Player Matchup

Neith
Neith
Cipka420
Neith
Level 6
God Stats
6W - 1L
1,762 SR
Queue Stats
6W - 2L
1,584 Elo+
Solo
Zeus
Zeus
Magelicous
Zeus
Level 4
God Stats
3W - 0L
1,692 SR
Queue Stats
4W - 1L
1,623 Elo+
Solo
Cthulhu
Cthulhu
Ratskii
Cthulhu
Level 16
God Stats
2W - 0L
1,722 SR
Queue Stats
27W - 13L
1,631 Elo+
Solo
Tsukuyomi
Tsukuyomi
SHINELI
Tsukuyomi
Level 8
God Stats
1W - 1L
1,588 SR
Queue Stats
1W - 1L
1,296 Elo+
Party 1
Thanatos
Thanatos
Декадор
Thanatos
Level 142
God Stats
16W - 18L
1,622 SR
Queue Stats
32W - 40L
1,477 Elo+
Party 1
Team Averages
Level 35
1,677 SR
1,522 Elo+

VS

Team Averages
Level 18
1,495 SR
1,483 Elo+
Thoth
Thoth
DarkMagic26O9
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,464 Elo+
Solo
Hel
Hel
EinarrSparda
Hel
Level 29
God Stats
4W - 6L
1,483 SR
Queue Stats
122W - 102L
1,507 Elo+
Solo
Guan Yu
Guan Yu
Geraldine2548
Guan Yu
Level 26
God Stats
0W - 4L
1,289 SR
Queue Stats
66W - 83L
1,405 Elo+
Solo
Kukulkan
Kukulkan
MedaThePurpleCow
Kukulkan
Level 11
God Stats
1W - 2L
1,730 SR
Queue Stats
3W - 4L
1,539 Elo+
Solo
Nemesis
Nemesis
Wegeta1313
Nemesis
Level 7
God Stats
0W - 1L
1,473 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cipka420
Neith
17
7 / 1 / 16
10,168
1,130
11,355
10,109
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
14 / 1 / 20
11,994
1,333
32,160
7,425
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Ratskii
Cthulhu
17
1 / 1 / 28
10,100
1,122
10,107
15,122
12,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
SHINELI
Tsukuyomi
17
4 / 0 / 24
10,522
1,169
9,231
6,948
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
18
16 / 1 / 10
12,125
1,347
16,688
10,366
4,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

320

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 0
8,464
940
8,272
17,420
6,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 1
8,565
952
5,242
13,513
8,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
14
0 / 5 / 4
8,348
928
1,962
11,645
10,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 6 / 2
9,152
1,017
16,917
13,376
4,269
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Wegeta1313
Nemesis
14
1 / 20 / 3
8,884
987
11,192
28,685
12,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
14
42
Kills
4
4
Deaths
43
98
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Cipka420
Neith
7
1
16
15
L
1
8
0
0.13
L
0
4
1
0.13
L
Guan Yu
0
5
4
0.4
W
14
1
20
24
L
2
6
2
0.5
W
Cthulhu
Ratskii
Cthulhu
1
1
28
15
W
Tsukuyomi
SHINELI
Tsukuyomi
4
0
24
16
L
Nemesis
Wegeta1313
Nemesis
1
20
3
0.13
W
Thanatos
16
1
10
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,541
Damage
43,585
49,970
Taken
84,639
26,716
Mitigated
41,482
18,850
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cipka420
Neith
11,355
6,590
0
2,166
10,109
4,301
0
7,315
2,769
0
26,561
L
8,272
684
0
153
17,420
6,099
0
11,378
6,042
22,706
0
L
5,242
217
3,396
3,068
13,513
8,781
0
8,407
5,106
22,935
0
L
Guan Yu
1,962
106
594
1,230
11,645
10,261
0
6,003
5,642
88
7,325
W
32,160
3,731
0
2,324
7,425
2,761
0
3,053
4,372
54,454
0
L
16,917
1,242
248
0
13,376
4,269
0
6,474
6,902
41,010
0
W
Cthulhu
Ratskii
Cthulhu
10,107
968
420
2,274
15,122
12,251
0
10,698
4,354
30,266
0
W
Tsukuyomi
SHINELI
Tsukuyomi
9,231
2,457
0
1,107
6,948
2,914
0
4,492
2,431
0
19,994
L
Nemesis
Wegeta1313
Nemesis
11,192
5,208
0
2,075
28,685
12,072
0
10,005
18,680
0
18,244
W
Thanatos
16,688
7,977
0
10,559
10,366
4,489
0
4,961
5,349
0
32,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,909
Gold Earned
43,413
191
Minions Killed
149
13
Camps Cleared
3
944,424
Distance Traveled
791,035
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,168
1,130
42
5
3
162,910
0
L
Thoth
8,464
940
29
3
1
172,648
0
L
Hel
8,565
952
26
3
0
159,884
0
L
Guan Yu
8,348
928
11
1
0
139,870
0
W
Zeus
11,994
1,333
55
6
2
182,396
1
L
Kukulkan
9,152
1,017
73
8
2
173,867
0
W
Cthulhu
10,100
1,122
38
4
1
203,279
0
W
Tsukuyomi
10,522
1,169
21
2
3
210,294
1
L
Nemesis
8,884
987
10
1
0
144,766
0
W
Thanatos
12,125
1,347
35
4
4
185,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role