Player Matchup

Fenrir
Fenrir
Bayisde
Fenrir
Level 70
God Stats
4W - 5L
1,540 SR
Queue Stats
237W - 207L
1,565 Elo+
Party 2
Ares
Ares
PeachieOs
Ares
Level 5
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 2L
1,182 Elo+
Party 2
Bellona
Bellona
PerpetualKnives
Bellona
Level 7
God Stats
2W - 2L
1,514 SR
Queue Stats
2W - 2L
1,510 Elo+
Party 1
Merlin
Merlin
PrizeFighter101
Merlin
Level 27
God Stats
4W - 2L
1,660 SR
Queue Stats
61W - 64L
1,481 Elo+
Solo
Neith
Neith
lemonvvater
Neith
Level 8
God Stats
2W - 3L
1,361 SR
Queue Stats
2W - 4L
1,444 Elo+
Party 1
Team Averages
Level 23
1,461 SR
1,436 Elo+

VS

Team Averages
Level 20
1,472 SR
1,523 Elo+
Odin
Odin
DalandanYT
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,459 Elo+
Solo
Olorun
Olorun
McMeany
Olorun
Level 23
God Stats
1W - 0L
1,264 SR
Queue Stats
11W - 5L
1,702 Elo+
Party 3
Janus
Janus
SYM Toque
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,427 Elo+
Solo
Nemesis
Nemesis
Sexylegs04
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,610 Elo+
Party 3
Aphrodite
Aphrodite
Zerodelta788
Aphrodite
Level 29
God Stats
43W - 31L
1,596 SR
Queue Stats
82W - 91L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bayisde
Fenrir
16
11 / 2 / 2
9,761
574
10,673
15,486
6,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
9
0 / 6 / 4
6,670
392
4,112
13,396
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 5 / 0
6,817
401
2,602
10,131
7,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 4 / 5
7,396
435
10,777
9,263
4,097
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 8 / 6
6,380
375
2,587
10,433
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 2
10,680
628
11,051
8,965
6,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Olorun
McMeany
Olorun
13
4 / 2 / 6
8,838
520
5,686
8,541
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
SYM Toque
Janus
14
6 / 3 / 8
8,811
518
10,334
9,268
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Sexylegs04
Nemesis
13
4 / 3 / 6
8,408
495
6,349
11,057
6,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Zerodelta788
Aphrodite
12
3 / 5 / 9
8,286
487
7,702
12,522
8,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
13
Kills
23
25
Deaths
13
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bayisde
Fenrir
11
2
2
6
W
6
0
2
7
W
Olorun
McMeany
Olorun
4
2
6
3.5
L
Ares
0
6
4
0.33
L
0
5
0
0
L
2
4
5
1.13
W
Janus
SYM Toque
Janus
6
3
8
3.33
W
Nemesis
Sexylegs04
Nemesis
4
3
6
2.33
W
Aphrodite
Zerodelta788
Aphrodite
3
5
9
1.5
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,751
Damage
41,122
58,709
Taken
50,353
29,915
Mitigated
26,363
11,269
Healing
23,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bayisde
Fenrir
10,673
2,564
0
6,638
15,486
6,478
0
3,966
11,395
0
60,530
W
11,051
1,610
0
2,693
8,965
6,711
416
1,342
7,301
0
53,496
W
Olorun
McMeany
Olorun
5,686
2,579
628
4,476
8,541
2,548
3,692
2,934
5,607
42,989
0
L
Ares
4,112
210
0
547
13,396
7,997
0
8,104
5,217
10,655
0
L
2,602
709
0
1,255
10,131
7,560
0
668
8,957
0
24,370
L
10,777
496
0
1,513
9,263
4,097
135
5,579
3,684
30,581
0
W
Janus
SYM Toque
Janus
10,334
1,989
0
0
9,268
2,318
277
3,444
5,824
53,047
0
W
Nemesis
Sexylegs04
Nemesis
6,349
2,182
805
2,187
11,057
6,505
146
2,049
9,008
8,160
45,000
W
Aphrodite
Zerodelta788
Aphrodite
7,702
1,474
5,665
6,630
12,522
8,281
371
5,120
7,377
31,920
0
L
2,587
986
0
1,316
10,433
3,783
164
5,689
4,744
0
20,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,024
Gold Earned
45,023
262
Minions Killed
406
0
Camps Cleared
0
1,501,404
Distance Traveled
1,525,184
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,761
574
96
6
0
352,310
0
W
Odin
10,680
628
115
7
0
336,277
3
W
Olorun
8,838
520
92
5
0
269,008
3
L
Ares
6,670
392
19
1
0
294,138
0
L
Bellona
6,817
401
58
3
0
329,154
0
L
Merlin
7,396
435
52
3
0
242,990
0
W
Janus
8,811
518
70
4
0
305,901
4
W
Nemesis
8,408
495
81
5
0
319,730
5
W
Aphrodite
8,286
487
48
3
0
294,268
1
L
Neith
6,380
375
37
2
0
282,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role