Player Matchup

Danzaburou
Danzaburou
AstoundingRoald
Danzaburou
Level 29
God Stats
26W - 32L
1,423 SR
Queue Stats
61W - 72L
1,234 Elo+
Party 1
Cupid
Cupid
BearRustaagh
Cupid
Level 29
God Stats
19W - 20L
1,399 SR
Queue Stats
78W - 89L
1,248 Elo+
Party 1
Chernobog
Chernobog
Bretzhells
Chernobog
Level 16
God Stats
2W - 1L
1,514 SR
Queue Stats
3W - 4L
1,280 Elo+
Solo
Ganesha
Ganesha
NarrowWind88136
Ganesha
Level 25
God Stats
1W - 0L
1,273 SR
Queue Stats
13W - 30L
1,062 Elo+
Solo
Achilles
Achilles
Reyrre
Achilles
Level 13
God Stats
2W - 1L
1,374 SR
Queue Stats
5W - 3L
1,286 Elo+
Solo
Team Averages
Level 22
1,397 SR
1,222 Elo+

VS

Team Averages
Level 12
1,405 SR
1,220 Elo+
Loki
Loki
Simasptgamer
Loki
Level 18
God Stats
2W - 8L
1,180 SR
Queue Stats
18W - 40L
1,099 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sk1boss
Tsukuyomi
Level 7
God Stats
0W - 2L
1,228 SR
Queue Stats
1W - 8L
913 Elo+
Solo
Janus
Janus
WWT Raptor
Janus
Level 28
God Stats
7W - 15L
1,402 SR
Queue Stats
16W - 47L
1,178 Elo+
Solo
Neith
Neith
mufc98
Neith
Level 4
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 2L
1,408 Elo+
Solo
Bellona
Bellona
rafa_megafast
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AstoundingRoald
Danzaburou
16
2 / 4 / 12
11,258
512
6,294
11,546
4,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
9 / 3 / 9
13,140
597
13,122
13,269
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
Bretzhells
Chernobog
19
25 / 0 / 6
13,467
612
21,553
12,190
5,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 3 / 10
10,878
494
3,704
13,261
10,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Reyrre
Achilles
16
8 / 2 / 7
11,244
511
7,645
12,731
14,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 6
8,610
391
8,655
10,649
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Sk1boss
Tsukuyomi
10
5 / 4 / 3
8,343
379
6,456
8,765
2,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
18
5 / 2 / 0
10,857
494
12,077
10,431
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
mufc98
Neith
12
0 / 18 / 5
8,110
369
7,097
19,986
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
9
0 / 18 / 1
6,735
306
2,587
19,454
13,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
27
45
Kills
12
12
Deaths
47
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AstoundingRoald
Danzaburou
2
4
12
2
W
9
3
9
4.5
W
Chernobog
Bretzhells
Chernobog
25
0
6
28
W
1
3
10
2
W
Achilles
Reyrre
Achilles
8
2
7
5.75
L
2
5
6
1
L
Tsukuyomi
Sk1boss
Tsukuyomi
5
4
3
1.63
L
Janus
5
2
0
2.5
L
Neith
mufc98
Neith
0
18
5
0.14
L
Bellona
0
18
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,318
Damage
36,872
62,997
Taken
69,285
39,801
Mitigated
28,657
15,246
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AstoundingRoald
Danzaburou
6,294
2,613
0
2,520
11,546
4,198
5,816
3,619
7,748
0
70,349
W
13,122
7,886
324
7,489
13,269
4,912
5,778
1,724
11,341
0
79,330
W
Chernobog
Bretzhells
Chernobog
21,553
12,276
0
3,906
12,190
5,357
1,489
1,837
10,197
0
85,735
W
3,704
686
0
703
13,261
10,777
747
2,895
10,023
37,527
0
W
Achilles
Reyrre
Achilles
7,645
2,836
0
304
12,731
14,557
2,797
1,250
11,261
0
35,954
L
8,655
1,854
0
1,490
10,649
3,235
0
673
9,976
0
37,268
L
Tsukuyomi
Sk1boss
Tsukuyomi
6,456
2,622
0
1,068
8,765
2,907
888
356
8,409
0
31,118
L
Janus
12,077
838
0
1,847
10,431
3,083
80
578
9,853
78,410
0
L
Neith
mufc98
Neith
7,097
5,582
0
1,396
19,986
5,452
592
444
19,542
0
24,004
L
Bellona
2,587
1,619
0
557
19,454
13,980
45
1,653
17,801
0
10,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,987
Gold Earned
42,655
485
Minions Killed
325
0
Camps Cleared
0
1,857,880
Distance Traveled
1,515,426
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,258
512
122
6
0
335,848
1
W
Cupid
13,140
597
139
6
0
324,042
0
W
Chernobog
13,467
612
119
5
0
424,532
0
W
Ganesha
10,878
494
36
2
0
403,712
1
W
Achilles
11,244
511
69
3
0
369,746
3
L
Loki
8,610
391
73
3
0
280,320
0
L
Tsukuyomi
8,343
379
46
2
0
247,154
0
L
Janus
10,857
494
154
7
0
400,765
3
L
Neith
8,110
369
37
2
0
314,525
0
L
Bellona
6,735
306
15
1
0
272,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role