Player Matchup

Achilles
Achilles
Bronze III
A Tireless Hare
Achilles
Bronze III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,384 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
MackDaddyGurth
Ao Kuang
Bronze III
Level 96
God Stats
1W - 2L
1,284 SR
Queue Stats
64W - 75L
1,381 MMR
Party 1
Thanatos
Thanatos
Bronze III
Tiny_Jester14
Thanatos
Bronze III
Level 78
God Stats
5W - 6L
1,493 SR
Queue Stats
67W - 80L
1,381 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,426 SR
1,382 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,560 SR
1,389 MMR
Hades
Hades
Bronze III
BLACKOUTbo2
Hades
Bronze III
Level 129
God Stats
10W - 9L
1,527 SR
Queue Stats
86W - 88L
1,334 MMR
Solo
Ymir
Ymir
Silver III
beezyrose
Ymir
Silver III
Level 109
God Stats
25W - 24L
1,571 SR
Queue Stats
676W - 661L
1,396 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
shyboigio28
Cu Chulainn
Bronze III
Level 118
God Stats
91W - 88L
1,583 SR
Queue Stats
596W - 519L
1,436 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
1 / 2 / 7
9,483
729
8,194
13,178
11,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
12
3 / 6 / 2
9,714
747
11,799
12,918
4,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Tiny_Jester14
Thanatos
12
4 / 6 / 1
9,333
718
5,377
8,873
2,945
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Baron SamediPersephoneAh PuchCthulhuGuan Yu

VS

Bans
ChaacCupidZeusBaba YagaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 5
10,709
824
10,651
10,900
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
2 / 3 / 10
9,966
767
4,288
12,770
7,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
shyboigio28
Cu Chulainn
13
3 / 2 / 11
9,514
732
10,891
16,810
6,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
14
14
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
2
7
2.25
W
9
3
5
3.83
L
Ao Kuang
3
6
2
0.67
L
Thanatos
Tiny_Jester14
Thanatos
4
6
1
0.75
W
Ymir
2
3
10
2.33
W
Cu Chulainn
shyboigio28
Cu Chulainn
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,370
Damage
25,830
34,969
Taken
40,480
19,109
Mitigated
19,273
8,148
Healing
15,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
8,194
3,217
0
2,668
13,178
11,293
591
5,467
7,519
0
28,305
W
10,651
973
2,776
5,170
10,900
4,410
1,110
2,600
8,300
45,600
0
L
Ao Kuang
11,799
3,029
270
1,962
12,918
4,871
527
4,441
8,213
32,263
0
L
Thanatos
Tiny_Jester14
Thanatos
5,377
1,059
0
3,248
8,873
2,945
560
4,431
4,226
0
22,285
W
Ymir
4,288
818
0
2,542
12,770
7,904
448
5,743
7,027
25,901
0
W
Cu Chulainn
shyboigio28
Cu Chulainn
10,891
2,769
0
4,959
16,810
6,959
886
5,100
11,710
0
34,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,530
Gold Earned
30,189
109
Minions Killed
119
0
Camps Cleared
0
591,169
Distance Traveled
709,334
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,483
729
39
3
0
221,639
3
W
Hades
10,709
824
71
5
0
234,245
2
L
Ao Kuang
9,714
747
49
4
0
192,943
2
L
Thanatos
9,333
718
21
2
0
176,587
2
W
Ymir
9,966
767
19
1
0
222,931
3
W
Cu Chulainn
9,514
732
29
2
0
252,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role