Player Matchup

Fenrir
Fenrir
Cabrakoff
Fenrir
Level 11
God Stats
3W - 1L
1,599 SR
Queue Stats
4W - 4L
1,435 Elo+
Party 2
Ra
Ra
LordAndSavior12
Ra
Level 24
God Stats
5W - 1L
1,645 SR
Queue Stats
44W - 50L
1,364 Elo+
Party 2
Neith
Neith
Maslemu2
Neith
Level 4
God Stats
2W - 0L
1,759 SR
Queue Stats
2W - 0L
1,643 Elo+
Solo
Cthulhu
Cthulhu
QuanNguyen
Cthulhu
Level 14
God Stats
1W - 0L
1,290 SR
Queue Stats
4W - 6L
1,354 Elo+
Solo
Chiron
Chiron
jeovs
Chiron
Level 28
God Stats
3W - 2L
1,665 SR
Queue Stats
55W - 18L
1,727 Elo+
Solo
Team Averages
Level 16
1,592 SR
1,505 Elo+

VS

Team Averages
Level 20
1,523 SR
1,391 Elo+
Ra
Ra
BlackDeath1225
Ra
Level 29
God Stats
6W - 6L
1,476 SR
Queue Stats
46W - 40L
1,580 Elo+
Party 1
Bellona
Bellona
ImtherealPeachy
Bellona
Level 4
God Stats
1W - 2L
1,704 SR
Queue Stats
1W - 4L
1,150 Elo+
Solo
Arachne
Arachne
KrakenCanvas16
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
TTVacid00420
Osiris
Level 14
God Stats
2W - 4L
1,436 SR
Queue Stats
3W - 6L
1,400 Elo+
Solo
Terra
Terra
warfidenblack
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cabrakoff
Fenrir
18
7 / 5 / 6
11,670
584
9,703
16,069
10,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 3 / 10
10,718
536
6,616
9,904
5,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Maslemu2
Neith
16
2 / 3 / 9
10,652
533
10,847
12,243
4,705
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
QuanNguyen
Cthulhu
17
7 / 1 / 15
12,057
603
10,331
14,761
14,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
jeovs
Chiron
19
16 / 3 / 10
12,924
646
17,733
14,095
6,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 1
11,143
557
14,086
11,929
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 5 / 0
9,004
450
4,282
15,515
14,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 5 / 3
10,535
527
12,950
18,295
10,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
12
0 / 10 / 2
7,609
380
5,631
15,098
13,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 7 / 7
8,657
433
4,863
17,073
14,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
28
33
Kills
15
15
Deaths
33
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
7
6
1
1.25
W
Fenrir
Cabrakoff
Fenrir
7
5
6
2
L
1
5
0
0.2
L
7
5
3
1.7
W
1
3
10
2
W
Neith
Maslemu2
Neith
2
3
9
2.17
W
Cthulhu
QuanNguyen
Cthulhu
7
1
15
14.5
L
Osiris
0
10
2
0.1
W
Chiron
jeovs
Chiron
16
3
10
7
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,230
Damage
41,812
67,072
Taken
77,910
40,690
Mitigated
59,457
25,587
Healing
18,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,086
960
782
2,141
11,929
5,639
406
4,053
7,876
74,235
0
W
Fenrir
Cabrakoff
Fenrir
9,703
4,175
294
5,219
16,069
10,629
1,041
4,439
11,542
7,168
66,519
L
4,282
1,172
0
3,036
15,515
14,090
1,496
532
14,983
0
43,557
L
12,950
6,936
450
6,429
18,295
10,978
624
4,099
14,196
6,515
55,022
W
6,616
1,138
2,083
3,763
9,904
5,192
752
3,841
6,013
60,650
0
W
Neith
Maslemu2
Neith
10,847
7,425
0
4,866
12,243
4,705
2,863
2,668
9,475
0
59,678
W
Cthulhu
QuanNguyen
Cthulhu
10,331
1,061
1,165
996
14,761
14,087
367
5,817
8,734
39,684
0
L
Osiris
5,631
1,753
0
487
15,098
13,778
754
3,243
11,855
0
30,183
W
Chiron
jeovs
Chiron
17,733
9,198
1,014
6,187
14,095
6,077
4,155
3,123
10,872
0
95,000
L
4,863
621
1,759
3,703
17,073
14,972
0
5,461
11,612
22,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,021
Gold Earned
46,948
534
Minions Killed
412
0
Camps Cleared
0
1,776,337
Distance Traveled
1,666,215
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,143
557
131
7
0
328,762
5
W
Fenrir
11,670
584
111
6
0
350,872
0
L
Bellona
9,004
450
95
5
0
381,678
0
L
Arachne
10,535
527
94
5
0
375,788
0
W
Ra
10,718
536
129
6
0
363,970
0
W
Neith
10,652
533
103
5
0
301,627
1
W
Cthulhu
12,057
603
50
3
0
413,884
0
L
Osiris
7,609
380
59
3
0
263,166
0
W
Chiron
12,924
646
141
7
0
345,984
1
L
Terra
8,657
433
33
2
0
316,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role