Player Matchup

Baron Samedi
Baron Samedi
Juice_Wrld999666
Baron Samedi
Level 25
God Stats
1W - 2L
1,185 SR
Queue Stats
45W - 52L
1,359 Elo+
Solo
Arachne
Arachne
WierdJello
Arachne
Level 29
God Stats
3W - 2L
1,485 SR
Queue Stats
26W - 28L
1,420 Elo+
Solo
Ares
Ares
anniekk
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,087 Elo+
Party 1
Hercules
Hercules
lllonelly
Hercules
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,087 Elo+
Party 1
Olorun
Olorun
salsacapo
Olorun
Level 9
God Stats
1W - 0L
1,511 SR
Queue Stats
2W - 3L
1,268 Elo+
Solo
Team Averages
Level 14
1,436 SR
1,244 Elo+

VS

Team Averages
Level 12
1,401 SR
1,354 Elo+
Cthulhu
Cthulhu
HIllbilly56
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
LightmanX
Bakasura
Level 18
God Stats
0W - 3L
1,199 SR
Queue Stats
10W - 23L
1,245 Elo+
Solo
Janus
Janus
Lump00
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SEDEKwarior
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,257 Elo+
Solo
Cu Chulainn
Cu Chulainn
WoadJoker
Cu Chulainn
Level 29
God Stats
0W - 4L
1,306 SR
Queue Stats
0W - 4L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Juice_Wrld999666
Baron Samedi
16
8 / 2 / 5
9,994
555
10,315
11,001
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
WierdJello
Arachne
15
7 / 4 / 6
9,321
518
8,875
13,244
4,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Ares
anniekk
Ares
7
0 / 2 / 0
6,300
350
993
4,620
2,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Hercules
lllonelly
Hercules
11
0 / 3 / 3
6,904
384
2,394
10,062
6,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
salsacapo
Olorun
17
5 / 1 / 4
10,420
579
9,332
10,333
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HIllbilly56
Cthulhu
13
0 / 3 / 1
7,674
426
5,057
11,448
10,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
LightmanX
Bakasura
16
9 / 3 / 1
10,125
563
10,846
13,258
5,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
Lump00
Janus
12
1 / 12 / 2
7,704
428
3,154
11,343
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SEDEKwarior
Heimdallr
1
0 / 0 / 0
3,567
198
0
0
0
Cu Chulainn
WoadJoker
Cu Chulainn
13
2 / 2 / 3
7,920
440
8,018
9,444
6,316
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
20
Kills
12
12
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
HIllbilly56
Cthulhu
0
3
1
0.17
W
Baron Samedi
Juice_Wrld999666
Baron Samedi
8
2
5
5.25
L
Bakasura
LightmanX
Bakasura
9
3
1
3.17
L
Janus
Lump00
Janus
1
12
2
0.17
L
Heimdallr
SEDEKwarior
Heimdallr
0
0
0
0
W
Arachne
WierdJello
Arachne
7
4
6
2.5
L
Cu Chulainn
WoadJoker
Cu Chulainn
2
2
3
1.75
W
Ares
anniekk
Ares
0
2
0
0
W
Hercules
lllonelly
Hercules
0
3
3
0.5
W
Olorun
salsacapo
Olorun
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,909
Damage
27,075
49,260
Taken
45,493
20,982
Mitigated
26,146
18,659
Healing
5,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
HIllbilly56
Cthulhu
5,057
446
0
916
11,448
10,307
421
6,458
4,957
36,456
0
W
Baron Samedi
Juice_Wrld999666
Baron Samedi
10,315
1,469
13
2,848
11,001
4,705
582
3,100
7,573
56,450
0
L
Bakasura
LightmanX
Bakasura
10,846
7,121
0
2,642
13,258
5,719
736
3,261
9,842
0
66,966
L
Janus
Lump00
Janus
3,154
657
0
0
11,343
3,804
260
5,662
5,192
30,357
0
L
Heimdallr
SEDEKwarior
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
WierdJello
Arachne
8,875
6,523
0
6,151
13,244
4,360
0
1,170
11,386
0
50,286
L
Cu Chulainn
WoadJoker
Cu Chulainn
8,018
1,309
0
2,345
9,444
6,316
821
4,487
4,564
0
35,875
W
Ares
anniekk
Ares
993
91
0
577
4,620
2,111
323
137
4,458
7,374
0
W
Hercules
lllonelly
Hercules
2,394
1,093
0
1,908
10,062
6,185
544
264
9,240
0
18,066
W
Olorun
salsacapo
Olorun
9,332
5,063
391
6,771
10,333
3,621
1,117
3,249
6,814
70,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,939
Gold Earned
36,990
349
Minions Killed
335
0
Camps Cleared
0
1,351,812
Distance Traveled
1,139,273
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,674
426
75
4
0
292,778
0
W
Baron Samedi
9,994
555
97
5
0
313,867
0
L
Bakasura
10,125
563
125
7
0
325,341
2
L
Janus
7,704
428
75
4
0
267,044
2
L
Heimdallr
3,567
198
0
0
0
0
0
W
Arachne
9,321
518
72
4
0
345,639
0
L
Cu Chulainn
7,920
440
60
3
0
254,110
0
W
Ares
6,300
350
14
1
0
144,232
0
W
Hercules
6,904
384
41
2
0
265,399
2
W
Olorun
10,420
579
125
7
0
282,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role