Player Matchup

Olorun
Olorun
DiFFA39
Olorun
Level 20
God Stats
14W - 15L
1,400 SR
Queue Stats
21W - 25L
1,297 Elo+
Party 1
Neith
Neith
Ronibas
Neith
Level 20
God Stats
8W - 5L
1,527 SR
Queue Stats
43W - 39L
1,413 Elo+
Solo
The Morrigan
The Morrigan
byclandr0
The Morrigan
Level 27
God Stats
2W - 0L
1,698 SR
Queue Stats
57W - 47L
1,439 Elo+
Solo
Cthulhu
Cthulhu
kufit4
Cthulhu
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,345 Elo+
Party 1
Set
Set
valenpra
Set
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,291 Elo+
Party 1
Team Averages
Level 19
1,525 SR
1,357 Elo+

VS

Team Averages
Level 20
1,531 SR
1,362 Elo+
Aphrodite
Aphrodite
Caxibleuris
Aphrodite
Level 29
God Stats
10W - 9L
1,576 SR
Queue Stats
50W - 48L
1,439 Elo+
Solo
Zeus
Zeus
KurtzsS
Zeus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,434 Elo+
Solo
Neith
Neith
VinY S26916
Neith
Level 19
God Stats
2W - 4L
1,567 SR
Queue Stats
18W - 26L
1,280 Elo+
Solo
Ao Kuang
Ao Kuang
huella_nacho
Ao Kuang
Level 21
God Stats
2W - 3L
1,367 SR
Queue Stats
23W - 33L
1,320 Elo+
Solo
Chaac
Chaac
rancorclika
Chaac
Level 21
God Stats
5W - 3L
1,644 SR
Queue Stats
43W - 55L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DiFFA39
Olorun
20
5 / 2 / 6
13,538
542
19,633
18,089
7,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Ronibas
Neith
19
8 / 5 / 1
12,851
514
13,977
19,419
7,462
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
byclandr0
The Morrigan
19
6 / 3 / 4
12,778
511
16,058
12,598
4,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
kufit4
Cthulhu
17
2 / 6 / 7
11,888
476
8,992
18,102
12,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 4 / 7
11,041
442
4,632
15,957
6,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Caxibleuris
Aphrodite
13
4 / 6 / 7
10,130
405
12,077
17,962
10,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
KurtzsS
Zeus
20
8 / 4 / 0
12,993
520
22,128
16,560
6,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 4 / 7
9,757
390
7,770
11,460
4,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
huella_nacho
Ao Kuang
16
4 / 3 / 4
10,378
415
7,993
18,051
6,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
2 / 5 / 3
9,539
382
8,151
17,173
12,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
22
Kills
20
20
Deaths
22
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Caxibleuris
Aphrodite
4
6
7
1.25
W
Olorun
DiFFA39
Olorun
5
2
6
4
L
Zeus
KurtzsS
Zeus
8
4
0
2
W
Neith
Ronibas
Neith
8
5
1
1.7
L
2
4
7
1.38
W
The Morrigan
byclandr0
The Morrigan
6
3
4
2.67
L
Ao Kuang
huella_nacho
Ao Kuang
4
3
4
2
W
Cthulhu
kufit4
Cthulhu
2
6
7
0.92
L
2
5
3
0.7
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,292
Damage
58,119
84,165
Taken
81,206
38,759
Mitigated
40,456
25,646
Healing
33,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Caxibleuris
Aphrodite
12,077
1,376
3,897
9,540
17,962
10,530
1,337
9,512
8,408
40,090
0
W
Olorun
DiFFA39
Olorun
19,633
8,127
138
12,689
18,089
7,619
2,077
6,000
11,614
91,149
0
L
Zeus
KurtzsS
Zeus
22,128
2,922
0
6,446
16,560
6,963
881
9,149
7,129
110,777
0
W
Neith
Ronibas
Neith
13,977
6,222
1,194
7,430
19,419
7,462
6,932
12,713
6,706
0
80,816
L
7,770
2,509
0
2,511
11,460
4,036
2,244
6,236
5,144
0
40,863
W
The Morrigan
byclandr0
The Morrigan
16,058
2,130
0
1,206
12,598
4,709
1,257
7,169
5,404
78,213
0
L
Ao Kuang
huella_nacho
Ao Kuang
7,993
1,777
0
6,404
18,051
6,152
0
6,764
11,247
40,168
0
W
Cthulhu
kufit4
Cthulhu
8,992
892
0
1,056
18,102
12,339
795
9,805
8,237
41,213
0
L
8,151
1,003
0
4,509
17,173
12,775
464
12,429
4,595
0
32,469
W
4,632
1,365
0
1,933
15,957
6,630
1,441
6,511
9,421
0
60,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,096
Gold Earned
52,797
576
Minions Killed
442
0
Camps Cleared
0
2,216,543
Distance Traveled
1,907,098
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,130
405
48
2
0
326,634
4
W
Olorun
13,538
542
153
6
0
444,026
5
L
Zeus
12,993
520
177
7
0
383,378
4
W
Neith
12,851
514
133
5
0
382,473
2
L
Neith
9,757
390
86
3
0
418,157
1
W
The Morrigan
12,778
511
141
6
0
460,791
7
L
Ao Kuang
10,378
415
78
3
0
417,018
0
W
Cthulhu
11,888
476
48
2
0
478,059
6
L
Chaac
9,539
382
53
2
0
361,911
0
W
Set
11,041
442
101
4
0
451,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role