Player Matchup

Hercules
Hercules
Boris-Berjcha
Hercules
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 8L
1,321 Elo+
Party 3
Ymir
Ymir
QueenPam UwU
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
979 Elo+
Party 1
Thanatos
Thanatos
ZeGen_Z
Thanatos
Level 23
God Stats
2W - 2L
1,195 SR
Queue Stats
24W - 21L
1,330 Elo+
Solo
Nu Wa
Nu Wa
cuccelucas
Nu Wa
Level 46
God Stats
4W - 6L
1,398 SR
Queue Stats
39W - 48L
1,314 Elo+
Party 3
Danzaburou
Danzaburou
dalhicr7
Danzaburou
Level 81
God Stats
23W - 18L
1,599 SR
Queue Stats
123W - 87L
1,569 Elo+
Party 1
Team Averages
Level 34
1,438 SR
1,303 Elo+

VS

Team Averages
Level 17
1,426 SR
1,328 Elo+
Pele
Pele
BEN VADER
Pele
Level 31
God Stats
3W - 3L
1,531 SR
Queue Stats
88W - 67L
1,384 Elo+
Party 2
Neith
Neith
DB x 2Smoove
Neith
Level 27
God Stats
16W - 18L
1,512 SR
Queue Stats
61W - 81L
1,281 Elo+
Solo
Amaterasu
Amaterasu
SparingFool68
Amaterasu
Level 8
God Stats
0W - 2L
1,265 SR
Queue Stats
4W - 9L
1,192 Elo+
Solo
Zhong Kui
Zhong Kui
mayte_baby
Zhong Kui
Level 11
God Stats
0W - 2L
1,323 SR
Queue Stats
7W - 10L
1,287 Elo+
Solo
Cthulhu
Cthulhu
thevitalvitrol
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Boris-Berjcha
Hercules
11
1 / 0 / 2
6,336
528
3,080
5,936
3,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 0 / 13
8,106
676
8,236
12,708
5,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
ZeGen_Z
Thanatos
11
4 / 0 / 4
6,926
577
1,907
7,564
2,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
11
1 / 2 / 1
6,728
561
3,786
3,716
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
dalhicr7
Danzaburou
14
14 / 0 / 4
9,709
809
10,669
6,338
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 4 / 0
6,025
502
3,624
10,960
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 7 / 0
4,999
417
3,507
7,590
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
SparingFool68
Amaterasu
9
0 / 3 / 0
5,402
450
2,892
6,301
4,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
mayte_baby
Zhong Kui
10
0 / 3 / 1
5,909
492
2,359
6,465
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 9 / 0
4,918
410
2,597
11,516
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
25
Kills
2
2
Deaths
26
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
2
4
0
0.5
W
Hercules
Boris-Berjcha
Hercules
1
0
2
2
L
0
7
0
0
W
5
0
13
11.5
L
Amaterasu
SparingFool68
Amaterasu
0
3
0
0
W
Thanatos
ZeGen_Z
Thanatos
4
0
4
6
W
Nu Wa
1
2
1
0.75
W
Danzaburou
dalhicr7
Danzaburou
14
0
4
16
L
Zhong Kui
mayte_baby
Zhong Kui
0
3
1
0.17
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,678
Damage
14,979
36,262
Taken
42,832
15,107
Mitigated
18,272
15,603
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
3,624
663
0
4,006
10,960
3,136
0
1,878
9,082
0
37,050
W
Hercules
Boris-Berjcha
Hercules
3,080
1,069
0
1,123
5,936
3,975
235
18
5,794
0
16,863
L
3,507
2,088
147
1,103
7,590
1,960
288
4,061
3,529
0
17,803
W
8,236
2,620
0
4,344
12,708
5,514
0
2,644
10,064
33,339
0
L
Amaterasu
SparingFool68
Amaterasu
2,892
1,233
0
563
6,301
4,743
332
1,003
5,017
36
17,968
W
Thanatos
ZeGen_Z
Thanatos
1,907
492
0
7,299
7,564
2,480
0
120
7,444
0
29,412
W
Nu Wa
3,786
1,677
0
1,000
3,716
979
660
967
2,749
25,694
0
W
Danzaburou
dalhicr7
Danzaburou
10,669
4,080
0
1,837
6,338
2,159
67
1,225
5,113
0
57,117
L
Zhong Kui
mayte_baby
Zhong Kui
2,359
69
0
1,990
6,465
3,742
0
2,699
3,766
31,454
0
L
2,597
616
75
177
11,516
4,691
0
2,381
9,135
14,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,805
Gold Earned
27,253
265
Minions Killed
213
0
Camps Cleared
0
1,050,547
Distance Traveled
1,022,772
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,025
502
71
6
0
239,883
0
W
Hercules
6,336
528
32
3
0
204,418
0
L
Neith
4,999
417
29
2
0
184,653
0
W
Ymir
8,106
676
37
3
0
218,542
0
L
Amaterasu
5,402
450
32
3
0
210,314
1
W
Thanatos
6,926
577
65
5
0
210,293
1
W
Nu Wa
6,728
561
41
3
0
213,257
0
W
Danzaburou
9,709
809
90
8
0
204,037
0
L
Zhong Kui
5,909
492
68
6
0
158,459
0
L
Cthulhu
4,918
410
13
1
0
229,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role