Player Matchup

Medusa
Medusa
Bnormann
Medusa
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,320 Elo+
Solo
Rama
Rama
KоnungАlexander
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,799 Elo+
Solo
Artemis
Artemis
Nand0r
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
ShadeSztalker
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 1
Thoth
Thoth
cuberoyisus
Thoth
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,477 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,562 Elo+

VS

Team Averages
Level 21
1,440 SR
1,467 Elo+
Mercury
Mercury
IDKANAME98
Mercury
Level 27
God Stats
3W - 7L
1,297 SR
Queue Stats
94W - 82L
1,538 Elo+
Solo
Athena
Athena
Mevrael
Athena
Level 19
God Stats
2W - 0L
1,401 SR
Queue Stats
8W - 4L
1,422 Elo+
Solo
Thoth
Thoth
ShadeyN
Thoth
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,452 Elo+
Solo
Rama
Rama
ZzzWw
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
skyon96
Tsukuyomi
Level 28
God Stats
20W - 16L
1,501 SR
Queue Stats
27W - 24L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bnormann
Medusa
6
0 / 2 / 0
3,282
547
1,543
3,343
685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 2 / 0
3,578
596
1,274
5,197
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Nand0r
Artemis
5
1 / 2 / 0
3,548
591
804
2,719
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 3 / 1
3,152
525
1,031
2,765
675
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
0 / 2 / 0
3,071
512
68
1,710
360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IDKANAME98
Mercury
8
2 / 0 / 2
4,571
762
1,538
3,242
697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Athena
Mevrael
Athena
6
1 / 1 / 2
4,098
683
649
2,962
1,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thoth
ShadeyN
Thoth
9
3 / 0 / 1
5,327
888
2,322
1,544
327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
ZzzWw
Rama
6
1 / 0 / 1
3,774
629
1,227
2,844
667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
skyon96
Tsukuyomi
8
4 / 1 / 1
4,736
789
2,875
3,321
841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
11
11
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bnormann
Medusa
0
2
0
0
W
Mercury
IDKANAME98
Mercury
2
0
2
3
L
0
2
0
0
W
Athena
Mevrael
Athena
1
1
2
2
L
Artemis
Nand0r
Artemis
1
2
0
0.5
L
0
3
1
0.17
W
Thoth
ShadeyN
Thoth
3
0
1
3.5
W
Rama
ZzzWw
Rama
1
0
1
1.5
L
0
2
0
0
W
Tsukuyomi
skyon96
Tsukuyomi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,720
Damage
8,611
15,734
Taken
13,913
3,524
Mitigated
3,789
4,183
Healing
6,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bnormann
Medusa
1,543
797
0
1,111
3,343
685
0
812
2,489
0
9,290
W
Mercury
IDKANAME98
Mercury
1,538
648
0
2,119
3,242
697
0
0
3,242
0
18,804
L
1,274
1,081
0
1,845
5,197
1,147
0
1,064
4,013
0
13,465
W
Athena
Mevrael
Athena
649
256
0
612
2,962
1,257
317
0
2,962
2,964
0
L
Artemis
Nand0r
Artemis
804
579
0
816
2,719
657
23
0
2,719
0
7,553
L
1,031
435
0
161
2,765
675
0
0
2,765
0
5,404
W
Thoth
ShadeyN
Thoth
2,322
170
0
656
1,544
327
0
68
1,476
26,379
0
W
Rama
ZzzWw
Rama
1,227
855
0
1,481
2,844
667
390
0
2,844
0
15,506
L
68
68
0
250
1,710
360
0
829
777
5,697
0
W
Tsukuyomi
skyon96
Tsukuyomi
2,875
898
0
1,404
3,321
841
324
0
3,321
0
15,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,631
Gold Earned
22,506
90
Minions Killed
201
0
Camps Cleared
0
483,608
Distance Traveled
590,871
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,282
547
20
3
0
118,046
3
W
Mercury
4,571
762
58
10
0
125,834
1
L
Rama
3,578
596
31
5
0
107,296
0
W
Athena
4,098
683
4
1
0
129,237
0
L
Artemis
3,548
591
18
3
0
82,297
0
L
Fenrir
3,152
525
11
2
0
90,194
0
W
Thoth
5,327
888
65
11
0
124,190
1
W
Rama
3,774
629
29
5
0
94,476
1
L
Thoth
3,071
512
10
2
0
85,775
1
W
Tsukuyomi
4,736
789
45
8
0
117,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role