Player Matchup

Ymir
Ymir
DentedTrack2955
Ymir
Level 18
God Stats
1W - 1L
1,462 SR
Queue Stats
19W - 19L
1,503 Elo+
Solo
Heimdallr
Heimdallr
EDDwonder27
Heimdallr
Level 23
God Stats
0W - 1L
1,739 SR
Queue Stats
29W - 23L
1,569 Elo+
Solo
Thoth
Thoth
FTObandedupk
Thoth
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Melo76nvl
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,692 Elo+
Solo
Agni
Agni
SuperMigas06
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,540 SR
1,553 Elo+

VS

Team Averages
Level 19
1,566 SR
1,409 Elo+
Danzaburou
Danzaburou
JokerGoon3301
Danzaburou
Level 16
God Stats
3W - 3L
1,557 SR
Queue Stats
17W - 11L
1,593 Elo+
Solo
Nemesis
Nemesis
Queen_Whatever
Nemesis
Level 29
God Stats
4W - 1L
1,551 SR
Queue Stats
69W - 80L
1,166 Elo+
Solo
Anubis
Anubis
RegentDust57141
Anubis
Level 20
God Stats
5W - 0L
1,726 SR
Queue Stats
10W - 3L
1,709 Elo+
Solo
Bastet
Bastet
jeanpiere18232
Bastet
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,045 Elo+
Solo
Chaac
Chaac
str8_8_balz
Chaac
Level 22
God Stats
7W - 6L
1,497 SR
Queue Stats
51W - 43L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 1 / 0
3,923
560
1,044
3,571
1,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
EDDwonder27
Heimdallr
6
2 / 1 / 1
4,086
584
2,977
3,435
779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 2 / 0
2,942
420
200
975
137
Bellona
Melo76nvl
Bellona
4
0 / 4 / 1
3,158
451
640
4,066
2,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 2 / 0
2,996
428
171
1,444
217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JokerGoon3301
Danzaburou
8
1 / 0 / 3
4,622
660
4,244
1,810
1,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
4 / 0 / 1
4,499
643
961
3,060
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 1 / 2
4,560
651
1,736
3,011
1,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
1 / 5 / 0
3,585
512
1,267
4,696
1,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 0
4,733
676
454
2,414
1,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
8
10
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Heimdallr
EDDwonder27
Heimdallr
2
1
1
2.5
L
0
2
0
0
W
Danzaburou
JokerGoon3301
Danzaburou
1
0
3
2.5
L
Bellona
Melo76nvl
Bellona
0
4
1
0.13
W
4
0
1
4.5
W
1
1
2
2
L
0
2
0
0
W
1
5
0
0.2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,032
Damage
8,662
13,491
Taken
14,991
5,139
Mitigated
5,826
1,744
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,044
222
0
886
3,571
1,327
0
519
3,052
4,534
0
L
Heimdallr
EDDwonder27
Heimdallr
2,977
1,673
0
500
3,435
779
33
986
2,449
0
17,050
L
200
200
0
0
975
137
0
83
892
912
0
W
Danzaburou
JokerGoon3301
Danzaburou
4,244
1,496
0
531
1,810
1,019
324
205
1,561
1,881
15,808
L
Bellona
Melo76nvl
Bellona
640
207
0
358
4,066
2,679
0
282
3,784
0
4,077
W
961
183
0
1,054
3,060
713
0
237
2,773
0
10,119
W
1,736
339
0
797
3,011
1,163
667
171
2,815
16,863
0
L
171
87
0
0
1,444
217
0
274
1,170
2,601
0
W
1,267
809
0
0
4,696
1,167
580
710
3,986
0
3,472
W
454
299
0
1,410
2,414
1,764
1,344
92
2,322
2,142
19,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,105
Gold Earned
21,999
60
Minions Killed
142
0
Camps Cleared
0
510,922
Distance Traveled
721,353
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,923
560
6
1
0
149,717
1
L
Heimdallr
4,086
584
35
5
0
93,829
1
L
Thoth
2,942
420
3
0
0
31,743
1
W
Danzaburou
4,622
660
33
5
0
119,853
0
L
Bellona
3,158
451
10
1
0
159,401
0
W
Nemesis
4,499
643
20
3
0
140,649
2
W
Anubis
4,560
651
35
5
0
183,753
0
L
Agni
2,996
428
6
1
0
76,232
1
W
Bastet
3,585
512
7
1
0
148,777
1
W
Chaac
4,733
676
47
7
0
128,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role