Player Matchup

Scylla
Scylla
Assassin75xPR
Scylla
Level 67
God Stats
11W - 9L
1,448 SR
Queue Stats
208W - 255L
1,367 Elo+
Party 1
Danzaburou
Danzaburou
Dougwin420
Danzaburou
Level 67
God Stats
14W - 16L
1,520 SR
Queue Stats
206W - 208L
1,428 Elo+
Solo
Hades
Hades
El Papichulo023
Hades
Level 107
God Stats
10W - 2L
1,754 SR
Queue Stats
154W - 167L
1,391 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Galaktiikz
Tsukuyomi
Level 64
God Stats
1W - 0L
1,445 SR
Queue Stats
134W - 135L
1,405 Elo+
Party 1
Bacchus
Bacchus
kappatrooper999
Bacchus
Level 50
God Stats
60W - 89L
1,406 SR
Queue Stats
64W - 97L
1,275 Elo+
Party 1
Team Averages
Level 71
1,515 SR
1,373 Elo+

VS

Team Averages
Level 90
1,468 SR
1,409 Elo+
Guan Yu
Guan Yu
Afro Orb
Guan Yu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,348 Elo+
Solo
Loki
Loki
Protojey101
Loki
Level 125
God Stats
8W - 7L
1,546 SR
Queue Stats
203W - 208L
1,433 Elo+
Solo
Hel
Hel
TREDD81
Hel
Level 88
God Stats
7W - 7L
1,594 SR
Queue Stats
158W - 134L
1,467 Elo+
Solo
Heimdallr
Heimdallr
blackcobra185
Heimdallr
Level 85
God Stats
1W - 4L
1,244 SR
Queue Stats
32W - 36L
1,408 Elo+
Solo
King Arthur
King Arthur
buckwheat21
King Arthur
Level 63
God Stats
0W - 3L
1,455 SR
Queue Stats
220W - 203L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 7
9,120
536
4,919
10,326
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Dougwin420
Danzaburou
14
9 / 2 / 2
9,682
570
13,533
10,576
3,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 1 / 6
10,358
609
14,048
9,921
5,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Galaktiikz
Tsukuyomi
17
7 / 2 / 6
9,919
583
12,229
14,394
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 7
8,525
501
4,341
10,962
5,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Afro Orb
Guan Yu
11
0 / 6 / 2
7,032
414
2,890
14,977
5,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 4 / 5
8,336
490
9,177
13,101
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
15
6 / 8 / 0
9,474
557
10,616
12,569
4,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
blackcobra185
Heimdallr
12
3 / 5 / 1
7,678
452
6,577
11,311
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
buckwheat21
King Arthur
14
1 / 8 / 0
8,349
491
5,054
15,231
9,298
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
31
Kills
12
12
Deaths
31
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Afro Orb
Guan Yu
0
6
2
0.17
W
3
4
7
1.63
W
Danzaburou
Dougwin420
Danzaburou
9
2
2
5
W
9
1
6
12
W
Tsukuyomi
Galaktiikz
Tsukuyomi
7
2
6
5
L
2
4
5
1.13
L
Hel
6
8
0
0.75
L
Heimdallr
blackcobra185
Heimdallr
3
5
1
0.7
L
King Arthur
buckwheat21
King Arthur
1
8
0
0.13
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,070
Damage
34,314
56,179
Taken
67,189
25,835
Mitigated
26,863
21,365
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Afro Orb
Guan Yu
2,890
0
1,546
3,817
14,977
5,721
106
5,187
9,790
0
17,030
W
4,919
597
255
984
10,326
3,999
1,353
5,539
4,787
53,586
0
W
Danzaburou
Dougwin420
Danzaburou
13,533
4,463
246
4,479
10,576
3,616
1,738
360
10,216
0
49,018
W
14,048
1,103
176
4,557
9,921
5,876
2,450
982
8,936
64,618
0
W
Tsukuyomi
Galaktiikz
Tsukuyomi
12,229
3,691
0
7,281
14,394
6,537
0
3,735
10,659
0
67,846
L
9,177
2,186
0
3,152
13,101
4,112
182
3,465
9,584
0
47,086
L
Hel
10,616
506
1,383
2,401
12,569
4,185
816
3,795
8,650
47,303
0
L
Heimdallr
blackcobra185
Heimdallr
6,577
2,894
0
2,445
11,311
3,547
469
3,248
8,063
0
37,236
L
King Arthur
buckwheat21
King Arthur
5,054
883
0
1,446
15,231
9,298
232
7,318
7,794
0
51,258
W
4,341
317
195
3,192
10,962
5,807
323
0
10,962
13,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,604
Gold Earned
40,869
442
Minions Killed
372
0
Camps Cleared
0
1,527,532
Distance Traveled
1,485,188
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,032
414
40
2
0
333,868
2
W
Scylla
9,120
536
111
7
0
284,647
1
W
Danzaburou
9,682
570
82
5
0
293,254
3
W
Hades
10,358
609
124
7
0
311,657
0
W
Tsukuyomi
9,919
583
108
6
0
340,042
3
L
Loki
8,336
490
68
4
0
324,400
1
L
Hel
9,474
557
81
5
0
296,942
2
L
Heimdallr
7,678
452
66
4
0
257,494
0
L
King Arthur
8,349
491
117
7
0
272,484
1
W
Bacchus
8,525
501
17
1
0
297,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role