Player Matchup

Amaterasu
Amaterasu
LDG SAGEMODE
Amaterasu
Level 78
God Stats
3W - 4L
1,468 SR
Queue Stats
255W - 280L
1,398 Elo+
Solo
Scylla
Scylla
SrxChewy
Scylla
Level 110
God Stats
1W - 1L
1,710 SR
Queue Stats
21W - 19L
1,365 Elo+
Solo
Neith
Neith
anwabuk
Neith
Level 66
God Stats
4W - 10L
1,401 SR
Queue Stats
126W - 158L
1,273 Elo+
Party 1
Ares
Ares
skeetz21217
Ares
Level 68
God Stats
1W - 4L
1,313 SR
Queue Stats
146W - 223L
1,303 Elo+
Solo
Fenrir
Fenrir
xThePunisher17x
Fenrir
Level 92
God Stats
8W - 8L
1,477 SR
Queue Stats
280W - 319L
1,292 Elo+
Party 1
Team Averages
Level 83
1,474 SR
1,326 Elo+

VS

Team Averages
Level 88
1,570 SR
1,362 Elo+
Pele
Pele
ChrisHunchoTV
Pele
Level 86
God Stats
13W - 14L
1,425 SR
Queue Stats
156W - 186L
1,325 Elo+
Solo
Fafnir
Fafnir
ElmoWitaGlok
Fafnir
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 130L
1,283 Elo+
Solo
Anubis
Anubis
Gods Chos3n One
Anubis
Level 128
God Stats
4W - 1L
1,612 SR
Queue Stats
27W - 25L
1,403 Elo+
Solo
Hercules
Hercules
TetitoElPro
Hercules
Level 85
God Stats
3W - 0L
1,686 SR
Queue Stats
452W - 458L
1,406 Elo+
Solo
Anhur
Anhur
koda21
Anhur
Level 89
God Stats
5W - 3L
1,627 SR
Queue Stats
283W - 311L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LDG SAGEMODE
Amaterasu
6
1 / 3 / 0
3,954
565
2,315
5,633
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
SrxChewy
Scylla
1
0 / 0 / 0
1,311
187
0
0
0
Neith
anwabuk
Neith
7
1 / 2 / 0
4,075
582
2,704
4,046
839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

5
1 / 2 / 0
3,792
542
1,433
5,019
1,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 2 / 0
3,567
510
1,923
3,858
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 1
4,441
634
2,362
5,660
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
6
1 / 1 / 0
4,033
576
475
3,558
1,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
2 / 1 / 1
4,594
656
2,729
4,180
1,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
TetitoElPro
Hercules
8
3 / 0 / 1
4,774
682
3,605
3,652
1,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
koda21
Anhur
7
1 / 0 / 1
4,218
603
1,561
4,235
755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
3
Kills
9
9
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Fafnir
1
1
0
1
W
2
1
1
2.5
L
Amaterasu
LDG SAGEMODE
Amaterasu
1
3
0
0.33
L
Scylla
SrxChewy
Scylla
0
0
0
0
W
Hercules
TetitoElPro
Hercules
3
0
1
3.5
L
Neith
anwabuk
Neith
1
2
0
0.5
W
Anhur
koda21
Anhur
1
0
1
1.5
L
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,375
Damage
10,732
18,556
Taken
21,285
6,206
Mitigated
7,696
5,016
Healing
10,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,362
1,255
0
2,562
5,660
1,385
0
524
5,136
0
18,139
W
Fafnir
475
37
123
1,149
3,558
1,690
0
29
3,529
6,232
0
W
2,729
537
0
2,278
4,180
1,968
555
1,007
3,173
20,086
0
L
Amaterasu
LDG SAGEMODE
Amaterasu
2,315
1,702
0
2,054
5,633
1,767
0
0
5,363
0
11,979
L
Scylla
SrxChewy
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
TetitoElPro
Hercules
3,605
1,438
0
2,044
3,652
1,898
0
0
3,652
0
15,498
L
Neith
anwabuk
Neith
2,704
456
111
1,850
4,046
839
256
446
3,600
0
16,161
W
Anhur
koda21
Anhur
1,561
661
99
2,355
4,235
755
0
34
4,201
0
17,167
L
1,433
526
0
150
5,019
1,792
0
1,612
3,382
7,759
0
L
1,923
659
0
851
3,858
1,808
0
1,146
2,712
2,292
10,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,699
Gold Earned
22,060
77
Minions Killed
160
0
Camps Cleared
0
472,685
Distance Traveled
608,009
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,441
634
47
7
0
139,752
0
W
Fafnir
4,033
576
11
2
0
120,670
1
W
Anubis
4,594
656
35
5
0
103,809
0
L
Amaterasu
3,954
565
20
3
0
113,530
0
L
Scylla
1,311
187
0
0
0
0
0
W
Hercules
4,774
682
34
5
0
133,672
0
L
Neith
4,075
582
27
4
0
116,513
0
W
Anhur
4,218
603
33
5
0
110,106
0
L
Ares
3,792
542
11
2
0
125,247
0
L
Fenrir
3,567
510
19
3
0
117,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role