Player Matchup

Anubis
Anubis
KevinTTO
Anubis
Level 37
God Stats
1W - 3L
1,380 SR
Queue Stats
84W - 131L
1,279 Elo+
Solo
King Arthur
King Arthur
Malathis666
King Arthur
Level 49
God Stats
5W - 10L
1,332 SR
Queue Stats
14W - 22L
1,318 Elo+
Party 2
Ymir
Ymir
PREDATT1R
Ymir
Level 12
God Stats
3W - 5L
1,398 SR
Queue Stats
5W - 7L
1,411 Elo+
Party 3
Pele
Pele
docsunday
Pele
Level 29
God Stats
0W - 1L
1,540 SR
Queue Stats
23W - 44L
1,247 Elo+
Party 2
Freya
Freya
z-El-_-Diablo-z
Freya
Level 100
God Stats
3W - 7L
1,351 SR
Queue Stats
426W - 527L
1,360 Elo+
Party 3
Team Averages
Level 45
1,400 SR
1,323 Elo+

VS

Team Averages
Level 50
1,360 SR
1,417 Elo+
Fenrir
Fenrir
Cryruser
Fenrir
Level 41
God Stats
4W - 2L
1,503 SR
Queue Stats
93W - 125L
1,370 Elo+
Solo
Bellona
Bellona
Drobeywolf
Bellona
Level 34
God Stats
1W - 0L
1,245 SR
Queue Stats
15W - 15L
1,352 Elo+
Party 1
Chang'e
Chang'e
ISuckAtSmite0001
Chang'e
Level 41
God Stats
1W - 1L
1,266 SR
Queue Stats
103W - 93L
1,520 Elo+
Solo
Medusa
Medusa
Spagetee
Medusa
Level 39
God Stats
9W - 16L
1,468 SR
Queue Stats
34W - 53L
1,425 Elo+
Solo
Artio
Artio
Variabilis
Artio
Level 97
God Stats
2W - 3L
1,321 SR
Queue Stats
16W - 16L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KevinTTO
Anubis
18
7 / 9 / 1
12,029
463
17,327
23,461
12,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Malathis666
King Arthur
17
3 / 9 / 1
11,967
460
17,461
36,370
29,027
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
17
1 / 10 / 1
10,306
396
7,568
20,918
10,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pele
15
1 / 13 / 3
10,234
394
7,713
24,355
7,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 11 / 1
8,916
343
4,665
19,643
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cryruser
Fenrir
20
8 / 3 / 11
13,877
534
9,834
21,517
9,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Drobeywolf
Bellona
20
6 / 1 / 10
14,837
571
16,748
20,150
20,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
16 / 4 / 12
14,748
567
25,113
21,256
8,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Spagetee
Medusa
20
17 / 5 / 13
14,883
572
34,804
20,358
9,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
19
5 / 0 / 25
13,920
535
11,748
24,862
29,875
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
123
12
Kills
52
52
Deaths
13
7
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cryruser
Fenrir
8
3
11
4.5
W
Bellona
Drobeywolf
Bellona
6
1
10
11
W
16
4
12
5.5
L
Anubis
KevinTTO
Anubis
7
9
1
0.83
L
King Arthur
Malathis666
King Arthur
3
9
1
0.39
L
Ymir
1
10
1
0.15
W
Medusa
Spagetee
Medusa
17
5
13
4.7
W
Artio
5
0
25
17.5
L
Pele
1
13
3
0.19
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,734
Damage
98,247
124,747
Taken
108,143
65,690
Mitigated
78,547
28,057
Healing
41,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cryruser
Fenrir
9,834
1,445
0
7,996
21,517
9,779
0
3,744
17,773
0
98,299
W
Bellona
Drobeywolf
Bellona
16,748
5,136
0
3,518
20,150
20,385
3,254
2,882
17,268
5,306
98,669
W
25,113
2,759
3,744
7,900
21,256
8,637
289
8,760
12,496
114,978
0
L
Anubis
KevinTTO
Anubis
17,327
364
0
9,173
23,461
12,237
0
7,272
15,963
77,305
0
L
King Arthur
Malathis666
King Arthur
17,461
1,829
0
6,685
36,370
29,027
520
7,965
28,288
0
68,677
L
Ymir
7,568
283
0
2,138
20,918
10,673
234
6,851
14,004
47,778
0
W
Medusa
Spagetee
Medusa
34,804
23,520
0
5,038
20,358
9,871
5,137
7,668
12,626
0
105,468
W
Artio
11,748
1,088
2,618
10,489
24,862
29,875
1,460
6,506
18,356
43,847
0
L
Pele
7,713
2,241
0
5,481
24,355
7,604
262
8,059
16,176
0
51,586
L
4,665
1,816
0
4,580
19,643
6,149
50
6,691
12,758
39,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,452
Gold Earned
72,265
437
Minions Killed
641
0
Camps Cleared
0
1,925,407
Distance Traveled
2,337,832
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,877
534
116
4
0
490,437
0
W
Bellona
14,837
571
202
8
0
513,602
0
W
Chang'e
14,748
567
138
5
0
455,950
2
L
Anubis
12,029
463
123
5
0
338,354
3
L
King Arthur
11,967
460
117
5
0
425,596
5
L
Ymir
10,306
396
67
3
0
391,784
0
W
Medusa
14,883
572
139
5
0
400,601
0
W
Artio
13,920
535
46
2
0
477,242
5
L
Pele
10,234
394
76
3
0
428,413
1
L
Freya
8,916
343
54
2
0
341,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role