Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CKSans4634
Yemoja
Level 60
God Stats
37W - 32L
1,463 SR
Queue Stats
309W - 311L
1,481 Elo+
Solo
Achilles
Achilles
Flaming_StreakZ
Achilles
Level 106
God Stats
2W - 1L
1,517 SR
Queue Stats
8W - 6L
1,483 Elo+
Solo
Cupid
Cupid
PechoLobos
Cupid
Level 101
God Stats
19W - 16L
1,485 SR
Queue Stats
846W - 831L
1,514 Elo+
Solo
Neith
Neith
matheus4157
Neith
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 229L
1,455 Elo+
Solo
Team Averages
Level 94
1,493 SR
1,487 Elo+

VS

Team Averages
Level 80
1,419 SR
1,399 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Mavys_
Discordia
Level 18
God Stats
3W - 6L
1,331 SR
Queue Stats
27W - 45L
1,325 Elo+
Party 1
Hun Batz
Hun Batz
NippleTrifecta
Hun Batz
Level 70
God Stats
0W - 3L
1,202 SR
Queue Stats
335W - 334L
1,433 Elo+
Solo
Nu Wa
Nu Wa
lozano1974
Nu Wa
Level 65
God Stats
1W - 4L
1,561 SR
Queue Stats
22W - 26L
1,457 Elo+
Party 1
The Morrigan
The Morrigan
yINSANTY
The Morrigan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 1 / 4
8,581
953
5,754
4,324
1,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
CKSans4634
Yemoja
16
3 / 1 / 9
9,956
1,106
5,252
9,277
9,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
15
6 / 2 / 9
10,082
1,120
11,988
11,714
10,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
16
3 / 1 / 9
9,618
1,069
10,110
14,237
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 1 / 10
9,525
1,058
7,986
7,441
3,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

268

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
0 / 3 / 5
9,045
1,005
13,059
15,687
12,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Mavys_
Discordia
14
1 / 2 / 3
8,518
946
3,559
4,801
1,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
15
1 / 5 / 3
9,003
1,000
9,756
14,521
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
15
4 / 4 / 1
9,912
1,101
11,294
6,558
2,296
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
yINSANTY
The Morrigan
14
0 / 3 / 2
8,272
919
5,009
5,226
1,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
17
Kills
6
6
Deaths
17
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
4
4
L
Cu Chulainn
 
Cu Chulainn
0
3
5
0.83
W
Yemoja
CKSans4634
Yemoja
3
1
9
7.5
W
Achilles
6
2
9
5.25
L
Discordia
Mavys_
Discordia
1
2
3
1.25
L
Hun Batz
1
5
3
0.5
W
Cupid
3
1
9
7.5
L
Nu Wa
4
4
1
1.13
W
3
1
10
8
L
The Morrigan
yINSANTY
The Morrigan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,090
Damage
42,677
46,993
Taken
46,793
30,089
Mitigated
23,951
10,435
Healing
5,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,754
543
0
151
4,324
1,528
0
1,578
2,671
20,119
0
L
Cu Chulainn
 
Cu Chulainn
13,059
2,425
0
4,066
15,687
12,306
0
3,205
12,459
0
39,531
W
Yemoja
CKSans4634
Yemoja
5,252
2,089
4,541
1,125
9,277
9,079
0
2,456
6,646
13,885
0
W
Achilles
11,988
3,899
0
991
11,714
10,819
0
7,899
3,700
0
25,289
L
Discordia
Mavys_
Discordia
3,559
536
0
0
4,801
1,764
0
726
3,975
12,745
0
L
Hun Batz
9,756
1,266
865
770
14,521
5,632
0
4,082
10,289
0
28,593
W
Cupid
10,110
5,008
709
2,314
14,237
5,618
0
4,970
9,142
0
31,248
L
Nu Wa
11,294
1,861
0
0
6,558
2,296
0
613
5,820
25,997
0
W
7,986
3,221
0
604
7,441
3,045
0
2,861
4,555
0
28,106
L
The Morrigan
yINSANTY
The Morrigan
5,009
1,146
0
0
5,226
1,953
0
2,380
2,821
10,629
98

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,762
Gold Earned
44,750
184
Minions Killed
176
3
Camps Cleared
4
777,167
Distance Traveled
767,044
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,581
953
32
4
0
102,907
0
L
Cu Chulainn
9,045
1,005
48
5
1
166,744
0
W
Yemoja
9,956
1,106
15
2
1
160,301
0
W
Achilles
10,082
1,120
32
4
0
196,703
0
L
Discordia
8,518
946
20
2
0
138,216
0
L
Hun Batz
9,003
1,000
42
5
1
192,800
1
W
Cupid
9,618
1,069
55
6
2
162,144
0
L
Nu Wa
9,912
1,101
51
6
0
159,947
0
W
Neith
9,525
1,058
50
6
0
155,112
0
L
The Morrigan
8,272
919
15
2
2
109,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role