Player Matchup

Ullr
Ullr
EUNJ-i
Ullr
Level 108
God Stats
11W - 24L
1,408 SR
Queue Stats
241W - 242L
1,458 Elo+
Party 3
Neith
Neith
Ecsper
Neith
Level 127
God Stats
1W - 1L
1,601 SR
Queue Stats
3W - 2L
1,640 Elo+
Party 2
Anhur
Anhur
Heruvim
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
fenixmaquina
Izanami
Level 104
God Stats
420W - 388L
1,480 SR
Queue Stats
436W - 406L
1,471 Elo+
Solo
Danzaburou
Danzaburou
x2ege_69
Danzaburou
Level 88
God Stats
2W - 5L
1,511 SR
Queue Stats
90W - 88L
1,460 Elo+
Party 3
Team Averages
Level 114
1,500 SR
1,506 Elo+

VS

Team Averages
Level 108
1,501 SR
1,498 Elo+
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Aiken81
Izanami
Level 62
God Stats
7W - 5L
1,598 SR
Queue Stats
33W - 35L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
RiddimOrDie
Zhong Kui
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 96L
1,521 Elo+
Party 1
Tyr
Tyr
TyrTheLawgivér
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
mahla18
Ra
Level 149
God Stats
2W - 0L
1,408 SR
Queue Stats
74W - 81L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
EUNJ-i
Ullr
7
1 / 3 / 1
4,599
511
2,321
5,542
1,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Neith
Ecsper
Neith
8
1 / 4 / 0
4,700
522
1,567
4,822
1,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Heruvim
Anhur
9
1 / 3 / 0
5,146
572
3,137
5,773
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
fenixmaquina
Izanami
9
1 / 4 / 0
5,010
557
3,199
5,874
1,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
x2ege_69
Danzaburou
8
3 / 0 / 1
5,427
603
2,880
4,314
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 2 / 2
5,477
609
4,046
4,743
2,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
Aiken81
Izanami
10
3 / 0 / 2
5,727
636
4,210
5,293
1,341
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
RiddimOrDie
Zhong Kui
11
1 / 1 / 2
6,310
701
2,635
6,780
3,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
5 / 3 / 0
5,754
639
3,730
5,720
2,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 2
5,776
642
936
3,249
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
7
Kills
14
14
Deaths
7
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
2
2
W
Izanami
Aiken81
Izanami
3
0
2
4
L
Ullr
EUNJ-i
Ullr
1
3
1
0.5
L
Neith
Ecsper
Neith
1
4
0
0.25
L
Anhur
Heruvim
Anhur
1
3
0
0.33
W
Zhong Kui
RiddimOrDie
Zhong Kui
1
1
2
2
W
5
3
0
1.67
L
Izanami
fenixmaquina
Izanami
1
4
0
0.25
W
2
1
2
3
L
Danzaburou
x2ege_69
Danzaburou
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,104
Damage
15,557
26,325
Taken
25,785
6,453
Mitigated
10,571
3,845
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,046
1,194
0
3,306
4,743
2,677
0
0
4,743
5,095
19,108
W
Izanami
Aiken81
Izanami
4,210
2,770
0
2,736
5,293
1,341
0
0
5,293
0
30,412
L
Ullr
EUNJ-i
Ullr
2,321
416
0
290
5,542
1,275
0
0
5,542
0
18,557
L
Neith
Ecsper
Neith
1,567
417
0
299
4,822
1,129
409
1,011
3,811
0
19,212
L
Anhur
Heruvim
Anhur
3,137
1,232
0
1,910
5,773
1,821
435
2,407
3,366
0
24,218
W
Zhong Kui
RiddimOrDie
Zhong Kui
2,635
201
0
3,026
6,780
3,173
0
0
6,780
31,223
0
W
3,730
1,085
0
1,108
5,720
2,290
0
0
5,720
0
17,263
L
Izanami
fenixmaquina
Izanami
3,199
1,758
0
595
5,874
1,174
547
42
5,832
0
27,783
W
936
0
14
1,071
3,249
1,090
409
0
3,249
30,015
0
L
Danzaburou
x2ege_69
Danzaburou
2,880
933
0
751
4,314
1,054
0
267
4,047
0
14,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,882
Gold Earned
29,044
217
Minions Killed
262
0
Camps Cleared
0
757,430
Distance Traveled
894,206
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,477
609
54
6
0
201,221
0
W
Izanami
5,727
636
57
6
0
176,150
0
L
Ullr
4,599
511
41
5
0
161,862
1
L
Neith
4,700
522
39
4
0
163,150
1
L
Anhur
5,146
572
53
6
0
144,801
1
W
Zhong Kui
6,310
701
66
7
0
156,483
1
W
Tyr
5,754
639
27
3
0
204,388
0
L
Izanami
5,010
557
52
6
0
140,102
0
W
Ra
5,776
642
58
6
0
155,964
4
L
Danzaburou
5,427
603
32
4
0
147,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role