Player Matchup

Olorun
Olorun
CERVAL84
Olorun
Level 156
God Stats
15W - 11L
1,545 SR
Queue Stats
474W - 506L
1,389 Elo+
Party 3
Guan Yu
Guan Yu
Karpfiii
Guan Yu
Level 123
God Stats
2W - 0L
1,719 SR
Queue Stats
20W - 21L
1,462 Elo+
Solo
Neith
Neith
Pitbulldu84000
Neith
Level 80
God Stats
3W - 1L
1,542 SR
Queue Stats
96W - 112L
1,349 Elo+
Party 3
Ymir
Ymir
XRXKLRX
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
psychopathe-0007
Chernobog
Level 128
God Stats
2W - 1L
1,304 SR
Queue Stats
226W - 221L
1,392 Elo+
Party 3
Team Averages
Level 111
1,522 SR
1,418 Elo+

VS

Team Averages
Level 104
1,445 SR
1,426 Elo+
Ra
Ra
FaTe-Hitman
Ra
Level 130
God Stats
0W - 1L
1,650 SR
Queue Stats
33W - 45L
1,429 Elo+
Party 2
Bellona
Bellona
Gerarzo
Bellona
Level 155
God Stats
3W - 2L
1,708 SR
Queue Stats
442W - 469L
1,414 Elo+
Solo
Anhur
Anhur
IamD1ng0456
Anhur
Level 105
God Stats
0W - 3L
1,192 SR
Queue Stats
24W - 34L
1,386 Elo+
Party 2
Pele
Pele
ShowyPegasus217
Pele
Level 66
God Stats
2W - 3L
1,518 SR
Queue Stats
213W - 191L
1,459 Elo+
Party 1
Nike
Nike
huskyboo
Nike
Level 62
God Stats
0W - 3L
1,158 SR
Queue Stats
134W - 137L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CERVAL84
Olorun
17
3 / 3 / 15
10,060
774
5,482
13,560
6,537
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Karpfiii
Guan Yu
16
5 / 4 / 22
10,183
783
10,695
23,081
24,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

19
7 / 1 / 21
11,237
864
19,852
18,352
9,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
XRXKLRX
Ymir
17
7 / 4 / 15
10,806
831
10,028
21,075
25,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
18
8 / 2 / 16
11,123
856
20,710
10,544
5,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 4
10,131
779
18,189
9,382
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Gerarzo
Bellona
15
3 / 6 / 6
9,459
728
17,245
20,590
19,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 4
9,188
707
8,736
9,657
4,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 7 / 5
9,012
693
15,048
16,070
7,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
14
2 / 10 / 7
9,084
699
9,707
16,731
9,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
40
30
Kills
14
14
Deaths
30
89
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Olorun
CERVAL84
Olorun
3
3
15
3.5
L
5
4
4
1.75
L
Bellona
Gerarzo
Bellona
3
6
6
1
L
2
3
4
1.33
W
Guan Yu
Karpfiii
Guan Yu
5
4
22
4
W
7
1
21
17.5
L
2
7
5
0.64
W
Ymir
XRXKLRX
Ymir
7
4
15
3.63
L
Nike
2
10
7
0.55
W
Chernobog
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,767
Damage
68,925
86,612
Taken
72,430
70,981
Mitigated
44,952
51,614
Healing
20,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CERVAL84
Olorun
5,482
2,595
8,799
4,481
13,560
6,537
324
2,942
10,543
20,963
0
L
18,189
1,496
4,776
2,237
9,382
4,323
0
1,257
8,025
37,188
0
L
Bellona
Gerarzo
Bellona
17,245
2,664
1,851
2,542
20,590
19,693
0
4,850
15,565
0
26,841
L
8,736
3,021
405
1,188
9,657
4,253
0
2,351
7,256
0
20,860
W
Guan Yu
Karpfiii
Guan Yu
10,695
1,176
9,830
7,083
23,081
24,802
93
5,110
17,860
0
11,436
W
19,852
7,611
2,328
5,856
18,352
9,272
4,017
2,774
15,432
0
49,232
L
15,048
2,270
1,384
4,385
16,070
7,168
0
3,121
12,874
0
25,176
W
Ymir
XRXKLRX
Ymir
10,028
1,330
4,054
4,088
21,075
25,089
0
4,257
16,672
20,088
0
L
Nike
9,707
1,041
677
1,123
16,731
9,515
0
3,931
12,662
0
17,634
W
Chernobog
20,710
9,029
2,373
2,722
10,544
5,281
974
3,106
7,438
0
37,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,409
Gold Earned
46,874
141
Minions Killed
127
0
Camps Cleared
0
1,105,776
Distance Traveled
988,160
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,060
774
29
2
0
221,227
0
L
Ra
10,131
779
37
3
0
191,570
2
L
Bellona
9,459
728
21
2
0
233,316
3
L
Anhur
9,188
707
41
3
0
166,332
1
W
Guan Yu
10,183
783
2
0
0
249,532
0
W
Neith
11,237
864
55
4
0
229,278
0
L
Pele
9,012
693
22
2
0
218,021
1
W
Ymir
10,806
831
11
1
0
226,122
1
L
Nike
9,084
699
6
0
0
178,921
0
W
Chernobog
11,123
856
44
3
0
179,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role