Player Matchup

Jing Wei
Jing Wei
Sp33dR31oad3rz
Jing Wei
Level 75
God Stats
14W - 8L
1,448 SR
Queue Stats
81W - 78L
1,376 Elo+
Party 1
Loki
Loki
Steamgamer21
Loki
Level 29
God Stats
6W - 1L
1,599 SR
Queue Stats
14W - 16L
1,246 Elo+
Party 1
Poseidon
Poseidon
SuperJewJohnson
Poseidon
Level 64
God Stats
7W - 4L
1,362 SR
Queue Stats
87W - 110L
1,348 Elo+
Party 1
Team Averages
Level 56
1,470 SR
1,323 Elo+

VS

Team Averages
Level 39
1,330 SR
1,117 Elo+
Olorun
Olorun
DragonDad219
Olorun
Level 48
God Stats
5W - 7L
1,288 SR
Queue Stats
42W - 76L
1,099 Elo+
Party 2
Freya
Freya
MermaidMama219
Freya
Level 56
God Stats
6W - 12L
1,203 SR
Queue Stats
52W - 90L
1,088 Elo+
Party 2
Chaac
Chaac
Relaied
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
9 / 1 / 8
10,388
799
12,728
12,114
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 3 / 15
8,947
688
6,366
7,932
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
14
9 / 2 / 9
10,457
804
14,365
10,007
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
5 / 7 / 1
8,649
665
9,471
12,565
6,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 7 / 3
7,747
596
5,079
12,944
7,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Relaied
Chaac
10
0 / 6 / 4
7,439
572
4,796
13,267
10,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
20
Kills
6
6
Deaths
20
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
5
7
1
0.79
L
1
7
3
0.36
L
Chaac
Relaied
Chaac
0
6
4
0.33
W
Jing Wei
9
1
8
13
W
2
3
15
3.17
W
Poseidon
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,459
Damage
19,346
30,053
Taken
38,776
10,525
Mitigated
23,907
11,407
Healing
8,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
9,471
5,255
900
3,510
12,565
6,697
0
5,190
7,025
30,373
0
L
5,079
1,790
0
2,141
12,944
7,203
0
2,589
10,293
27,638
0
L
Chaac
Relaied
Chaac
4,796
933
0
1,862
13,267
10,007
0
5,833
6,989
0
15,560
W
Jing Wei
12,728
8,364
295
4,698
12,114
4,501
1,184
6,551
5,563
0
34,795
W
6,366
1,559
636
1,254
7,932
2,735
38
4,482
3,450
0
17,514
W
Poseidon
14,365
2,428
850
3,674
10,007
3,289
1,440
3,601
6,406
43,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,792
Gold Earned
23,835
132
Minions Killed
98
0
Camps Cleared
0
726,233
Distance Traveled
554,762
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,649
665
43
3
0
176,433
0
L
Freya
7,747
596
38
3
0
175,327
0
L
Chaac
7,439
572
17
1
0
203,002
4
W
Jing Wei
10,388
799
45
3
0
254,238
4
W
Loki
8,947
688
16
1
0
256,491
5
W
Poseidon
10,457
804
71
5
0
215,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role