Player Matchup

Nemesis
Nemesis
InOt55
Nemesis
Level 44
God Stats
3W - 5L
1,282 SR
Queue Stats
88W - 108L
1,380 Elo+
Party 1
Yemoja
Yemoja
Mcr7771
Yemoja
Level 41
God Stats
6W - 4L
1,493 SR
Queue Stats
17W - 15L
1,530 Elo+
Party 4
Artemis
Artemis
Mriom
Artemis
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 50L
1,571 Elo+
Party 4
Ra
Ra
Neothas
Ra
Level 15
God Stats
2W - 0L
1,703 SR
Queue Stats
4W - 14L
1,172 Elo+
Party 1
Bellona
Bellona
TomoVenta
Bellona
Level 40
God Stats
7W - 2L
1,710 SR
Queue Stats
89W - 109L
1,343 Elo+
Party 1
Team Averages
Level 41
1,538 SR
1,399 Elo+

VS

Team Averages
Level 89
1,556 SR
1,513 Elo+
Sol
Sol
EntropyAsunder
Sol
Level 135
God Stats
1W - 2L
1,356 SR
Queue Stats
99W - 94L
1,544 Elo+
Party 3
Chaac
Chaac
MahiruSenpaiOwO
Chaac
Level 43
God Stats
4W - 4L
1,621 SR
Queue Stats
134W - 88L
1,564 Elo+
Party 2
Nemesis
Nemesis
Veecon_
Nemesis
Level 92
God Stats
24W - 16L
1,665 SR
Queue Stats
384W - 317L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
Vivisekta
Sylvanus
Level 141
God Stats
13W - 12L
1,703 SR
Queue Stats
164W - 154L
1,562 Elo+
Party 3
Artemis
Artemis
Wyvernperson
Artemis
Level 36
God Stats
1W - 3L
1,434 SR
Queue Stats
91W - 111L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
InOt55
Nemesis
5
0 / 0 / 0
3,232
646
0
2,849
486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Mcr7771
Yemoja
1
0 / 0 / 0
2,424
485
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Mriom
Artemis
5
0 / 0 / 0
3,273
655
765
1,491
261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 1 / 0
3,123
625
0
711
138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
TomoVenta
Bellona
5
0 / 0 / 0
3,286
657
264
1,744
1,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,442
488
0
109
15
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

2
0 / 0 / 0
2,664
533
0
184
137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
Veecon_
Nemesis
6
0 / 0 / 1
3,472
694
79
1,446
1,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
Vivisekta
Sylvanus
5
0 / 0 / 0
3,188
638
34
1,500
523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Wyvernperson
Artemis
4
0 / 1 / 0
2,748
550
212
2,116
389
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
0
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Nemesis
InOt55
Nemesis
0
0
0
0
L
0
0
0
0
W
Yemoja
Mcr7771
Yemoja
0
0
0
0
W
Artemis
Mriom
Artemis
0
0
0
0
W
0
1
0
0
W
Bellona
TomoVenta
Bellona
0
0
0
0
L
Nemesis
Veecon_
Nemesis
0
0
1
0.5
L
Sylvanus
Vivisekta
Sylvanus
0
0
0
0
L
Artemis
Wyvernperson
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,029
Damage
325
6,795
Taken
5,355
2,126
Mitigated
2,088
3,704
Healing
1,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
24
109
15
0
0
109
565
0
W
Nemesis
InOt55
Nemesis
0
0
0
2,083
2,849
486
0
0
2,849
0
9,200
L
0
0
0
0
184
137
0
0
184
467
1,238
W
Yemoja
Mcr7771
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
Mriom
Artemis
765
21
0
719
1,491
261
0
34
1,457
0
5,588
W
0
0
0
10
711
138
150
0
711
6,297
0
W
Bellona
TomoVenta
Bellona
264
0
0
892
1,744
1,241
148
0
1,744
0
7,728
L
Nemesis
Veecon_
Nemesis
79
0
0
0
1,446
1,024
0
0
1,424
2,698
10,067
L
Sylvanus
Vivisekta
Sylvanus
34
34
378
905
1,500
523
0
0
1,500
5,113
0
L
Artemis
Wyvernperson
Artemis
212
54
0
427
2,116
389
0
0
2,116
0
4,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,338
Gold Earned
14,514
93
Minions Killed
60
0
Camps Cleared
0
339,203
Distance Traveled
261,815
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
2,442
488
0
0
0
14,521
0
W
Nemesis
3,232
646
33
7
0
90,050
0
L
Chaac
2,664
533
7
1
0
26,455
0
W
Yemoja
2,424
485
0
0
0
29,397
0
W
Artemis
3,273
655
18
4
0
45,009
0
W
Ra
3,123
625
18
4
0
82,933
1
W
Bellona
3,286
657
24
5
0
91,814
0
L
Nemesis
3,472
694
33
7
0
102,038
0
L
Sylvanus
3,188
638
13
3
0
55,267
0
L
Artemis
2,748
550
7
1
0
63,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role