
3,689
0
30,706
L
Yemoja
MouraBolt
Yemoja
2,534
483
1,467
2,279
8,442
3,054
0
0
7,348
13,674
0
W
Bakasura
Plumpvenus
Bakasura
8,224
5,928
0
6,240
8,024
3,154
0
602
7,422
0
57,716
W
Medusa
4,331
2,207
0
912
4,999
1,472
1,274
1,966
3,033
0
26,376
L
Cerberus
Sono31B
Cerberus
2,945
295
0
983
7,116
4,207
360
0
6,976
18,179
0
L
Danzaburou
UndeadObi
Danzaburou
3,209
1,557
0
724
9,022
2,879
455
0
8,724
5
18,359
L
Izanami
W7M_Kaneki
Izanami
2,468
1,891
0
2,165
6,753
1,555
0
0
6,603
0
20,187
W
4,766
632
492
1,860
4,900
3,424
403
1,101
3,799
0
18,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,423
Gold Earned
25,154
336
Minions Killed
153
0
Camps Cleared
0
1,053,268
Distance Traveled
1,035,508
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,494
409
5
0
0
261,277
3
W
Cu Chulainn
7,513
683
78
7
0
213,415
0
W
Heimdallr
6,322
575
56
5
0
192,288
2
L
Yemoja
5,227
475
17
2
0
189,071
1
W
Bakasura
8,579
780
134
12
0
251,510
1
W
Medusa
6,652
605
43
4
0
156,325
1
L
Cerberus
5,558
505
54
5
0
209,805
0
L
Danzaburou
5,045
459
38
3
0
194,150
0
L
Izanami
4,830
439
39
4
0
181,205
0
W
Bellona
5,357
487
25
2
0
239,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role