Player Matchup

Neith
Neith
Deekay2007
Neith
Level 29
God Stats
13W - 6L
1,507 SR
Queue Stats
59W - 59L
1,459 Elo+
Solo
Vulcan
Vulcan
NotAnotherZubat
Vulcan
Level 28
God Stats
7W - 5L
1,571 SR
Queue Stats
163W - 139L
1,497 Elo+
Solo
Chaac
Chaac
TMRTN_
Chaac
Level 12
God Stats
3W - 2L
1,295 SR
Queue Stats
15W - 12L
1,407 Elo+
Solo
Cthulhu
Cthulhu
UniversalSou1ja
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,426 Elo+
Solo
Persephone
Persephone
resto_fictif
Persephone
Level 29
God Stats
11W - 10L
1,468 SR
Queue Stats
131W - 135L
1,422 Elo+
Solo
Team Averages
Level 23
1,468 SR
1,442 Elo+

VS

Team Averages
Level 16
1,481 SR
1,436 Elo+
Artemis
Artemis
Artemka_02_04
Artemis
Level 23
God Stats
71W - 54L
1,524 SR
Queue Stats
79W - 70L
1,403 Elo+
Solo
Nu Wa
Nu Wa
Just_A_Magikarp
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,506 Elo+
Solo
Cthulhu
Cthulhu
Virage_agricole8
Cthulhu
Level 14
God Stats
0W - 3L
1,599 SR
Queue Stats
9W - 8L
1,462 Elo+
Solo
Kukulkan
Kukulkan
WitchKing9590
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,316 Elo+
Solo
Fenrir
Fenrir
Ziicohhh
Fenrir
Level 18
God Stats
0W - 1L
1,282 SR
Queue Stats
23W - 21L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 3 / 8
11,409
1,037
12,046
12,039
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 3 / 3
10,695
972
12,923
7,545
3,107
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
TMRTN_
Chaac
18
6 / 3 / 7
11,885
1,080
11,698
14,100
14,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
2 / 4 / 9
10,779
980
9,529
18,897
15,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
resto_fictif
Persephone
17
2 / 4 / 6
10,627
966
9,878
6,994
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

176

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
2 / 6 / 4
10,421
947
9,415
11,090
4,903
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 2 / 7
10,966
997
10,027
8,347
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 1 / 6
11,611
1,056
9,610
14,524
17,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
WitchKing9590
Kukulkan
17
0 / 5 / 9
10,575
961
12,969
15,728
7,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Ziicohhh
Fenrir
16
6 / 2 / 5
11,390
1,035
8,596
13,305
6,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
47
15
Kills
16
17
Deaths
16
33
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
2
6
4
0.67
W
Neith
3
3
8
2.33
L
3
2
7
3.25
W
2
3
3
1.17
W
Chaac
TMRTN_
Chaac
6
3
7
3.17
W
2
4
9
1.63
L
5
1
6
8
L
Kukulkan
WitchKing9590
Kukulkan
0
5
9
0.9
L
Fenrir
Ziicohhh
Fenrir
6
2
5
4.25
W
Persephone
resto_fictif
Persephone
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,074
Damage
50,617
59,575
Taken
62,994
39,402
Mitigated
38,799
10,383
Healing
2,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
9,415
5,861
486
0
11,090
4,903
0
4,031
6,984
0
25,364
W
Neith
12,046
6,330
451
2,797
12,039
4,609
0
5,268
6,328
0
22,798
L
10,027
2,915
197
639
8,347
2,846
0
3,784
3,321
25,154
0
W
12,923
2,192
0
0
7,545
3,107
0
4,873
2,672
37,469
0
W
Chaac
TMRTN_
Chaac
11,698
2,004
243
4,541
14,100
14,440
0
7,432
6,668
0
33,023
W
9,529
622
53
1,590
18,897
15,054
0
12,211
6,686
27,154
0
L
9,610
1,705
126
615
14,524
17,648
0
9,106
5,248
24,383
0
L
Kukulkan
WitchKing9590
Kukulkan
12,969
1,304
0
0
15,728
7,150
0
6,778
8,775
37,914
0
L
Fenrir
Ziicohhh
Fenrir
8,596
1,624
0
334
13,305
6,252
0
7,961
4,651
0
14,546
W
Persephone
resto_fictif
Persephone
9,878
494
0
708
6,994
2,192
0
2,821
4,171
35,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,395
Gold Earned
54,963
224
Minions Killed
201
6
Camps Cleared
3
985,948
Distance Traveled
818,464
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,421
947
34
3
0
128,607
0
W
Neith
11,409
1,037
22
2
1
184,148
0
L
Nu Wa
10,966
997
37
3
0
154,950
1
W
Vulcan
10,695
972
51
5
0
185,851
0
W
Chaac
11,885
1,080
54
5
3
198,205
0
W
Cthulhu
10,779
980
35
3
0
233,188
1
L
Cthulhu
11,611
1,056
34
3
0
164,701
0
L
Kukulkan
10,575
961
82
7
2
166,463
1
L
Fenrir
11,390
1,035
14
1
1
203,743
0
W
Persephone
10,627
966
62
6
2
184,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role