Player Matchup

Guan Yu
Guan Yu
Bronze III
Joust
Guan Yu
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,559 MMR
Party 2
Anhur
Anhur
Bronze III
Luke
Anhur
Bronze III
Level 111
God Stats
0W - 2L
1,405 SR
Queue Stats
7W - 3L
1,559 MMR
Party 2
Agni
Agni
Bronze III
Pickering
Agni
Bronze III
Level 129
God Stats
1W - 2L
1,685 SR
Queue Stats
14W - 7L
1,559 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,530 SR
1,559 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,701 SR
1,547 MMR
Chaac
Chaac
Bronze III
Apelsin4eG
Chaac
Bronze III
Level 147
God Stats
2W - 0L
1,760 SR
Queue Stats
10W - 7L
1,547 MMR
Party 1
Vamana
Vamana
Bronze III
Koqh
Vamana
Bronze III
Level 98
God Stats
2W - 2L
1,597 SR
Queue Stats
61W - 25L
1,547 MMR
Party 1
Persephone
Persephone
Bronze III
StarsWen
Persephone
Bronze III
Level 141
God Stats
1W - 0L
1,747 SR
Queue Stats
4W - 3L
1,547 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Joust
Guan Yu
10
0 / 4 / 1
8,093
540
4,636
16,677
18,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Luke
Anhur
12
1 / 3 / 0
8,851
590
5,891
10,265
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
11
0 / 6 / 1
8,476
565
7,364
10,361
4,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
YemojaThothCthulhuHou YiChang'e

VS

Bans
AphroditeCupidDiscordiaUllrScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
4 / 0 / 9
11,433
762
8,844
11,942
10,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vamana
Koqh
Vamana
14
5 / 0 / 7
10,417
694
9,713
13,613
9,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
StarsWen
Persephone
15
4 / 1 / 9
10,700
713
13,409
5,555
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
13
13
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
0
9
8.5
L
Guan Yu
Joust
Guan Yu
0
4
1
0.13
W
Vamana
Koqh
Vamana
5
0
7
8.5
L
Anhur
Luke
Anhur
1
3
0
0.33
L
Agni
0
6
1
0.08
W
Persephone
StarsWen
Persephone
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,891
Damage
31,966
37,303
Taken
31,110
26,740
Mitigated
22,462
7,808
Healing
17,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,844
523
0
7,917
11,942
10,544
1,729
3,830
7,987
0
49,421
L
Guan Yu
Joust
Guan Yu
4,636
866
1,381
2,945
16,677
18,047
0
5,679
10,406
0
22,314
W
Vamana
Koqh
Vamana
9,713
3,628
0
6,478
13,613
9,619
1,326
2,130
11,301
0
40,458
L
Anhur
Luke
Anhur
5,891
2,715
0
1,247
10,265
3,901
0
3,992
5,818
0
32,015
L
Agni
7,364
225
0
2,235
10,361
4,792
0
2,960
7,066
45,056
0
W
Persephone
StarsWen
Persephone
13,409
780
0
3,361
5,555
2,299
100
1,741
3,688
53,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,420
Gold Earned
32,550
153
Minions Killed
198
0
Camps Cleared
0
823,388
Distance Traveled
894,904
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,433
762
65
4
0
321,070
3
L
Guan Yu
8,093
540
23
2
0
286,072
4
W
Vamana
10,417
694
40
3
0
296,539
3
L
Anhur
8,851
590
66
4
0
273,525
0
L
Agni
8,476
565
64
4
0
263,791
4
W
Persephone
10,700
713
93
6
0
277,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role