Player Matchup

Sobek
Sobek
KîngCôck
Sobek
Level 47
God Stats
9W - 4L
1,732 SR
Queue Stats
134W - 51L
1,826 Elo+
Party 2
Zeus
Zeus
MU3RD3PUM4S
Zeus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 99L
1,581 Elo+
Party 3
Bastet
Bastet
SackzWolf
Bastet
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 94L
1,539 Elo+
Party 3
Tyr
Tyr
TyrTheLawgivér
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
mpimbweblue
Cernunnos
Level 102
God Stats
2W - 0L
1,448 SR
Queue Stats
102W - 89L
1,539 Elo+
Party 3
Team Averages
Level 101
1,536 SR
1,597 Elo+

VS

Team Averages
Level 88
1,535 SR
1,539 Elo+
Ymir
Ymir
H1GHcrypTex
Ymir
Level 109
God Stats
0W - 2L
1,662 SR
Queue Stats
84W - 71L
1,584 Elo+
Party 1
Thor
Thor
H1GHphieNz
Thor
Level 146
God Stats
8W - 6L
1,754 SR
Queue Stats
91W - 61L
1,588 Elo+
Party 1
Hou Yi
Hou Yi
H1GHvortexx
Hou Yi
Level 13
God Stats
1W - 1L
1,768 SR
Queue Stats
2W - 4L
1,559 Elo+
Party 1
Bellona
Bellona
KSDasAlpaca
Bellona
Level 128
God Stats
0W - 2L
1,300 SR
Queue Stats
82W - 64L
1,634 Elo+
Party 1
Anubis
Anubis
LP RUMBLE
Anubis
Level 45
God Stats
0W - 3L
1,188 SR
Queue Stats
100W - 183L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
3 / 2 / 2
5,992
599
4,421
5,534
3,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 1 / 1
7,246
725
7,090
5,056
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bastet
SackzWolf
Bastet
9
1 / 2 / 3
5,443
544
1,588
6,079
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 0 / 1
5,502
550
4,870
8,988
6,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cernunnos
mpimbweblue
Cernunnos
10
1 / 0 / 2
5,539
554
4,392
4,443
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,174
517
802
7,595
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 1 / 0
5,811
581
3,960
8,075
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
9
2 / 1 / 0
5,046
505
2,481
3,632
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
KSDasAlpaca
Bellona
10
0 / 1 / 0
5,632
563
5,829
6,678
5,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
LP RUMBLE
Anubis
7
1 / 6 / 0
4,679
468
417
5,381
2,265
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
5
5
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
2
1
0
2
L
Hou Yi
2
1
0
2
L
Bellona
KSDasAlpaca
Bellona
0
1
0
0
W
Sobek
3
2
2
2
L
Anubis
LP RUMBLE
Anubis
1
6
0
0.17
W
6
1
1
6.5
W
Bastet
SackzWolf
Bastet
1
2
3
1.25
W
0
0
1
0.5
W
Cernunnos
mpimbweblue
Cernunnos
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,361
Damage
13,489
30,100
Taken
31,361
13,957
Mitigated
14,570
12,519
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
802
99
0
1,275
7,595
2,753
0
2,603
4,992
19,042
0
L
3,960
998
0
2,764
8,075
2,710
0
2,860
5,012
0
31,271
L
Hou Yi
2,481
1,272
0
711
3,632
1,050
0
1,598
2,034
0
19,638
L
Bellona
KSDasAlpaca
Bellona
5,829
2,009
0
3,308
6,678
5,792
0
40
6,352
3,869
27,477
W
Sobek
4,421
768
0
2,396
5,534
3,224
0
401
5,133
13,403
0
L
Anubis
LP RUMBLE
Anubis
417
0
0
654
5,381
2,265
0
4,038
1,149
11,885
0
W
7,090
798
0
1,399
5,056
1,300
216
283
4,773
42,457
0
W
Bastet
SackzWolf
Bastet
1,588
412
0
2,520
6,079
1,582
21
134
5,945
0
26,498
W
4,870
686
0
4,232
8,988
6,666
716
437
8,551
0
28,739
W
Cernunnos
mpimbweblue
Cernunnos
4,392
1,676
0
1,972
4,443
1,185
136
401
4,042
0
31,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,722
Gold Earned
26,342
277
Minions Killed
224
0
Camps Cleared
0
1,015,630
Distance Traveled
945,757
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,174
517
41
4
0
195,526
1
L
Thor
5,811
581
66
7
0
192,458
4
L
Hou Yi
5,046
505
33
3
0
168,165
0
L
Bellona
5,632
563
62
6
0
211,847
4
W
Sobek
5,992
599
11
1
0
207,061
2
L
Anubis
4,679
468
22
2
0
177,761
1
W
Zeus
7,246
725
77
8
0
191,190
1
W
Bastet
5,443
544
57
6
0
205,950
0
W
Tyr
5,502
550
69
7
0
237,300
0
W
Cernunnos
5,539
554
63
6
0
174,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role