Player Matchup

Horus
Horus
EliteLevel
Horus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 81L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
RideMyArrow
Sun Wukong
Level 67
God Stats
2W - 2L
1,619 SR
Queue Stats
224W - 226L
1,409 Elo+
Party 1
Hel
Hel
Whicky
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 64L
1,425 Elo+
Party 1
Pele
Pele
oO WORSW1CK Oo
Pele
Level 122
God Stats
1W - 1L
1,672 SR
Queue Stats
116W - 109L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
oON0RR1SOo
Danzaburou
Level 116
God Stats
24W - 19L
1,609 SR
Queue Stats
147W - 122L
1,478 Elo+
Party 1
Team Averages
Level 107
1,580 SR
1,463 Elo+

VS

Team Averages
Level 117
1,608 SR
1,486 Elo+
Neith
Neith
Jocçao
Neith
Level 67
God Stats
34W - 41L
1,535 SR
Queue Stats
176W - 189L
1,513 Elo+
Solo
Ymir
Ymir
Niubus
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ZeMaritus
Kukulkan
Level 85
God Stats
12W - 11L
1,528 SR
Queue Stats
420W - 432L
1,411 Elo+
Solo
Aphrodite
Aphrodite
bashometer
Aphrodite
Level 148
God Stats
63W - 38L
1,601 SR
Queue Stats
538W - 557L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
dasteph80
Sun Wukong
Level 124
God Stats
2W - 0L
1,875 SR
Queue Stats
85W - 74L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
1 / 2 / 2
9,771
407
5,767
19,649
12,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
RideMyArrow
Sun Wukong
17
1 / 3 / 1
10,649
444
11,310
23,085
23,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hel
Whicky
Hel
16
1 / 5 / 3
10,292
429
11,050
15,379
6,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 4
10,312
430
11,843
25,661
9,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
oON0RR1SOo
Danzaburou
19
2 / 4 / 1
11,998
500
17,279
21,053
9,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jocçao
Neith
17
0 / 2 / 6
10,956
457
5,578
14,520
5,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Niubus
Ymir
20
6 / 1 / 7
12,844
535
11,341
18,567
10,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
ZeMaritus
Kukulkan
20
5 / 3 / 6
13,026
543
15,901
12,612
5,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
bashometer
Aphrodite
20
3 / 1 / 11
14,076
587
30,561
22,401
12,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
dasteph80
Sun Wukong
19
6 / 0 / 7
12,039
502
12,601
18,286
21,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
7
Kills
20
20
Deaths
7
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Horus
1
2
2
1
W
Neith
Jocçao
Neith
0
2
6
1.5
W
Ymir
Niubus
Ymir
6
1
7
9.5
L
Sun Wukong
RideMyArrow
Sun Wukong
1
3
1
0.5
L
Hel
Whicky
Hel
1
5
3
0.5
W
Kukulkan
ZeMaritus
Kukulkan
5
3
6
2.67
W
Aphrodite
bashometer
Aphrodite
3
1
11
8.5
W
Sun Wukong
dasteph80
Sun Wukong
6
0
7
9.5
L
2
6
4
0.67
L
Danzaburou
oON0RR1SOo
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,249
Damage
75,982
104,827
Taken
86,386
61,616
Mitigated
55,592
45,660
Healing
44,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
5,767
2,539
598
6,537
19,649
12,175
0
9,131
10,364
0
41,974
W
Neith
Jocçao
Neith
5,578
1,804
0
6,291
14,520
5,610
0
664
13,856
0
73,208
W
Ymir
Niubus
Ymir
11,341
1,323
0
7,849
18,567
10,641
802
2,463
16,013
84,674
0
L
Sun Wukong
RideMyArrow
Sun Wukong
11,310
2,808
0
11,470
23,085
23,683
0
16,086
6,949
0
66,483
L
Hel
Whicky
Hel
11,050
49
6,286
5,151
15,379
6,438
183
10,799
4,338
68,069
0
W
Kukulkan
ZeMaritus
Kukulkan
15,901
776
0
3,462
12,612
5,504
1,777
2,585
10,027
110,587
0
W
Aphrodite
bashometer
Aphrodite
30,561
2,924
5,734
19,723
22,401
12,718
3,172
1,753
19,921
122,973
0
W
Sun Wukong
dasteph80
Sun Wukong
12,601
2,502
0
1,282
18,286
21,119
223
3,585
14,679
4,015
52,049
L
11,843
3,712
0
7,814
25,661
9,913
660
14,466
11,085
0
79,282
L
Danzaburou
oON0RR1SOo
Danzaburou
17,279
8,382
0
7,804
21,053
9,407
1,463
7,141
13,762
0
113,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,022
Gold Earned
62,941
619
Minions Killed
748
0
Camps Cleared
0
2,116,925
Distance Traveled
2,329,879
32
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,771
407
69
3
0
496,169
13
W
Neith
10,956
457
126
5
0
445,064
8
W
Ymir
12,844
535
147
6
0
498,135
0
L
Sun Wukong
10,649
444
123
5
0
387,081
2
L
Hel
10,292
429
126
5
0
382,361
4
W
Kukulkan
13,026
543
197
8
0
457,486
10
W
Aphrodite
14,076
587
211
9
0
399,859
5
W
Sun Wukong
12,039
502
67
3
0
529,335
14
L
Pele
10,312
430
119
5
0
455,387
7
L
Danzaburou
11,998
500
182
8
0
395,927
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role